Player Matchup

Bacchus
Bacchus
Grim__0ne
Bacchus
Level 17
God Stats
14W - 15L
1,459 SR
Queue Stats
65W - 79L
1,470 Elo+
Party 2
Sobek
Sobek
HyperMeh
Sobek
Level 16
God Stats
18W - 28L
1,398 SR
Queue Stats
56W - 70L
1,495 Elo+
Party 2
Medusa
Medusa
OogBoogWoog
Medusa
Level 67
God Stats
2W - 3L
1,459 SR
Queue Stats
48W - 60L
1,419 Elo+
Party 2
Nemesis
Nemesis
dolluva
Nemesis
Level 18
God Stats
36W - 36L
1,523 SR
Queue Stats
124W - 116L
1,475 Elo+
Solo
Kukulkan
Kukulkan
shaggyshagz
Kukulkan
Level 7
God Stats
3W - 7L
1,405 SR
Queue Stats
24W - 27L
1,431 Elo+
Party 2
Team Averages
Level 25
1,449 SR
1,458 Elo+

VS

Team Averages
Level 61
1,492 SR
1,425 Elo+
Merlin
Merlin
Bot Brudder
Merlin
Level 26
God Stats
5W - 9L
1,383 SR
Queue Stats
68W - 56L
1,433 Elo+
Solo
Osiris
Osiris
CosmicWeeper
Osiris
Level 100
God Stats
2W - 2L
1,452 SR
Queue Stats
91W - 82L
1,461 Elo+
Party 3
Kukulkan
Kukulkan
HYDRAPUP550
Kukulkan
Level 9
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 27L
1,367 Elo+
Party 1
Fenrir
Fenrir
Nurosis
Fenrir
Level 160
God Stats
1W - 0L
1,499 SR
Queue Stats
63W - 59L
1,526 Elo+
Party 1
Hercules
Hercules
SlinkySlapper
Hercules
Level 8
God Stats
6W - 3L
1,628 SR
Queue Stats
13W - 11L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Grim__0ne
Bacchus
20
8 / 3 / 16
16,635
924
14,651
23,899
47,377
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
HyperMeh
Sobek
20
4 / 2 / 15
16,202
900
20,294
23,342
38,916
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
20
5 / 6 / 16
16,611
923
35,744
21,742
8,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
dolluva
Nemesis
20
5 / 4 / 15
16,303
906
19,390
27,269
13,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
shaggyshagz
Kukulkan
20
4 / 8 / 7
17,334
963
15,875
14,748
4,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
2 / 0 / 8
16,505
917
27,076
7,608
3,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
19
3 / 4 / 4
14,885
827
13,859
16,407
10,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
HYDRAPUP550
Kukulkan
20
2 / 4 / 4
16,073
893
11,053
15,312
6,002
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Nurosis
Fenrir
20
14 / 3 / 6
19,004
1,056
36,713
30,358
23,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
SlinkySlapper
Hercules
20
2 / 15 / 8
15,223
846
18,252
42,363
48,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
53
26
Kills
23
23
Deaths
26
69
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
8
6
W
Osiris
3
4
4
1.25
L
Bacchus
Grim__0ne
Bacchus
8
3
16
5.33
W
Kukulkan
HYDRAPUP550
Kukulkan
2
4
4
1
L
Sobek
HyperMeh
Sobek
4
2
15
5.75
W
Fenrir
Nurosis
Fenrir
14
3
6
5.67
L
Medusa
5
6
16
2.17
W
Hercules
SlinkySlapper
Hercules
2
15
8
0.4
L
Nemesis
dolluva
Nemesis
5
4
15
3.13
L
Kukulkan
shaggyshagz
Kukulkan
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,954
Damage
106,953
111,000
Taken
112,048
113,217
Mitigated
91,063
16,527
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
27,076
3,690
922
3,815
7,608
3,287
0
3,868
3,740
77,370
0
W
Osiris
13,859
7,262
0
0
16,407
10,097
0
8,207
8,200
0
21,347
L
Bacchus
Grim__0ne
Bacchus
14,651
2,035
0
0
23,899
47,377
0
10,183
13,716
20,828
0
W
Kukulkan
HYDRAPUP550
Kukulkan
11,053
763
0
0
15,312
6,002
0
9,201
6,111
79,389
0
L
Sobek
HyperMeh
Sobek
20,294
1,629
1,655
6,541
23,342
38,916
0
9,561
13,781
42,071
0
W
Fenrir
Nurosis
Fenrir
36,713
7,627
0
1,963
30,358
23,509
0
12,260
18,098
0
59,831
L
Medusa
35,744
18,401
1,230
4,555
21,742
8,632
0
5,845
15,897
0
72,442
W
Hercules
SlinkySlapper
Hercules
18,252
7,480
0
2,924
42,363
48,168
0
17,284
25,079
0
27,497
L
Nemesis
dolluva
Nemesis
19,390
5,369
0
2,546
27,269
13,349
0
11,279
15,990
0
43,252
L
Kukulkan
shaggyshagz
Kukulkan
15,875
1,176
0
0
14,748
4,943
0
1,261
13,487
86,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,085
Gold Earned
81,690
381
Minions Killed
383
11
Camps Cleared
11
1,863,126
Distance Traveled
1,493,269
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,505
917
128
7
3
274,365
1
W
Osiris
14,885
827
17
1
4
233,090
0
L
Bacchus
16,635
924
13
1
0
361,843
0
W
Kukulkan
16,073
893
178
10
0
300,883
0
L
Sobek
16,202
900
43
2
1
408,385
0
W
Fenrir
19,004
1,056
40
2
4
402,105
0
L
Medusa
16,611
923
89
5
0
359,196
0
W
Hercules
15,223
846
20
1
0
282,826
1
L
Nemesis
16,303
906
39
2
8
434,152
0
L
Kukulkan
17,334
963
197
11
2
299,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role