Player Matchup

Achilles
Achilles
BUCKNASTY0NE
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,259 Elo+
Party 1
Neith
Neith
BULLET VI
Neith
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Cerberus
Cerberus
NBA martinez146
Cerberus
Level 13
God Stats
2W - 3L
1,708 SR
Queue Stats
27W - 47L
1,415 Elo+
Solo
Skadi
Skadi
TigerishLime071
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,090 Elo+
Solo
Arachne
Arachne
kenndaug
Arachne
Level 15
God Stats
17W - 9L
1,312 SR
Queue Stats
22W - 13L
1,359 Elo+
Solo
Team Averages
Level 15
1,504 SR
1,325 Elo+

VS

Team Averages
Level 34
1,504 SR
1,429 Elo+
Skadi
Skadi
EL_NEXUS_A1
Skadi
Level 106
God Stats
16W - 16L
1,555 SR
Queue Stats
279W - 272L
1,462 Elo+
Party 2
Merlin
Merlin
Habitzs
Merlin
Level 28
God Stats
11W - 5L
1,647 SR
Queue Stats
40W - 37L
1,437 Elo+
Solo
Ymir
Ymir
felix073
Ymir
Level 6
God Stats
14W - 7L
1,496 SR
Queue Stats
14W - 7L
1,459 Elo+
Party 2
Hercules
Hercules
lXLoneSniperXl
Hercules
Level 12
God Stats
1W - 3L
1,321 SR
Queue Stats
28W - 17L
1,386 Elo+
Solo
Loki
Loki
momox_18-2202
Loki
Level 17
God Stats
8W - 3L
1,499 SR
Queue Stats
30W - 41L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BUCKNASTY0NE
Achilles
17
5 / 4 / 4
11,155
1,116
5,603
14,013
11,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
BULLET VI
Neith
15
1 / 6 / 4
9,520
952
6,902
13,673
5,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
16
2 / 7 / 2
9,727
973
8,968
21,485
16,724
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

15
0 / 16 / 6
9,116
912
7,915
22,313
8,380
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
kenndaug
Arachne
17
7 / 10 / 6
12,305
1,231
20,728
27,238
11,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 15
14,030
1,403
32,047
9,332
3,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Habitzs
Merlin
18
6 / 2 / 19
11,295
1,130
13,151
6,873
2,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
3 / 4 / 18
11,578
1,158
11,409
16,299
15,101
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
17
5 / 3 / 18
11,266
1,127
16,909
16,428
12,123
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
10 / 3 / 10
11,556
1,156
11,284
8,808
2,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
123
15
Kills
43
43
Deaths
15
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Achilles
BUCKNASTY0NE
Achilles
5
4
4
1.75
L
Neith
BULLET VI
Neith
1
6
4
0.5
W
19
3
15
8.83
W
Merlin
Habitzs
Merlin
6
2
19
7.75
L
Cerberus
2
7
2
0.43
L
0
16
6
0.19
W
Ymir
3
4
18
3
L
Arachne
kenndaug
Arachne
7
10
6
1
W
Hercules
5
3
18
4.67
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,116
Damage
84,800
98,722
Taken
57,740
54,098
Mitigated
36,741
12,573
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BUCKNASTY0NE
Achilles
5,603
2,130
0
719
14,013
11,933
0
3,087
10,802
0
13,046
L
Neith
BULLET VI
Neith
6,902
3,303
0
581
13,673
5,062
0
3,185
10,363
0
37,563
W
32,047
21,319
0
1,737
9,332
3,825
0
1,109
8,223
0
71,498
W
Merlin
Habitzs
Merlin
13,151
1,400
706
638
6,873
2,834
0
1,616
5,257
29,349
0
L
Cerberus
8,968
852
0
2,054
21,485
16,724
0
5,772
15,563
22,800
0
L
7,915
4,198
0
0
22,313
8,380
0
5,116
17,097
0
20,155
W
Ymir
11,409
1,990
0
764
16,299
15,101
0
2,715
13,584
16,781
0
L
Arachne
kenndaug
Arachne
20,728
15,609
0
9,219
27,238
11,999
0
7,400
19,688
0
35,772
W
Hercules
16,909
8,386
0
4,218
16,428
12,123
0
2,348
12,630
0
24,031
W
11,284
5,381
0
1,674
8,808
2,858
0
1,155
7,628
0
25,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,823
Gold Earned
59,725
164
Minions Killed
205
5
Camps Cleared
8
828,342
Distance Traveled
865,508
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,155
1,116
30
3
2
163,739
0
L
Neith
9,520
952
42
4
0
156,803
0
W
Skadi
14,030
1,403
92
9
1
164,065
0
W
Merlin
11,295
1,130
41
4
0
181,973
1
L
Cerberus
9,727
973
51
5
1
172,093
0
L
Skadi
9,116
912
19
2
0
154,327
2
W
Ymir
11,578
1,158
24
2
0
166,646
1
L
Arachne
12,305
1,231
22
2
2
181,380
0
W
Hercules
11,266
1,127
22
2
3
171,239
3
W
Loki
11,556
1,156
26
3
4
181,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role