Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Akyurashi
Ah Muzen Cab
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 104L
1,549 Elo+
Party 1
Mulan
Mulan
PerfectOreo
Mulan
Level 16
God Stats
0W - 3L
1,544 SR
Queue Stats
65W - 57L
1,405 Elo+
Party 1
Jing Wei
Jing Wei
Sickeny
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,308 Elo+
Solo
Bakasura
Bakasura
Sidewinder3121
Bakasura
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 157L
1,575 Elo+
Party 1
Ah Puch
Ah Puch
twstdONE
Ah Puch
Level 158
God Stats
3W - 3L
1,890 SR
Queue Stats
197W - 161L
1,676 Elo+
Party 1
Team Averages
Level 80
1,587 SR
1,503 Elo+

VS

Team Averages
Level 41
1,555 SR
1,633 Elo+
Eset
Eset
AlhurAkbar
Eset
Level 16
God Stats
2W - 0L
1,694 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
ChadThundercauwk
The Morrigan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,804 Elo+
Party 2
Medusa
Medusa
mattb_26_
Medusa
Level 97
God Stats
2W - 0L
1,923 SR
Queue Stats
48W - 71L
1,391 Elo+
Party 3
Zeus
Zeus
rudk00
Zeus
Level 22
God Stats
1W - 0L
1,159 SR
Queue Stats
2W - 1L
1,699 Elo+
Solo
Nox
Nox
ugot2dads
Nox
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Akyurashi
Ah Muzen Cab
20
7 / 8 / 12
14,519
726
21,378
23,123
9,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 9 / 11
11,934
597
5,623
22,633
17,877
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
Sickeny
Jing Wei
18
0 / 12 / 11
11,791
590
5,738
22,833
8,824
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
20
6 / 12 / 8
14,545
727
16,019
24,625
11,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
twstdONE
Ah Puch
20
14 / 6 / 8
16,059
803
29,076
19,832
8,601
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 25
12,546
627
5,955
20,095
7,505
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
ChadThundercauwk
The Morrigan
20
11 / 3 / 26
15,783
789
26,368
8,835
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
mattb_26_
Medusa
20
5 / 5 / 30
14,386
719
18,515
24,938
10,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
rudk00
Zeus
20
13 / 8 / 18
15,811
791
32,914
18,082
6,370
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
17 / 5 / 20
15,675
784
17,336
15,037
7,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
166
29
Kills
47
47
Deaths
30
50
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Akyurashi
Ah Muzen Cab
7
8
12
1.63
W
1
9
25
1.5
W
The Morrigan
ChadThundercauwk
The Morrigan
11
3
26
8
L
2
9
11
0.83
L
Jing Wei
Sickeny
Jing Wei
0
12
11
0.46
L
Bakasura
6
12
8
0.83
W
Medusa
mattb_26_
Medusa
5
5
30
4
W
Zeus
rudk00
Zeus
13
8
18
2.75
L
Ah Puch
twstdONE
Ah Puch
14
6
8
3
W
17
5
20
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,834
Damage
101,088
113,046
Taken
86,987
56,432
Mitigated
35,640
30,072
Healing
31,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Akyurashi
Ah Muzen Cab
21,378
7,282
2,518
6,866
23,123
9,435
833
17,174
5,949
0
64,021
W
5,955
198
2,377
2,907
20,095
7,505
69
9,079
11,016
17,014
0
W
The Morrigan
ChadThundercauwk
The Morrigan
26,368
2,355
4,124
2,194
8,835
4,029
1,950
3,596
5,127
59,505
3,462
L
5,623
191
709
897
22,633
17,877
0
17,049
5,584
0
9,923
L
Jing Wei
Sickeny
Jing Wei
5,738
4,477
358
1,792
22,833
8,824
831
16,660
6,173
0
29,420
L
Bakasura
16,019
13,287
2,293
6,027
24,625
11,695
1,004
14,026
10,599
0
24,426
W
Medusa
mattb_26_
Medusa
18,515
6,957
3,081
9,146
24,938
10,640
2,147
7,173
17,103
0
47,148
W
Zeus
rudk00
Zeus
32,914
1,963
2,350
2,561
18,082
6,370
636
5,811
12,016
63,089
0
L
Ah Puch
twstdONE
Ah Puch
29,076
300
3,318
5,294
19,832
8,601
828
14,364
5,468
83,033
0
W
17,336
1,096
991
1,340
15,037
7,096
1,634
3,417
11,620
28,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,848
Gold Earned
74,201
230
Minions Killed
286
0
Camps Cleared
0
1,585,253
Distance Traveled
1,649,259
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,519
726
60
3
0
348,255
0
W
Eset
12,546
627
26
1
0
318,367
0
W
The Morrigan
15,783
789
74
4
0
331,723
4
L
Mulan
11,934
597
10
1
0
304,394
0
L
Jing Wei
11,791
590
52
3
0
305,506
0
L
Bakasura
14,545
727
28
1
0
274,663
0
W
Medusa
14,386
719
79
4
0
378,680
1
W
Zeus
15,811
791
76
4
0
296,896
1
L
Ah Puch
16,059
803
80
4
0
352,435
0
W
Nox
15,675
784
31
2
0
323,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role