Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
F4ANNY
Neith
Level 67
God Stats
60W - 46L
1,608 SR
Queue Stats
339W - 306L
1,499 Elo+
Party 1
Chang'e
Chang'e
locopyro78
Chang'e
Level 92
God Stats
34W - 44L
1,247 SR
Queue Stats
605W - 1,010L
1,196 Elo+
Solo
Team Averages
Level 81
1,452 SR
1,398 Elo+

VS

Team Averages
Level 68
1,540 SR
1,539 Elo+
Merlin
Merlin
Jakey3129
Merlin
Level 43
God Stats
2W - 6L
1,500 SR
Queue Stats
129W - 197L
1,257 Elo+
Solo
Fenrir
Fenrir
Twitch Leo03
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 59L
1,457 Elo+
Party 2
Cupid
Cupid
iSanti36
Cupid
Level 93
God Stats
2W - 2L
1,620 SR
Queue Stats
5W - 3L
1,904 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 2 / 4
7,556
756
7,333
9,782
4,024
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
F4ANNY
Neith
11
6 / 0 / 2
8,006
801
4,179
5,627
1,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
locopyro78
Chang'e
10
0 / 0 / 7
6,859
686
1,782
5,865
1,657
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jakey3129
Merlin
9
0 / 6 / 0
6,107
611
3,168
7,277
2,070
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
8
0 / 1 / 1
5,948
595
1,460
3,797
1,209
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
iSanti36
Cupid
9
2 / 3 / 0
6,425
643
6,065
6,427
2,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
2
2
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
4
3
W
Neith
F4ANNY
Neith
6
0
2
7
L
Merlin
Jakey3129
Merlin
0
6
0
0
L
Fenrir
0
1
1
0.5
L
Cupid
iSanti36
Cupid
2
3
0
0.67
W
Chang'e
locopyro78
Chang'e
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,294
Damage
10,693
21,274
Taken
17,501
7,613
Mitigated
5,280
9,309
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,333
916
37
2,991
9,782
4,024
59
2,248
7,534
26,312
0
W
Neith
F4ANNY
Neith
4,179
1,673
0
2,203
5,627
1,932
2,728
447
5,180
0
20,945
L
Merlin
Jakey3129
Merlin
3,168
484
217
1,349
7,277
2,070
0
4,288
2,989
20,202
0
L
Fenrir
1,460
521
0
1,744
3,797
1,209
0
1,500
2,297
0
17,126
L
Cupid
iSanti36
Cupid
6,065
3,184
347
1,642
6,427
2,001
0
3,391
3,036
0
19,089
W
Chang'e
locopyro78
Chang'e
1,782
54
904
3,174
5,865
1,657
462
1,197
4,668
17,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,421
Gold Earned
18,480
100
Minions Killed
106
0
Camps Cleared
0
534,395
Distance Traveled
396,765
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,556
756
27
3
0
181,647
1
W
Neith
8,006
801
40
4
0
165,142
0
L
Merlin
6,107
611
36
4
0
140,974
3
L
Fenrir
5,948
595
25
3
0
128,306
1
L
Cupid
6,425
643
45
5
0
127,485
0
W
Chang'e
6,859
686
33
3
0
187,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role