Player Matchup

Merlin
Merlin
DNA Outage
Merlin
Level 16
God Stats
9W - 6L
1,370 SR
Queue Stats
10W - 9L
1,168 Elo+
Party 1
Kukulkan
Kukulkan
Treston Sawon
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,215 Elo+
Party 1
Set
Set
WeakFlea3019619
Set
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,086 Elo+
Solo
Nemesis
Nemesis
YinYang_absoluto
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
elleisStoned
Sol
Level 19
God Stats
1W - 2L
1,348 SR
Queue Stats
6W - 10L
1,168 Elo+
Solo
Team Averages
Level 14
1,444 SR
1,227 Elo+

VS

Team Averages
Level 23
1,410 SR
1,216 Elo+
Nemesis
Nemesis
D34DLYxFAIRY
Nemesis
Level 17
God Stats
2W - 5L
1,369 SR
Queue Stats
2W - 6L
1,241 Elo+
Party 2
Bastet
Bastet
D34DLYxPANDA
Bastet
Level 24
God Stats
3W - 1L
1,486 SR
Queue Stats
19W - 30L
1,126 Elo+
Party 2
Arachne
Arachne
D34DlYxMEW
Arachne
Level 22
God Stats
4W - 3L
1,469 SR
Queue Stats
8W - 23L
1,241 Elo+
Party 2
Jormungandr
Jormungandr
DHG Buddha
Jormungandr
Level 29
God Stats
15W - 17L
1,304 SR
Queue Stats
79W - 90L
1,269 Elo+
Solo
The Morrigan
The Morrigan
Familyxdxd
The Morrigan
Level 24
God Stats
18W - 16L
1,423 SR
Queue Stats
48W - 61L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DNA Outage
Merlin
19
9 / 10 / 15
14,414
450
22,660
26,163
10,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Treston Sawon
Kukulkan
20
16 / 7 / 15
15,075
471
29,102
27,942
12,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 16 / 5
12,630
395
15,825
30,163
13,722
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 4
9,056
283
137
956
193
20
14 / 4 / 12
15,395
481
26,134
17,469
11,291
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D34DLYxFAIRY
Nemesis
16
7 / 16 / 4
13,386
418
17,156
38,552
22,766
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
19
12 / 11 / 6
15,147
473
23,420
23,080
10,155
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
D34DlYxMEW
Arachne
16
2 / 14 / 11
12,585
393
6,363
24,809
9,480
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
DHG Buddha
Jormungandr
20
15 / 3 / 10
18,399
575
29,012
23,601
32,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Familyxdxd
The Morrigan
20
2 / 8 / 4
14,157
442
7,476
18,102
7,732
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
73
43
Kills
38
38
Deaths
52
51
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
D34DLYxFAIRY
Nemesis
7
16
4
0.56
W
Bastet
12
11
6
1.36
W
Arachne
D34DlYxMEW
Arachne
2
14
11
0.54
W
Jormungandr
DHG Buddha
Jormungandr
15
3
10
6.67
L
Merlin
DNA Outage
Merlin
9
10
15
1.65
W
The Morrigan
Familyxdxd
The Morrigan
2
8
4
0.5
L
Kukulkan
Treston Sawon
Kukulkan
16
7
15
3.36
L
4
16
5
0.41
L
0
1
4
2
L
14
4
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,858
Damage
83,427
102,693
Taken
128,144
48,416
Mitigated
82,485
19,782
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
D34DLYxFAIRY
Nemesis
17,156
9,506
0
2,656
38,552
22,766
2,013
27,136
11,416
0
37,307
W
Bastet
23,420
11,593
0
804
23,080
10,155
5,903
15,892
7,188
0
60,556
W
Arachne
D34DlYxMEW
Arachne
6,363
4,822
0
1,506
24,809
9,480
2,016
13,190
11,619
0
32,371
W
Jormungandr
DHG Buddha
Jormungandr
29,012
7,234
913
1,938
23,601
32,352
931
11,877
10,424
91,978
0
L
Merlin
DNA Outage
Merlin
22,660
2,400
0
1,269
26,163
10,875
2,313
9,181
16,982
77,942
0
W
The Morrigan
Familyxdxd
The Morrigan
7,476
1,010
948
1,355
18,102
7,732
4,977
9,801
8,301
79,396
1,455
L
Kukulkan
Treston Sawon
Kukulkan
29,102
6,890
0
4,764
27,942
12,335
1,116
14,897
13,045
87,711
0
L
15,825
8,225
0
5,776
30,163
13,722
0
7,153
23,010
0
77,600
L
137
94
0
0
956
193
0
427
529
0
478
L
26,134
8,915
147
7,826
17,469
11,291
2,925
4,830
12,639
105,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,570
Gold Earned
73,674
495
Minions Killed
357
0
Camps Cleared
0
2,076,774
Distance Traveled
2,473,519
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,386
418
16
1
0
453,554
0
W
Bastet
15,147
473
50
2
0
504,702
1
W
Arachne
12,585
393
43
1
0
552,908
0
W
Jormungandr
18,399
575
101
3
0
495,830
3
L
Merlin
14,414
450
117
4
0
498,184
0
W
The Morrigan
14,157
442
147
5
0
466,525
1
L
Kukulkan
15,075
471
132
4
0
486,483
0
L
Set
12,630
395
82
3
0
495,855
0
L
Nemesis
9,056
283
0
0
0
32,938
1
L
Sol
15,395
481
164
5
0
563,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role