Player Matchup

Fenrir
Fenrir
Alazka7
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,262 Elo+
Party 2
Janus
Janus
RushEnString306
Janus
Level 65
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 5L
1,525 Elo+
Party 2
Ymir
Ymir
TSB Angels5
Ymir
Level 20
God Stats
11W - 9L
1,504 SR
Queue Stats
94W - 95L
1,375 Elo+
Solo
Team Averages
Level 30
1,572 SR
1,387 Elo+

VS

Team Averages
Level 8
1,488 SR
1,272 Elo+
Cthulhu
Cthulhu
Mario_Adri_E
Cthulhu
Level 8
God Stats
0W - 1L
1,463 SR
Queue Stats
0W - 11L
1,293 Elo+
Party 1
Hades
Hades
artesa910rasgado
Hades
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 13L
1,293 Elo+
Party 1
Cernunnos
Cernunnos
benjamin14papu
Cernunnos
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 27L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alazka7
Fenrir
15
10 / 5 / 9
13,748
687
9,951
13,255
9,470
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
11 / 4 / 11
14,042
702
19,790
11,200
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 2 / 18
14,886
744
14,244
15,934
13,169
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mario_Adri_E
Cthulhu
10
0 / 13 / 5
10,790
540
4,947
20,218
12,142
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 10 / 6
11,195
560
4,083
17,134
10,003
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
benjamin14papu
Cernunnos
18
10 / 5 / 0
13,765
688
20,802
18,640
6,764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
27
Kills
10
11
Deaths
28
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alazka7
Fenrir
10
5
9
2.9
L
Cthulhu
Mario_Adri_E
Cthulhu
0
13
5
0.19
W
11
4
11
4.13
W
6
2
18
7.5
L
0
10
6
0.3
L
Cernunnos
benjamin14papu
Cernunnos
10
5
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,985
Damage
29,832
40,389
Taken
55,992
25,213
Mitigated
28,909
6,787
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alazka7
Fenrir
9,951
2,718
0
1,737
13,255
9,470
1,329
3,025
10,109
0
27,750
L
Cthulhu
Mario_Adri_E
Cthulhu
4,947
424
0
1,044
20,218
12,142
0
10,462
9,756
29,971
0
W
19,790
1,361
0
1,567
11,200
2,574
458
1,642
9,508
76,072
0
W
14,244
3,872
831
2,652
15,934
13,169
755
5,050
10,638
46,286
0
L
4,083
747
117
880
17,134
10,003
389
12,111
5,023
18,643
0
L
Cernunnos
benjamin14papu
Cernunnos
20,802
11,821
0
6,959
18,640
6,764
0
11,865
6,775
0
87,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,676
Gold Earned
35,750
180
Minions Killed
173
0
Camps Cleared
0
943,026
Distance Traveled
818,427
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,748
687
14
1
0
291,181
3
L
Cthulhu
10,790
540
37
2
0
260,031
0
W
Janus
14,042
702
115
6
0
338,841
2
W
Ymir
14,886
744
51
3
0
313,004
5
L
Hades
11,195
560
31
2
0
272,025
0
L
Cernunnos
13,765
688
105
5
0
286,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role