Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
PappaMitch2448
Bellona
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,369 Elo+
Party 1
Anubis
Anubis
kpscorp60
Anubis
Level 96
God Stats
29W - 11L
1,678 SR
Queue Stats
293W - 241L
1,561 Elo+
Party 1
Team Averages
Level 37
1,559 SR
1,477 Elo+

VS

Team Averages
Level 12
1,508 SR
1,270 Elo+
Sobek
Sobek
Cataleya9227
Sobek
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,332 Elo+
Solo
Nemesis
Nemesis
Rikudaryda
Nemesis
Level 8
God Stats
1W - 3L
1,525 SR
Queue Stats
67W - 95L
977 Elo+
Solo
Cerberus
Cerberus
spitfire fast20
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 11 / 12
9,902
582
1,125
15,066
6,032
15
2 / 2 / 23
12,014
707
10,982
12,014
6,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
kpscorp60
Anubis
19
30 / 0 / 1
15,320
901
33,594
12,541
6,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 3
11,583
681
10,955
20,981
18,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Rikudaryda
Nemesis
13
3 / 8 / 3
10,017
589
5,572
13,659
6,977
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
11
2 / 17 / 6
9,808
577
3,981
23,008
5,142

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
32
Kills
12
13
Deaths
33
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
11
12
0.55
L
7
8
3
1.06
W
2
2
23
6.75
L
Nemesis
Rikudaryda
Nemesis
3
8
3
0.56
W
Anubis
kpscorp60
Anubis
30
0
1
30.5
L
Cerberus
2
17
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
20,508
39,621
Taken
57,648
18,282
Mitigated
30,817
15,331
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,125
76
0
0
15,066
6,032
107
4,870
10,196
3,466
0
L
10,955
1,452
0
2,785
20,981
18,698
0
12,133
8,848
36,224
0
W
10,982
4,932
0
4,284
12,014
6,004
348
5,099
6,915
0
35,130
L
Nemesis
Rikudaryda
Nemesis
5,572
1,286
0
890
13,659
6,977
0
8,795
4,864
0
28,631
W
Anubis
kpscorp60
Anubis
33,594
3,353
0
11,047
12,541
6,246
2,502
5,262
7,279
91,583
0
L
Cerberus
3,981
569
0
2,953
23,008
5,142
44
14,104
8,904
18,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,236
Gold Earned
31,408
150
Minions Killed
112
0
Camps Cleared
0
827,591
Distance Traveled
791,715
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,902
582
17
1
0
232,884
0
L
Sobek
11,583
681
42
2
0
292,275
0
W
Bellona
12,014
707
43
3
0
317,331
0
L
Nemesis
10,017
589
38
2
0
305,373
0
W
Anubis
15,320
901
90
5
0
277,376
1
L
Cerberus
9,808
577
32
2
0
194,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role