Player Matchup

Cthulhu
Cthulhu
Bombtrip
Cthulhu
Level 143
God Stats
18W - 11L
1,695 SR
Queue Stats
524W - 558L
1,477 Elo+
Solo
Skadi
Skadi
Joe_Giovanna0524
Skadi
Level 82
God Stats
23W - 13L
1,574 SR
Queue Stats
459W - 503L
1,361 Elo+
Solo
Nu Wa
Nu Wa
OldSchoolKid YT
Nu Wa
Level 100
God Stats
59W - 44L
1,587 SR
Queue Stats
405W - 364L
1,472 Elo+
Solo
Susano
Susano
TheRougingPyro
Susano
Level 64
God Stats
32W - 26L
1,164 SR
Queue Stats
110W - 96L
1,446 Elo+
Solo
Anubis
Anubis
mhx091125
Anubis
Level 127
God Stats
38W - 27L
1,547 SR
Queue Stats
595W - 649L
1,389 Elo+
Solo
Team Averages
Level 103
1,514 SR
1,429 Elo+

VS

Team Averages
Level 100
1,532 SR
1,412 Elo+
Merlin
Merlin
DougieDub
Merlin
Level 99
God Stats
0W - 1L
1,275 SR
Queue Stats
107W - 93L
1,494 Elo+
Solo
Cthulhu
Cthulhu
IndianaSkywlker
Cthulhu
Level 121
God Stats
5W - 6L
1,496 SR
Queue Stats
226W - 256L
1,334 Elo+
Solo
Odin
Odin
Master Nabyr
Odin
Level 124
God Stats
41W - 42L
1,543 SR
Queue Stats
745W - 745L
1,490 Elo+
Solo
Nu Wa
Nu Wa
PitMaster7fizzy
Nu Wa
Level 49
God Stats
37W - 22L
1,608 SR
Queue Stats
40W - 27L
1,472 Elo+
Solo
Susano
Susano
TheLngRubrGlv
Susano
Level 107
God Stats
0W - 1L
1,739 SR
Queue Stats
13W - 24L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bombtrip
Cthulhu
17
4 / 2 / 9
10,746
977
16,087
15,723
14,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 3 / 7
12,063
1,097
12,931
9,902
4,036
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 1 / 21
11,978
1,089
23,473
8,054
2,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 5 / 10
10,918
993
14,184
14,335
5,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
mhx091125
Anubis
18
5 / 1 / 12
11,699
1,064
8,776
9,600
4,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

218

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DougieDub
Merlin
17
4 / 4 / 5
11,135
1,012
16,791
18,059
5,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 6 / 10
10,907
992
11,877
19,330
6,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 5
11,057
1,005
7,759
10,606
7,180
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 5 / 7
10,402
946
9,302
12,355
2,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 11 / 5
9,524
866
7,774
20,916
7,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
26
Kills
12
12
Deaths
26
59
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bombtrip
Cthulhu
4
2
9
4.25
L
Merlin
DougieDub
Merlin
4
4
5
1.63
L
2
6
10
1.17
W
9
3
7
4.17
L
4
0
5
6.5
W
3
1
21
13.5
L
2
5
7
1.1
L
0
11
5
0.23
W
5
5
10
2
W
Anubis
mhx091125
Anubis
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,451
Damage
53,503
57,614
Taken
81,266
31,068
Mitigated
29,136
5,556
Healing
9,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bombtrip
Cthulhu
16,087
325
1,018
0
15,723
14,041
0
10,993
4,705
34,172
0
L
Merlin
DougieDub
Merlin
16,791
1,856
1,001
2,358
18,059
5,161
0
11,234
6,825
51,556
0
L
11,877
238
469
2,143
19,330
6,907
0
12,857
6,473
35,959
0
W
12,931
6,250
0
0
9,902
4,036
0
5,653
4,149
0
28,537
L
7,759
798
0
2,873
10,606
7,180
0
6,905
3,701
0
21,992
W
23,473
6,315
210
652
8,054
2,592
0
6,470
1,509
48,004
0
L
9,302
3,047
0
0
12,355
2,753
0
7,674
4,681
22,119
0
L
7,774
749
269
588
20,916
7,135
0
9,666
11,250
0
25,056
W
14,184
4,826
0
401
14,335
5,777
0
8,538
5,722
0
25,550
W
Anubis
mhx091125
Anubis
8,776
0
0
3,275
9,600
4,622
0
6,316
3,234
43,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,404
Gold Earned
53,025
211
Minions Killed
226
9
Camps Cleared
4
1,041,098
Distance Traveled
1,002,425
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,746
977
24
2
1
226,499
0
L
Merlin
11,135
1,012
61
6
3
204,878
0
L
Cthulhu
10,907
992
55
5
0
240,226
1
W
Skadi
12,063
1,097
37
3
4
165,945
0
L
Odin
11,057
1,005
54
5
0
230,326
0
W
Nu Wa
11,978
1,089
39
4
2
207,589
0
L
Nu Wa
10,402
946
17
2
1
140,340
0
L
Susano
9,524
866
39
4
0
186,655
0
W
Susano
10,918
993
30
3
1
233,509
0
W
Anubis
11,699
1,064
81
7
1
207,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role