Player Matchup

Fenrir
Fenrir
FANTON77
Fenrir
Level 11
God Stats
3W - 8L
1,235 SR
Queue Stats
80W - 86L
1,098 Elo+
Party 1
Mulan
Mulan
FranticPlayz
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,188 Elo+
Solo
Nox
Nox
ProdigyD4rk
Nox
Level 11
God Stats
10W - 12L
1,140 SR
Queue Stats
34W - 42L
1,098 Elo+
Party 1
Ao Kuang
Ao Kuang
VishyChid
Ao Kuang
Level 26
God Stats
3W - 4L
1,294 SR
Queue Stats
112W - 146L
1,270 Elo+
Solo
Cthulhu
Cthulhu
dell1014
Cthulhu
Level 24
God Stats
2W - 2L
1,467 SR
Queue Stats
2W - 6L
1,123 Elo+
Solo
Team Averages
Level 16
1,327 SR
1,156 Elo+

VS

Team Averages
Level 12
1,416 SR
1,058 Elo+
Bakasura
Bakasura
FabFajita
Bakasura
Level 12
God Stats
9W - 10L
1,233 SR
Queue Stats
25W - 30L
1,013 Elo+
Party 2
Ao Kuang
Ao Kuang
KingOfThursdays
Ao Kuang
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,057 Elo+
Party 2
Mulan
Mulan
Oodyyz
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
970 Elo+
Party 2
Yemoja
Yemoja
VolticSpark36
Yemoja
Level 9
God Stats
5W - 1L
1,550 SR
Queue Stats
5W - 9L
1,102 Elo+
Party 3
Izanami
Izanami
nat280
Izanami
Level 17
God Stats
3W - 3L
1,295 SR
Queue Stats
7W - 11L
1,146 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FANTON77
Fenrir
15
0 / 7 / 7
9,377
347
4,893
20,074
13,376
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

2
0 / 0 / 0
6,734
249
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

17
9 / 8 / 4
12,063
447
15,979
16,825
7,025
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
VishyChid
Ao Kuang
19
7 / 4 / 6
12,965
480
15,560
31,253
12,248
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
dell1014
Cthulhu
17
1 / 7 / 4
12,031
446
12,446
22,756
18,845
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FabFajita
Bakasura
20
3 / 0 / 6
15,789
585
8,205
20,564
9,563
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
17
2 / 7 / 6
12,801
474
12,829
18,932
6,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mulan
Oodyyz
Mulan
19
10 / 1 / 7
15,115
560
20,223
22,305
26,980
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
2 / 5 / 6
12,802
474
2,917
12,881
10,111
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
nat280
Izanami
19
9 / 4 / 5
14,515
538
23,746
16,817
6,518
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
17
Kills
26
26
Deaths
17
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FANTON77
Fenrir
0
7
7
0.5
W
Bakasura
FabFajita
Bakasura
3
0
6
6
L
0
0
0
0
W
Ao Kuang
2
7
6
0.71
W
Mulan
Oodyyz
Mulan
10
1
7
13.5
L
9
8
4
1.38
L
Ao Kuang
VishyChid
Ao Kuang
7
4
6
2.5
W
2
5
6
1
L
Cthulhu
dell1014
Cthulhu
1
7
4
0.43
W
Izanami
nat280
Izanami
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,878
Damage
67,920
90,908
Taken
91,499
51,494
Mitigated
60,118
21,066
Healing
33,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FANTON77
Fenrir
4,893
1,218
0
1,635
20,074
13,376
0
2,956
16,793
0
22,253
W
Bakasura
FabFajita
Bakasura
8,205
6,913
0
14,077
20,564
9,563
0
4,245
16,319
0
137,081
L
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
12,829
5,519
0
3,602
18,932
6,946
1,998
12,649
6,283
51,913
0
W
Mulan
Oodyyz
Mulan
20,223
4,090
0
7,884
22,305
26,980
1,803
11,219
11,086
0
88,792
L
15,979
1,624
0
484
16,825
7,025
656
2,665
14,007
71,933
0
L
Ao Kuang
VishyChid
Ao Kuang
15,560
6,508
0
15,950
31,253
12,248
0
5,699
25,133
93,194
0
W
2,917
1,214
3,834
1,283
12,881
10,111
2,251
9,709
3,172
33,016
0
L
Cthulhu
dell1014
Cthulhu
12,446
1,613
234
2,763
22,756
18,845
0
4,426
18,085
50,417
0
W
Izanami
nat280
Izanami
23,746
18,146
0
3,176
16,817
6,518
7,588
9,434
7,383
0
99,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,170
Gold Earned
71,022
371
Minions Killed
543
0
Camps Cleared
0
1,834,050
Distance Traveled
2,574,837
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,377
347
25
1
0
497,065
0
W
Bakasura
15,789
585
162
6
0
617,528
0
L
Mulan
6,734
249
0
0
0
12,296
0
W
Ao Kuang
12,801
474
78
3
0
491,465
0
W
Mulan
15,115
560
113
4
0
529,278
2
L
Nox
12,063
447
131
5
0
391,738
1
L
Ao Kuang
12,965
480
103
4
0
443,040
0
W
Yemoja
12,802
474
56
2
0
487,418
0
L
Cthulhu
12,031
446
112
4
0
489,911
1
W
Izanami
14,515
538
134
5
0
449,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role