Player Matchup

Anubis
Anubis
BongReaper937
Anubis
Level 17
God Stats
28W - 14L
1,549 SR
Queue Stats
66W - 50L
1,219 Elo+
Party 2
Neith
Neith
FuzzyPickle007
Neith
Level 8
God Stats
5W - 9L
1,141 SR
Queue Stats
28W - 46L
1,130 Elo+
Party 2
Kuzenbo
Kuzenbo
XxG3tXxPoN3dXx
Kuzenbo
Level 30
God Stats
0W - 2L
1,253 SR
Queue Stats
69W - 59L
1,227 Elo+
Party 2
Team Averages
Level 18
1,315 SR
1,192 Elo+

VS

Team Averages
Level 27
1,480 SR
1,274 Elo+
Izanami
Izanami
MexicanDonuts
Izanami
Level 24
God Stats
13W - 5L
1,472 SR
Queue Stats
32W - 41L
1,219 Elo+
Solo
Cerberus
Cerberus
OldCrankyGoat1
Cerberus
Level 27
God Stats
19W - 13L
1,538 SR
Queue Stats
29W - 24L
1,285 Elo+
Party 1
Hercules
Hercules
piscuit
Hercules
Level 29
God Stats
18W - 20L
1,431 SR
Queue Stats
54W - 41L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 1
7,140
714
5,435
9,970
4,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 6 / 3
6,461
646
2,850
7,099
2,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 3
6,771
677
4,545
12,449
8,610
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
6 / 3 / 4
8,388
839
6,423
5,661
1,458
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
3 / 1 / 8
7,774
777
5,523
8,585
7,015
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
piscuit
Hercules
12
6 / 1 / 7
8,355
836
10,696
9,184
5,428
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
15
15
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
1
6
3
0.42
W
Izanami
6
3
4
2.67
W
Cerberus
3
1
8
7
L
1
2
3
1.25
W
Hercules
piscuit
Hercules
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,830
Damage
22,642
29,518
Taken
23,430
15,030
Mitigated
13,901
3,115
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,435
162
150
832
9,970
4,114
0
1,776
7,969
14,385
0
L
2,850
1,832
0
381
7,099
2,306
0
608
6,391
0
9,315
W
Izanami
6,423
4,264
0
770
5,661
1,458
35
2,031
3,630
0
40,416
W
Cerberus
5,523
222
594
1,524
8,585
7,015
243
3,223
5,362
20,839
0
L
4,545
1,635
200
1,552
12,449
8,610
0
3,164
9,121
16,709
0
W
Hercules
piscuit
Hercules
10,696
2,978
441
3,084
9,184
5,428
282
4,779
4,405
0
20,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,372
Gold Earned
24,517
63
Minions Killed
143
0
Camps Cleared
0
447,789
Distance Traveled
518,528
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,140
714
23
2
0
142,290
0
L
Neith
6,461
646
18
2
0
108,453
0
W
Izanami
8,388
839
71
7
0
159,403
0
W
Cerberus
7,774
777
47
5
0
167,096
0
L
Kuzenbo
6,771
677
22
2
0
197,046
0
W
Hercules
8,355
836
25
3
0
192,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role