Player Matchup

Jing Wei
Jing Wei
Denssark
Jing Wei
Level 26
God Stats
2W - 1L
1,689 SR
Queue Stats
52W - 42L
1,423 Elo+
Solo
Da Ji
Da Ji
Faze_up_obama
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,592 Elo+
Solo
Nemesis
Nemesis
ShaddowOfFate
Nemesis
Level 27
God Stats
14W - 16L
1,547 SR
Queue Stats
57W - 62L
1,444 Elo+
Solo
Xing Tian
Xing Tian
SlikXs808
Xing Tian
Level 26
God Stats
11W - 5L
1,704 SR
Queue Stats
76W - 54L
1,444 Elo+
Solo
Rama
Rama
Warrante
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,121 Elo+
Solo
Team Averages
Level 22
1,588 SR
1,405 Elo+

VS

Team Averages
Level 37
1,543 SR
1,401 Elo+
Artemis
Artemis
Miss Taozi
Artemis
Level 16
God Stats
22W - 16L
1,509 SR
Queue Stats
41W - 42L
1,344 Elo+
Solo
Fenrir
Fenrir
Pschapiro24
Fenrir
Level 23
God Stats
15W - 17L
1,448 SR
Queue Stats
43W - 43L
1,424 Elo+
Party 1
Bellona
Bellona
TheOceanicAbyss
Bellona
Level 115
God Stats
2W - 0L
1,691 SR
Queue Stats
74W - 73L
1,417 Elo+
Party 1
Ra
Ra
Zwittz
Ra
Level 5
God Stats
2W - 1L
1,768 SR
Queue Stats
5W - 9L
1,399 Elo+
Party 1
Zeus
Zeus
l0b0_94
Zeus
Level 26
God Stats
2W - 1L
1,299 SR
Queue Stats
94W - 92L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Denssark
Jing Wei
20
3 / 6 / 13
13,004
929
13,277
28,824
12,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
5 / 8 / 11
13,550
968
14,620
20,964
9,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
19
7 / 12 / 9
13,428
959
15,972
33,580
15,757
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
SlikXs808
Xing Tian
20
9 / 3 / 10
15,588
1,113
14,635
27,094
37,233
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
15
0 / 1 / 0
10,084
720
158
961
237
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Miss Taozi
Artemis
20
3 / 3 / 14
13,016
930
20,544
13,924
7,347
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
20
11 / 0 / 9
14,892
1,064
9,336
10,188
6,579
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 6 / 11
15,438
1,103
31,712
21,832
14,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
19
0 / 10 / 13
12,330
881
9,183
15,479
7,069
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
l0b0_94
Zeus
20
7 / 5 / 13
14,368
1,026
31,795
11,430
4,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
90
24
Kills
30
30
Deaths
24
43
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Denssark
Jing Wei
3
6
13
1.58
L
5
8
11
1.31
W
Artemis
Miss Taozi
Artemis
3
3
14
3.33
W
Fenrir
11
0
9
15.5
L
Nemesis
7
12
9
0.96
L
Xing Tian
SlikXs808
Xing Tian
9
3
10
4.67
W
9
6
11
2.42
L
Rama
0
1
0
0
W
Ra
0
10
13
0.65
W
Zeus
l0b0_94
Zeus
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,662
Damage
102,570
111,423
Taken
72,853
75,859
Mitigated
39,606
9,574
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Denssark
Jing Wei
13,277
11,127
450
2,140
28,824
12,875
0
9,715
19,109
0
20,373
L
14,620
4,205
0
1,585
20,964
9,757
0
9,011
11,953
0
33,845
W
Artemis
Miss Taozi
Artemis
20,544
11,509
0
1,426
13,924
7,347
0
3,825
10,099
0
35,677
W
Fenrir
9,336
3,072
0
550
10,188
6,579
0
2,136
8,052
0
15,908
L
Nemesis
15,972
5,830
390
3,554
33,580
15,757
0
12,659
20,500
0
37,492
L
Xing Tian
SlikXs808
Xing Tian
14,635
1,531
750
705
27,094
37,233
0
9,488
17,606
40,155
0
W
31,712
15,527
0
2,040
21,832
14,180
0
4,232
16,981
0
65,152
L
Rama
158
158
0
0
961
237
0
105
856
0
158
W
Ra
9,183
2,982
494
1,842
15,479
7,069
0
3,010
12,469
33,882
0
W
Zeus
l0b0_94
Zeus
31,795
3,415
0
0
11,430
4,431
0
1,432
9,998
58,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,654
Gold Earned
70,044
168
Minions Killed
238
3
Camps Cleared
12
1,039,516
Distance Traveled
1,184,099
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,004
929
15
1
0
284,742
1
L
Da Ji
13,550
968
45
3
0
210,846
0
W
Artemis
13,016
930
34
2
0
225,886
1
W
Fenrir
14,892
1,064
8
1
1
317,078
0
L
Nemesis
13,428
959
42
3
3
264,310
1
L
Xing Tian
15,588
1,113
66
5
0
260,083
0
W
Bellona
15,438
1,103
70
5
10
262,017
0
L
Rama
10,084
720
0
0
0
19,535
0
W
Ra
12,330
881
58
4
0
173,176
3
W
Zeus
14,368
1,026
68
5
1
205,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role