Player Matchup

Nox
Nox
Anubis101
Nox
Level 103
God Stats
6W - 2L
1,516 SR
Queue Stats
82W - 61L
1,635 Elo+
Party 2
Neith
Neith
Breadsnail
Neith
Level 27
God Stats
1W - 0L
1,229 SR
Queue Stats
61W - 33L
1,646 Elo+
Party 2
Chaac
Chaac
RiceSun
Chaac
Level 88
God Stats
3W - 0L
1,453 SR
Queue Stats
79W - 46L
1,665 Elo+
Party 2
Sol
Sol
Y1Palo
Sol
Level 29
God Stats
4W - 4L
1,419 SR
Queue Stats
92W - 51L
1,679 Elo+
Party 2
Janus
Janus
bobmanjoe55
Janus
Level 61
God Stats
2W - 1L
1,283 SR
Queue Stats
95W - 55L
1,654 Elo+
Party 2
Team Averages
Level 62
1,380 SR
1,656 Elo+

VS

Team Averages
Level 26
1,440 SR
1,587 Elo+
Bacchus
Bacchus
Austin727
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 19L
1,646 Elo+
Party 1
Sobek
Sobek
NotoriousGainz2
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 54L
1,500 Elo+
Solo
He Bo
He Bo
Slumericanwolf27
He Bo
Level 28
God Stats
1W - 3L
1,202 SR
Queue Stats
136W - 150L
1,481 Elo+
Solo
Olorun
Olorun
Tywuhh
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,748 Elo+
Party 1
Zeus
Zeus
Zhell13
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 26
10,312
1,031
9,389
6,388
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
13
4 / 2 / 26
8,503
850
6,892
6,299
3,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
RiceSun
Chaac
17
7 / 1 / 29
9,914
991
11,971
13,804
13,941
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Y1Palo
Sol
17
13 / 1 / 25
10,397
1,040
21,853
10,349
5,096
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 2 / 28
9,379
938
10,266
7,017
3,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Austin727
Bacchus
15
5 / 9 / 2
9,181
918
8,486
15,905
12,200
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 9 / 4
6,975
698
4,033
16,987
10,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 9 / 2
7,658
766
7,044
10,842
4,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Tywuhh
Olorun
14
1 / 9 / 1
7,889
789
3,476
14,174
5,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
Zhell13
Zeus
12
0 / 4 / 2
6,866
687
6,797
6,182
2,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
18
40
Kills
7
8
Deaths
40
134
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
2
26
11.5
L
Bacchus
Austin727
Bacchus
5
9
2
0.67
W
Neith
4
2
26
8.5
L
0
9
4
0.22
W
Chaac
RiceSun
Chaac
7
1
29
21.5
L
1
9
2
0.22
L
Olorun
Tywuhh
Olorun
1
9
1
0.17
W
Sol
Y1Palo
Sol
13
1
25
25.5
L
Zeus
Zhell13
Zeus
0
4
2
0.25
W
6
2
28
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,371
Damage
29,836
43,857
Taken
64,090
28,915
Mitigated
34,711
24,946
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,389
458
2,254
846
6,388
3,116
789
4,623
1,765
22,922
0
L
Bacchus
Austin727
Bacchus
8,486
673
122
2,141
15,905
12,200
0
10,356
5,408
11,092
0
W
Neith
6,892
1,413
1,072
1,796
6,299
3,378
1,090
4,641
1,658
0
7,516
L
4,033
113
0
837
16,987
10,249
0
10,557
6,305
5,770
0
W
Chaac
RiceSun
Chaac
11,971
1,552
1,429
7,494
13,804
13,941
390
7,500
4,670
0
26,448
L
7,044
142
1,344
859
10,842
4,300
0
7,336
3,406
14,630
0
L
Olorun
Tywuhh
Olorun
3,476
1,305
1,100
2,753
14,174
5,693
0
9,292
4,757
16,834
0
W
Sol
Y1Palo
Sol
21,853
8,812
1,548
5,163
10,349
5,096
3,394
7,200
3,149
38,775
0
L
Zeus
Zhell13
Zeus
6,797
445
819
1,154
6,182
2,269
0
3,967
2,140
15,352
0
W
10,266
1,173
1,180
2,164
7,017
3,384
459
5,872
1,145
18,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,505
Gold Earned
38,569
101
Minions Killed
65
0
Camps Cleared
0
908,352
Distance Traveled
741,195
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,312
1,031
17
2
0
203,748
0
L
Bacchus
9,181
918
8
1
0
165,116
1
W
Neith
8,503
850
3
0
0
175,226
0
L
Sobek
6,975
698
2
0
0
170,574
0
W
Chaac
9,914
991
22
2
0
205,526
0
L
He Bo
7,658
766
16
2
0
158,651
1
L
Olorun
7,889
789
23
2
0
146,420
0
W
Sol
10,397
1,040
42
4
0
167,904
1
L
Zeus
6,866
687
16
2
0
100,434
0
W
Janus
9,379
938
17
2
0
155,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role