Player Matchup

King Arthur
King Arthur
Im_Dirty_Danx
King Arthur
Level 65
God Stats
1W - 1L
1,318 SR
Queue Stats
74W - 75L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Rederu_
Cthulhu
Level 112
God Stats
2W - 1L
1,811 SR
Queue Stats
107W - 60L
1,651 Elo+
Party 1
Nemesis
Nemesis
Sozoshi_Shonen
Nemesis
Level 69
God Stats
4W - 2L
1,676 SR
Queue Stats
137W - 131L
1,402 Elo+
Party 1
Team Averages
Level 82
1,601 SR
1,484 Elo+

VS

Team Averages
Level 33
1,456 SR
1,478 Elo+
Erlang Shen
Erlang Shen
DMV19
Erlang Shen
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,433 Elo+
Party 2
Ganesha
Ganesha
MC_Moistness
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,546 Elo+
Solo
Thor
Thor
SirManMcGuy
Thor
Level 58
God Stats
4W - 10L
1,368 SR
Queue Stats
67W - 53L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Im_Dirty_Danx
King Arthur
17
6 / 6 / 13
15,974
666
14,390
24,227
34,950
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Rederu_
Cthulhu
20
5 / 11 / 12
16,239
677
28,785
28,965
12,102
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
11 / 10 / 9
18,271
761
25,797
23,099
20,800
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DMV19
Erlang Shen
19
11 / 8 / 12
16,894
704
24,213
29,992
28,308
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
MC_Moistness
Ganesha
19
1 / 6 / 22
16,100
671
17,228
27,143
29,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
15 / 8 / 6
17,309
721
19,055
27,412
11,414
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
67
22
Kills
27
27
Deaths
22
34
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DMV19
Erlang Shen
11
8
12
2.13
W
King Arthur
Im_Dirty_Danx
King Arthur
6
6
13
2.08
L
Ganesha
MC_Moistness
Ganesha
1
6
22
2
W
Cthulhu
Rederu_
Cthulhu
5
11
12
1
L
15
8
6
2.25
W
11
10
9
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,972
Damage
60,496
76,291
Taken
84,547
67,852
Mitigated
69,609
16,714
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DMV19
Erlang Shen
24,213
13,068
342
5,494
29,992
28,308
28
11,092
18,706
0
51,999
W
King Arthur
Im_Dirty_Danx
King Arthur
14,390
1,527
0
5,904
24,227
34,950
125
4,794
19,433
0
53,124
L
Ganesha
MC_Moistness
Ganesha
17,228
1,463
75
662
27,143
29,887
219
9,141
17,246
40,408
0
W
Cthulhu
Rederu_
Cthulhu
28,785
2,307
941
3,801
28,965
12,102
149
5,588
23,377
86,141
0
L
19,055
5,305
1,394
4,331
27,412
11,414
819
8,901
18,209
0
98,988
W
25,797
13,272
1,125
4,943
23,099
20,800
1,595
6,961
16,138
0
50,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,484
Gold Earned
50,303
196
Minions Killed
188
0
Camps Cleared
0
1,154,846
Distance Traveled
1,138,081
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
16,894
704
45
2
0
400,478
0
W
King Arthur
15,974
666
52
2
0
390,286
0
L
Ganesha
16,100
671
11
0
0
356,275
0
W
Cthulhu
16,239
677
97
4
0
372,597
3
L
Thor
17,309
721
132
6
0
381,328
3
W
Nemesis
18,271
761
47
2
0
391,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role