Player Matchup

Eset
Eset
Platinum IV
Doctor Norse
Eset
Platinum IV
Level 156
God Stats
0W - 1L
2,041 SR
Queue Stats
26W - 20L
2,216 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
Kilik
Sun Wukong
Gold I
Level 160
God Stats
0W - 1L
1,893 SR
Queue Stats
55W - 14L
2,090 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
VE Norse
Kuzenbo
Platinum IV
Level 44
God Stats
1W - 1L
1,787 SR
Queue Stats
12W - 7L
2,502 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,907 SR
2,269 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,588 SR
1,727 MMR
Hachiman
Hachiman
Diamond III
 
Hachiman
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Platinum III
 
Vulcan
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Diamond V
MRPOPOSOS
Chaac
Diamond V
Level 123
God Stats
16W - 7L
1,763 SR
Queue Stats
107W - 65L
2,182 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
13,330
635
12,994
20,265
10,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Kilik
Sun Wukong
17
6 / 4 / 10
14,107
672
19,091
22,280
21,286
Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
VE Norse
Kuzenbo
17
7 / 3 / 9
14,126
673
22,955
29,441
48,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditePersephoneCthulhuHelAchilles

VS

Bans
SobekBaron SamediOdinHadesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
6 / 7 / 3
14,106
672
15,111
19,826
7,642
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
 
Vulcan
16
1 / 8 / 11
13,585
647
18,042
16,328
5,590
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
MRPOPOSOS
Chaac
19
6 / 2 / 6
14,625
696
21,255
29,286
30,173
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
17
Kills
13
13
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
7
3
1.07
W
Vulcan
 
Vulcan
1
8
11
0.81
L
4
6
6
1.17
L
Sun Wukong
Kilik
Sun Wukong
6
4
10
2.75
W
Chaac
MRPOPOSOS
Chaac
6
2
6
4.5
L
Kuzenbo
VE Norse
Kuzenbo
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,040
Damage
54,408
71,986
Taken
65,440
80,527
Mitigated
43,405
17,253
Healing
27,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,111
9,406
0
6,322
19,826
7,642
888
10,166
9,085
0
75,194
W
Vulcan
 
Vulcan
18,042
9,217
0
4,757
16,328
5,590
105
9,101
6,727
76,291
0
L
12,994
666
567
4,929
20,265
10,922
175
5,197
14,743
63,891
0
L
Sun Wukong
Kilik
Sun Wukong
19,091
3,170
0
3,097
22,280
21,286
335
7,124
14,653
0
63,309
W
Chaac
MRPOPOSOS
Chaac
21,255
2,848
0
16,017
29,286
30,173
2,333
15,185
12,487
8,106
69,455
L
Kuzenbo
VE Norse
Kuzenbo
22,955
5,170
0
8,660
29,441
48,319
131
7,592
21,448
67,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,563
Gold Earned
42,316
213
Minions Killed
282
0
Camps Cleared
0
1,158,599
Distance Traveled
1,105,944
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,106
672
99
5
0
338,032
0
W
Vulcan
13,585
647
90
4
0
355,144
9
L
Eset
13,330
635
99
5
0
354,164
3
L
Sun Wukong
14,107
672
51
2
0
404,611
1
W
Chaac
14,625
696
93
4
0
412,768
5
L
Kuzenbo
14,126
673
63
3
0
399,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role