Player Matchup

Anubis
Anubis
Anubis_13izzybl
Anubis
Level 28
God Stats
8W - 11L
1,474 SR
Queue Stats
10W - 20L
1,247 Elo+
Solo
Nemesis
Nemesis
BombSquad18310
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DeathPig000
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
Shazam9310
Zeus
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Set
Set
leo_chava
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 11
1,452 SR
1,449 Elo+

VS

Team Averages
Level 16
1,458 SR
1,142 Elo+
Ah Puch
Ah Puch
AgateOrpheus342
Ah Puch
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 33L
1,209 Elo+
Solo
King Arthur
King Arthur
AoH Nightmare15
King Arthur
Level 8
God Stats
2W - 1L
1,460 SR
Queue Stats
5W - 12L
1,084 Elo+
Solo
Anubis
Anubis
EnriqueMtrx07
Anubis
Level 16
God Stats
10W - 1L
1,679 SR
Queue Stats
29W - 36L
1,099 Elo+
Party 1
Fenrir
Fenrir
JefreyMtrx07
Fenrir
Level 16
God Stats
3W - 5L
1,181 SR
Queue Stats
35W - 43L
1,143 Elo+
Party 1
Anhur
Anhur
Picos04
Anhur
Level 25
God Stats
5W - 4L
1,472 SR
Queue Stats
161W - 220L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 1
11,534
549
9,654
12,694
7,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 12 / 4
7,480
356
1,261
10,196
2,326
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
DeathPig000
Kukulkan
12
1 / 13 / 7
8,321
396
8,929
16,735
5,679
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 13 / 4
8,981
428
10,708
19,553
8,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 19 / 4
8,384
399
4,460
19,624
4,967
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 24
10,914
520
9,107
6,919
2,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
AoH Nightmare15
King Arthur
16
11 / 2 / 23
11,227
535
11,696
12,283
7,406
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
28 / 2 / 18
13,110
624
30,479
18,918
9,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
15
7 / 2 / 11
11,027
525
5,175
14,748
5,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Picos04
Anhur
17
8 / 3 / 5
11,078
528
9,400
11,377
3,727
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
142
11
Kills
61
62
Deaths
12
20
Assists
81
Player
Kills
Deaths
Assists
KDA
W
7
3
24
6.33
L
6
5
1
1.3
W
King Arthur
AoH Nightmare15
King Arthur
11
2
23
11.25
L
1
12
4
0.25
L
Kukulkan
DeathPig000
Kukulkan
1
13
7
0.35
W
28
2
18
18.5
W
Fenrir
7
2
11
6.25
W
Anhur
Picos04
Anhur
8
3
5
3.5
L
2
13
4
0.31
L
1
19
4
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
65,857
78,802
Taken
64,245
28,352
Mitigated
28,269
6,483
Healing
23,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,107
2,773
0
361
6,919
2,649
1,573
4,396
2,523
35,251
0
L
9,654
375
0
4,202
12,694
7,098
1,747
2,331
10,188
50,650
0
W
King Arthur
AoH Nightmare15
King Arthur
11,696
3,533
0
465
12,283
7,406
670
6,347
5,936
0
37,702
L
1,261
844
0
488
10,196
2,326
23
5,376
4,695
0
7,232
L
Kukulkan
DeathPig000
Kukulkan
8,929
1,472
0
565
16,735
5,679
321
9,936
6,699
28,674
0
W
30,479
2,523
0
12,218
18,918
9,145
2,465
9,358
9,560
90,546
0
W
Fenrir
5,175
1,887
532
7,489
14,748
5,342
901
3,459
11,289
0
68,805
W
Anhur
Picos04
Anhur
9,400
5,711
0
2,578
11,377
3,727
2,075
5,731
5,646
0
49,755
L
10,708
2,044
0
1,188
19,553
8,282
440
9,667
9,581
31,449
0
L
4,460
1,515
0
40
19,624
4,967
508
12,276
7,273
0
21,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,700
Gold Earned
57,356
247
Minions Killed
381
0
Camps Cleared
0
1,310,135
Distance Traveled
1,749,137
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,914
520
51
2
0
276,471
4
L
Anubis
11,534
549
100
5
0
268,344
0
W
King Arthur
11,227
535
50
2
0
410,330
0
L
Nemesis
7,480
356
9
0
0
204,027
0
L
Kukulkan
8,321
396
46
2
0
276,619
0
W
Anubis
13,110
624
115
5
0
298,259
2
W
Fenrir
11,027
525
80
4
0
419,611
3
W
Anhur
11,078
528
85
4
0
344,466
0
L
Zeus
8,981
428
56
3
0
232,274
1
L
Set
8,384
399
36
2
0
328,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role