Player Matchup

Cthulhu
Cthulhu
Gold I
Vrtist
Cthulhu
Gold I
Level 133
God Stats
17W - 15L
1,636 SR
Queue Stats
595W - 701L
1,719 MMR
Party 2
Skadi
Skadi
Silver II
aCvrter
Skadi
Silver II
Level 86
God Stats
5W - 6L
1,472 SR
Queue Stats
203W - 193L
1,418 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
leohurta
Baron Samedi
Silver I
Level 121
God Stats
6W - 6L
1,595 SR
Queue Stats
126W - 114L
1,524 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,568 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,646 SR
1,619 MMR
Medusa
Medusa
Gold IV
RICKS PLUMBING
Medusa
Gold IV
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 154L
1,513 MMR
Solo
Ymir
Ymir
Gold IV
VeniaIity
Ymir
Gold IV
Level 123
God Stats
4W - 3L
1,713 SR
Queue Stats
46W - 44L
1,720 MMR
Party 1
Hel
Hel
Gold V
Woph_
Hel
Gold V
Level 102
God Stats
2W - 2L
1,724 SR
Queue Stats
38W - 35L
1,624 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Vrtist
Cthulhu
20
6 / 5 / 10
19,370
692
36,407
37,259
51,889
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
aCvrter
Skadi
20
10 / 6 / 7
19,105
682
37,220
25,528
8,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
leohurta
Baron Samedi
20
3 / 7 / 13
17,062
609
22,916
27,019
14,598
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneHou YiSobekCabrakanChaac

VS

Bans
AphroditeNeithAnhurHachimanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 6
17,609
629
27,084
31,538
11,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
20
4 / 6 / 12
17,168
613
22,138
51,174
68,973
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Woph_
Hel
20
6 / 7 / 11
17,734
633
21,784
34,816
22,391
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
19
Kills
17
18
Deaths
19
30
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
6
6
1.67
L
Ymir
4
6
12
1.67
W
Cthulhu
Vrtist
Cthulhu
6
5
10
2.2
L
Hel
Woph_
Hel
6
7
11
1.64
W
Skadi
aCvrter
Skadi
10
6
7
2.25
W
Baron Samedi
leohurta
Baron Samedi
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,543
Damage
71,006
89,806
Taken
117,528
75,479
Mitigated
102,626
25,864
Healing
45,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,084
11,803
0
6,054
31,538
11,262
2,477
17,378
14,160
0
121,638
L
Ymir
22,138
3,961
0
1,323
51,174
68,973
502
24,418
26,756
73,995
0
W
Cthulhu
Vrtist
Cthulhu
36,407
1,505
656
4,622
37,259
51,889
289
15,137
21,156
94,596
0
L
Hel
Woph_
Hel
21,784
1,554
20,327
17,976
34,816
22,391
692
17,650
17,166
85,368
0
W
Skadi
aCvrter
Skadi
37,220
13,933
0
7,512
25,528
8,992
3,273
13,326
11,902
0
145,601
W
Baron Samedi
leohurta
Baron Samedi
22,916
1,986
3,901
9,173
27,019
14,598
1,528
13,970
12,626
98,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,537
Gold Earned
52,511
326
Minions Killed
298
0
Camps Cleared
0
1,396,486
Distance Traveled
1,396,410
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
17,609
629
129
5
0
510,578
2
L
Ymir
17,168
613
80
3
0
443,723
0
W
Cthulhu
19,370
692
106
4
0
547,271
2
L
Hel
17,734
633
89
3
0
442,109
0
W
Skadi
19,105
682
128
5
0
454,971
3
W
Baron Samedi
17,062
609
92
3
0
394,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role