Player Matchup

Zeus
Zeus
HxC_Harris
Zeus
Level 145
God Stats
36W - 14L
1,857 SR
Queue Stats
634W - 580L
1,609 Elo+
Party 2
Ah Puch
Ah Puch
Killerklam
Ah Puch
Level 28
God Stats
0W - 3L
1,322 SR
Queue Stats
86W - 80L
1,624 Elo+
Party 2
Thor
Thor
MikeMcKbnn
Thor
Level 48
God Stats
1W - 2L
1,135 SR
Queue Stats
32W - 43L
1,416 Elo+
Party 3
Jormungandr
Jormungandr
Nerwittyou
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,579 Elo+
Party 3
Mercury
Mercury
TouchiestRoom30
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 51
1,463 SR
1,546 Elo+

VS

Team Averages
Level 69
1,450 SR
1,511 Elo+
Sobek
Sobek
AlertPegasus
Sobek
Level 136
God Stats
4W - 2L
1,670 SR
Queue Stats
156W - 138L
1,557 Elo+
Party 1
He Bo
He Bo
BulwarkSparrow24
He Bo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
GrahamTheMan
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,561 Elo+
Solo
Merlin
Merlin
Xaosheart
Merlin
Level 29
God Stats
1W - 0L
1,400 SR
Queue Stats
87W - 74L
1,509 Elo+
Party 1
Cu Chulainn
Cu Chulainn
will i am soccr
Cu Chulainn
Level 29
God Stats
2W - 2L
1,181 SR
Queue Stats
70W - 72L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 5
17,146
902
39,400
12,876
5,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Killerklam
Ah Puch
19
0 / 8 / 10
11,449
603
12,841
15,898
7,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 7 / 16
12,950
682
13,588
31,361
14,977
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
Nerwittyou
Jormungandr
20
3 / 9 / 19
12,566
661
14,206
25,508
35,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

9
0 / 4 / 4
8,679
457
196
4,123
1,623

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 16
15,128
796
20,118
30,127
46,931
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
3 / 6 / 13
12,203
642
10,473
15,619
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
GrahamTheMan
Jormungandr
20
5 / 4 / 20
13,497
710
14,945
17,265
15,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Xaosheart
Merlin
20
8 / 5 / 12
14,455
761
20,910
15,921
7,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
will i am soccr
Cu Chulainn
20
5 / 8 / 11
13,608
716
12,345
19,123
15,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
102
29
Kills
30
31
Deaths
29
54
Assists
72
Player
Kills
Deaths
Assists
KDA
W
9
6
16
2.83
W
3
6
13
1.58
W
Jormungandr
GrahamTheMan
Jormungandr
5
4
20
3.75
L
21
3
5
7.83
L
Ah Puch
Killerklam
Ah Puch
0
8
10
0.63
L
5
7
16
1.86
L
Jormungandr
Nerwittyou
Jormungandr
3
9
19
1.39
L
0
4
4
0.5
W
Merlin
Xaosheart
Merlin
8
5
12
2.8
W
Cu Chulainn
will i am soccr
Cu Chulainn
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,231
Damage
78,791
89,766
Taken
98,055
65,696
Mitigated
92,706
24,662
Healing
33,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,118
1,641
3,412
8,170
30,127
46,931
624
17,228
12,899
42,137
0
W
10,473
372
2,412
3,194
15,619
7,216
193
8,640
6,979
27,701
0
W
Jormungandr
GrahamTheMan
Jormungandr
14,945
3,870
0
2,840
17,265
15,587
1,266
11,966
5,299
34,281
0
L
39,400
2,169
486
4,011
12,876
5,974
850
9,368
3,508
81,568
0
L
Ah Puch
Killerklam
Ah Puch
12,841
487
1,671
1,366
15,898
7,395
180
12,904
2,994
34,997
0
L
13,588
3,483
2,066
11,471
31,361
14,977
135
23,519
7,842
0
20,893
L
Jormungandr
Nerwittyou
Jormungandr
14,206
3,266
1,995
1,552
25,508
35,727
63
18,202
7,306
28,662
0
L
196
0
44
0
4,123
1,623
0
2,453
1,670
0
384
W
Merlin
Xaosheart
Merlin
20,910
1,804
4,514
4,488
15,921
7,169
1,346
13,552
2,369
41,225
0
W
Cu Chulainn
will i am soccr
Cu Chulainn
12,345
4,412
711
3,551
19,123
15,803
573
15,061
4,062
0
23,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,790
Gold Earned
68,891
165
Minions Killed
195
0
Camps Cleared
0
1,329,204
Distance Traveled
1,708,984
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,128
796
20
1
0
359,280
1
W
He Bo
12,203
642
45
2
0
341,204
0
W
Jormungandr
13,497
710
37
2
0
341,918
2
L
Zeus
17,146
902
85
4
0
348,304
0
L
Ah Puch
11,449
603
44
2
0
290,268
0
L
Thor
12,950
682
14
1
0
295,498
0
L
Jormungandr
12,566
661
20
1
0
277,790
0
L
Mercury
8,679
457
2
0
0
117,344
1
W
Merlin
14,455
761
65
3
0
332,669
0
W
Cu Chulainn
13,608
716
28
1
0
333,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role