Player Matchup

Ra
Ra
RODRICrs
Ra
Level 53
God Stats
20W - 41L
1,309 SR
Queue Stats
47W - 122L
1,062 Elo+
Party 1
Cthulhu
Cthulhu
Rotomoyo
Cthulhu
Level 40
God Stats
21W - 48L
1,369 SR
Queue Stats
50W - 129L
1,069 Elo+
Party 1
Neith
Neith
chromeo CR
Neith
Level 63
God Stats
23W - 47L
1,429 SR
Queue Stats
51W - 131L
1,085 Elo+
Party 1
Team Averages
Level 52
1,369 SR
1,072 Elo+

VS

Team Averages
Level 80
1,397 SR
1,258 Elo+
Skadi
Skadi
AngelVsGrace
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,215 Elo+
Solo
Fenrir
Fenrir
KoRnWall10
Fenrir
Level 66
God Stats
4W - 5L
1,328 SR
Queue Stats
78W - 92L
1,234 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PerniciousOath
Kumbhakarna
Level 106
God Stats
4W - 4L
1,362 SR
Queue Stats
36W - 42L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 9
13,814
628
11,177
15,289
9,458
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Rotomoyo
Cthulhu
18
8 / 5 / 9
14,985
681
19,629
29,295
18,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
17
4 / 6 / 11
13,650
620
16,611
18,202
6,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 7
14,376
653
19,540
19,362
7,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
KoRnWall10
Fenrir
18
7 / 9 / 4
14,397
654
18,698
21,489
8,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
PerniciousOath
Kumbhakarna
18
3 / 3 / 11
13,822
628
11,020
25,916
32,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
17
Kills
16
16
Deaths
17
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
W
Fenrir
KoRnWall10
Fenrir
7
9
4
1
W
Kumbhakarna
PerniciousOath
Kumbhakarna
3
3
11
2.83
L
5
5
9
1.9
L
Cthulhu
Rotomoyo
Cthulhu
8
5
9
2.5
L
Neith
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,417
Damage
49,258
62,786
Taken
66,767
35,087
Mitigated
48,408
24,408
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,540
8,841
1,410
4,192
19,362
7,288
2,484
10,834
8,528
0
77,036
W
Fenrir
KoRnWall10
Fenrir
18,698
2,739
243
3,462
21,489
8,815
0
10,329
11,160
0
57,516
W
Kumbhakarna
PerniciousOath
Kumbhakarna
11,020
710
1,788
2,682
25,916
32,305
472
9,811
16,105
35,631
0
L
11,177
2,271
1,770
4,910
15,289
9,458
595
4,340
10,949
39,426
0
L
Cthulhu
Rotomoyo
Cthulhu
19,629
1,026
1,371
9,676
29,295
18,966
452
4,566
24,729
59,318
0
L
Neith
16,611
7,824
255
6,426
18,202
6,663
1,296
2,668
15,534
0
77,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,449
Gold Earned
42,595
218
Minions Killed
155
0
Camps Cleared
0
980,882
Distance Traveled
1,136,013
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,376
653
86
4
0
347,190
0
W
Fenrir
14,397
654
49
2
0
376,967
0
W
Kumbhakarna
13,822
628
20
1
0
411,856
3
L
Ra
13,814
628
53
2
0
328,644
1
L
Cthulhu
14,985
681
60
3
0
348,198
0
L
Neith
13,650
620
105
5
0
304,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role