Player Matchup

Bellona
Bellona
Daphie31
Bellona
Level 17
God Stats
3W - 8L
1,200 SR
Queue Stats
4W - 10L
1,192 Elo+
Party 1
Hel
Hel
Elextrik-David
Hel
Level 43
God Stats
10W - 10L
1,618 SR
Queue Stats
55W - 69L
1,397 Elo+
Party 1
Pele
Pele
Fervore30
Pele
Level 15
God Stats
19W - 12L
1,693 SR
Queue Stats
42W - 42L
1,567 Elo+
Party 1
Apollo
Apollo
Vicber507
Apollo
Level 11
God Stats
0W - 2L
1,213 SR
Queue Stats
2W - 8L
1,317 Elo+
Party 1
Fenrir
Fenrir
XxKennethsitoxX
Fenrir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 1
Team Averages
Level 19
1,445 SR
1,430 Elo+

VS

Team Averages
Level 25
1,613 SR
1,480 Elo+
Raijin
Raijin
Bruder Frog
Raijin
Level 29
God Stats
20W - 13L
1,539 SR
Queue Stats
60W - 51L
1,458 Elo+
Party 2
Mercury
Mercury
Bruder Pmoney
Mercury
Level 22
God Stats
8W - 5L
1,684 SR
Queue Stats
166W - 119L
1,568 Elo+
Party 2
Terra
Terra
HappyMarmalade
Terra
Level 17
God Stats
5W - 4L
1,597 SR
Queue Stats
104W - 104L
1,437 Elo+
Solo
Odin
Odin
SaltyPatrick5684
Odin
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
38W - 26L
1,458 Elo+
Solo
Ullr
Ullr
X-Mc_Chubbz-X
Ullr
Level 29
God Stats
9W - 8L
1,513 SR
Queue Stats
953W - 963L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daphie31
Bellona
9
0 / 6 / 2
5,764
360
2,042
8,358
3,588
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 5 / 0
8,307
519
7,075
10,456
5,224
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
9
0 / 7 / 0
6,124
383
5,186
13,810
3,408
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Vicber507
Apollo
10
1 / 9 / 2
6,476
405
4,224
10,300
2,632
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 0
6,123
383
3,767
9,521
2,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
4 / 0 / 2
9,418
589
5,728
6,544
2,424
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
18
15 / 0 / 4
12,308
769
14,172
9,819
3,921
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 9
9,003
563
4,411
12,781
5,835
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 1 / 2
9,745
609
8,374
9,147
8,425
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 1 / 6
9,424
589
6,423
8,050
2,795
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
35
35
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
0
2
5
W
Mercury
15
0
4
17
L
Bellona
Daphie31
Bellona
0
6
2
0.17
L
2
5
0
0.4
L
Pele
0
7
0
0
W
3
2
9
3.75
W
8
1
2
9
L
Apollo
Vicber507
Apollo
1
9
2
0.22
W
5
1
6
8
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
39,108
52,445
Taken
46,341
17,787
Mitigated
23,400
5,066
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
5,728
919
0
500
6,544
2,424
1,702
1,503
5,041
54,432
0
W
Mercury
14,172
7,022
0
4,166
9,819
3,921
851
1,608
8,211
0
101,717
L
Bellona
Daphie31
Bellona
2,042
712
0
182
8,358
3,588
248
1,514
6,844
0
14,625
L
7,075
544
237
2,200
10,456
5,224
0
2,026
8,405
49,879
0
L
Pele
5,186
473
0
1,529
13,810
3,408
0
3,420
10,265
0
33,019
W
4,411
1,170
1,998
3,979
12,781
5,835
611
2,665
10,116
17,532
0
W
8,374
2,887
0
2,510
9,147
8,425
944
733
8,414
0
37,585
L
Apollo
Vicber507
Apollo
4,224
2,252
0
277
10,300
2,632
691
3,179
7,121
0
26,883
W
6,423
3,143
0
3,476
8,050
2,795
987
566
7,484
0
49,559
L
3,767
1,959
0
641
9,521
2,935
128
0
9,071
0
18,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
49,898
245
Minions Killed
436
0
Camps Cleared
0
1,269,662
Distance Traveled
1,597,932
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,418
589
99
6
0
264,161
2
W
Mercury
12,308
769
153
10
0
407,543
2
L
Bellona
5,764
360
24
2
0
247,528
0
L
Hel
8,307
519
97
6
0
227,432
2
L
Pele
6,124
383
47
3
0
300,090
1
W
Terra
9,003
563
27
2
0
333,830
0
W
Odin
9,745
609
73
5
0
305,149
0
L
Apollo
6,476
405
41
3
0
239,620
0
W
Ullr
9,424
589
84
5
0
287,249
3
L
Fenrir
6,123
383
36
2
0
254,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role