Player Matchup

Cthulhu
Cthulhu
Endernate2
Cthulhu
Level 14
God Stats
2W - 5L
1,393 SR
Queue Stats
5W - 12L
1,455 Elo+
Party 1
Chaac
Chaac
Sek9_Jahm
Chaac
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 37L
1,261 Elo+
Party 1
Kukulkan
Kukulkan
dumbstinkyman
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Team Averages
Level 15
1,464 SR
1,405 Elo+

VS

Team Averages
Level 53
1,607 SR
1,479 Elo+
Izanami
Izanami
GiftedSoulTaker
Izanami
Level 25
God Stats
19W - 19L
1,705 SR
Queue Stats
73W - 90L
1,406 Elo+
Party 2
Merlin
Merlin
humpdaysmyday
Merlin
Level 123
God Stats
17W - 18L
1,644 SR
Queue Stats
170W - 155L
1,530 Elo+
Party 2
Ymir
Ymir
night flyer1377
Ymir
Level 10
God Stats
1W - 1L
1,471 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Endernate2
Cthulhu
12
0 / 10 / 4
8,925
525
7,976
18,831
13,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Sek9_Jahm
Chaac
12
2 / 10 / 1
9,409
553
10,546
21,778
15,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
dumbstinkyman
Kukulkan
11
2 / 14 / 2
9,022
531
4,726
16,861
7,220
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 16
13,316
783
17,304
11,803
4,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
21 / 0 / 12
14,104
830
26,253
8,355
3,677
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 11
10,033
590
3,259
11,389
6,749
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
4
Kills
34
34
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Endernate2
Cthulhu
0
10
4
0.2
W
12
0
16
20
L
Chaac
Sek9_Jahm
Chaac
2
10
1
0.25
L
Kukulkan
dumbstinkyman
Kukulkan
2
14
2
0.21
W
21
0
12
27
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,248
Damage
46,816
57,470
Taken
31,547
36,519
Mitigated
15,332
9,374
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Endernate2
Cthulhu
7,976
446
243
500
18,831
13,396
0
9,702
8,994
29,283
0
W
17,304
13,232
0
1,787
11,803
4,906
3,339
4,414
7,389
0
59,432
L
Chaac
Sek9_Jahm
Chaac
10,546
1,812
597
7,178
21,778
15,903
564
8,293
13,460
0
44,014
L
Kukulkan
dumbstinkyman
Kukulkan
4,726
1,292
0
856
16,861
7,220
0
11,277
5,484
19,477
0
W
26,253
680
0
2,335
8,355
3,677
431
2,600
5,755
71,852
0
W
3,259
91
0
200
11,389
6,749
0
5,702
5,687
12,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,356
Gold Earned
37,453
120
Minions Killed
188
0
Camps Cleared
0
705,338
Distance Traveled
847,710
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,925
525
39
2
0
271,444
2
W
Izanami
13,316
783
79
5
0
325,636
0
L
Chaac
9,409
553
54
3
0
247,088
1
L
Kukulkan
9,022
531
27
2
0
186,806
2
W
Merlin
14,104
830
88
5
0
285,041
0
W
Ymir
10,033
590
21
1
0
237,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role