Player Matchup

Pele
Pele
Jessuhmeister
Pele
Level 109
God Stats
10W - 5L
1,458 SR
Queue Stats
170W - 176L
1,444 Elo+
Party 1
Discordia
Discordia
Soba17
Discordia
Level 123
God Stats
5W - 4L
1,505 SR
Queue Stats
132W - 125L
1,461 Elo+
Party 1
Khepri
Khepri
SuperBeatsXXson
Khepri
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
378W - 357L
1,501 Elo+
Solo
Cerberus
Cerberus
Undivine_One
Cerberus
Level 136
God Stats
3W - 3L
1,392 SR
Queue Stats
281W - 254L
1,452 Elo+
Party 1
Hercules
Hercules
Yandermeister
Hercules
Level 145
God Stats
5W - 15L
1,278 SR
Queue Stats
607W - 569L
1,460 Elo+
Party 1
Team Averages
Level 127
1,427 SR
1,464 Elo+

VS

Team Averages
Level 77
1,350 SR
1,465 Elo+
Chiron
Chiron
Atiist
Chiron
Level 125
God Stats
0W - 1L
1,311 SR
Queue Stats
15W - 20L
1,455 Elo+
Solo
Awilix
Awilix
ClintMichigan
Awilix
Level 86
God Stats
1W - 4L
1,302 SR
Queue Stats
129W - 118L
1,468 Elo+
Party 2
Rama
Rama
JaelUchiha77
Rama
Level 48
God Stats
0W - 4L
1,163 SR
Queue Stats
203W - 230L
1,467 Elo+
Solo
Discordia
Discordia
Torro_Edington
Discordia
Level 45
God Stats
0W - 2L
1,599 SR
Queue Stats
65W - 62L
1,480 Elo+
Party 2
Bacchus
Bacchus
spiitxfiire
Bacchus
Level 81
God Stats
0W - 1L
1,378 SR
Queue Stats
69W - 59L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 6
8,795
733
5,311
12,217
5,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Soba17
Discordia
19
9 / 2 / 7
11,207
934
13,325
8,130
4,464
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 10
9,108
759
3,438
9,564
8,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Undivine_One
Cerberus
16
2 / 3 / 14
9,696
808
7,477
15,044
16,537
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hercules
Yandermeister
Hercules
17
5 / 4 / 13
10,160
847
9,299
16,341
12,501
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Atiist
Chiron
13
3 / 2 / 9
8,223
685
6,482
6,086
2,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

17
7 / 5 / 6
9,268
772
11,463
10,229
3,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 3 / 11
10,099
842
9,949
8,882
3,828
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Torro_Edington
Discordia
16
1 / 5 / 12
8,685
724
10,539
7,690
2,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
spiitxfiire
Bacchus
15
4 / 5 / 11
9,201
767
8,196
12,761
12,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
68
20
Kills
19
19
Deaths
20
50
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chiron
Atiist
Chiron
3
2
9
3.75
L
7
5
6
2
L
4
3
11
3.17
W
3
8
6
0.75
W
Discordia
Soba17
Discordia
9
2
7
6.25
W
1
2
10
3
L
Discordia
Torro_Edington
Discordia
1
5
12
1.4
W
Cerberus
Undivine_One
Cerberus
2
3
14
3
W
Hercules
Yandermeister
Hercules
5
4
13
2.88
L
Bacchus
spiitxfiire
Bacchus
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,850
Damage
46,629
61,296
Taken
45,648
47,202
Mitigated
24,677
21,491
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Atiist
Chiron
6,482
2,521
1,212
2,209
6,086
2,357
0
2,333
3,693
0
18,702
L
11,463
5,568
995
1,078
10,229
3,742
0
7,222
2,882
0
18,499
L
9,949
9,313
905
958
8,882
3,828
771
3,252
5,555
0
26,466
W
5,311
715
1,731
972
12,217
5,126
2,337
4,640
6,160
0
10,482
W
Discordia
Soba17
Discordia
13,325
1,955
2,891
1,430
8,130
4,464
812
3,360
4,770
40,317
0
W
3,438
255
116
699
9,564
8,574
416
2,405
7,159
8,839
0
L
Discordia
Torro_Edington
Discordia
10,539
1,105
426
411
7,690
2,377
290
4,403
3,212
23,719
0
W
Cerberus
Undivine_One
Cerberus
7,477
228
1,189
4,522
15,044
16,537
699
2,040
12,440
17,164
0
W
Hercules
Yandermeister
Hercules
9,299
2,426
3,224
4,717
16,341
12,501
1,331
6,290
8,977
0
17,413
L
Bacchus
spiitxfiire
Bacchus
8,196
878
1,907
1,893
12,761
12,373
140
6,544
6,056
11,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,966
Gold Earned
45,476
143
Minions Killed
117
0
Camps Cleared
0
1,031,492
Distance Traveled
985,089
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,223
685
22
2
0
138,597
0
L
Awilix
9,268
772
22
2
0
226,968
0
L
Rama
10,099
842
41
3
0
189,584
0
W
Pele
8,795
733
10
1
0
208,420
1
W
Discordia
11,207
934
56
5
0
207,777
0
W
Khepri
9,108
759
14
1
0
166,218
0
L
Discordia
8,685
724
21
2
0
215,184
0
W
Cerberus
9,696
808
47
4
0
223,740
3
W
Hercules
10,160
847
16
1
0
225,337
1
L
Bacchus
9,201
767
11
1
0
214,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role