Player Matchup

Ah Puch
Ah Puch
Ando 9 10
Ah Puch
Level 108
God Stats
2W - 2L
1,193 SR
Queue Stats
150W - 119L
1,437 Elo+
Party 1
Odin
Odin
Battery Acid197
Odin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,320 Elo+
Party 1
Izanami
Izanami
Citric Acid1840
Izanami
Level 24
God Stats
9W - 11L
1,545 SR
Queue Stats
195W - 186L
1,403 Elo+
Party 1
Team Averages
Level 56
1,413 SR
1,387 Elo+

VS

Team Averages
Level 21
1,444 SR
1,513 Elo+
Bastet
Bastet
Abduljabar_27
Bastet
Level 18
God Stats
0W - 1L
1,292 SR
Queue Stats
26W - 32L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rektifyy
Cthulhu
Level 28
God Stats
0W - 4L
1,273 SR
Queue Stats
33W - 34L
1,540 Elo+
Solo
Izanami
Izanami
Sickeny
Izanami
Level 17
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ando 9 10
Ah Puch
15
8 / 2 / 9
11,068
738
11,709
8,812
2,835
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 3 / 11
9,733
649
3,574
9,240
3,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 2 / 8
11,364
758
13,925
12,189
4,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
9,503
634
6,412
11,100
6,613
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Rektifyy
Cthulhu
12
4 / 7 / 2
9,319
621
8,114
14,935
14,440
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Sickeny
Izanami
11
1 / 9 / 3
8,490
566
5,382
10,488
3,353
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
19
Kills
7
7
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Ah Puch
Ando 9 10
Ah Puch
8
2
9
6.25
W
2
3
11
2.5
W
9
2
8
6.5
L
Cthulhu
Rektifyy
Cthulhu
4
7
2
0.71
L
Izanami
Sickeny
Izanami
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
19,908
30,241
Taken
36,523
11,163
Mitigated
24,406
6,769
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,412
2,849
0
1,918
11,100
6,613
217
2,457
8,643
0
23,363
W
Ah Puch
Ando 9 10
Ah Puch
11,709
846
0
2,230
8,812
2,835
546
2,195
6,317
41,974
0
W
3,574
1,664
708
1,299
9,240
3,934
626
3,274
5,666
0
28,425
W
13,925
9,155
0
2,532
12,189
4,394
1,075
2,440
9,474
0
56,262
L
Cthulhu
Rektifyy
Cthulhu
8,114
287
0
2,560
14,935
14,440
0
5,430
9,505
32,974
0
L
Izanami
Sickeny
Izanami
5,382
3,514
0
5
10,488
3,353
590
3,953
6,535
0
28,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
27,312
182
Minions Killed
164
0
Camps Cleared
0
765,034
Distance Traveled
728,558
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,503
634
47
3
0
281,256
3
W
Ah Puch
11,068
738
55
4
0
288,135
3
W
Odin
9,733
649
39
3
0
230,795
0
W
Izanami
11,364
758
88
6
0
246,104
0
L
Cthulhu
9,319
621
38
3
0
219,151
0
L
Izanami
8,490
566
79
5
0
228,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role