Player Matchup

Khepri
Khepri
Enter OGs
Khepri
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 168L
1,540 Elo+
Solo
Janus
Janus
PolarBew
Janus
Level 128
God Stats
4W - 10L
1,320 SR
Queue Stats
325W - 371L
1,423 Elo+
Solo
Merlin
Merlin
RuePaws
Merlin
Level 116
God Stats
2W - 1L
1,807 SR
Queue Stats
143W - 133L
1,535 Elo+
Solo
Xbalanque
Xbalanque
Totam
Xbalanque
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,496 Elo+
Party 2
Sobek
Sobek
Zerkzes
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,493 Elo+
Party 2
Team Averages
Level 117
1,526 SR
1,497 Elo+

VS

Team Averages
Level 112
1,509 SR
1,497 Elo+
Zhong Kui
Zhong Kui
BearGod57
Zhong Kui
Level 119
God Stats
4W - 1L
1,260 SR
Queue Stats
122W - 105L
1,492 Elo+
Party 1
Da Ji
Da Ji
Bluddrinkr
Da Ji
Level 139
God Stats
3W - 1L
1,671 SR
Queue Stats
171W - 165L
1,525 Elo+
Party 1
Pele
Pele
HopeEliot
Pele
Level 124
God Stats
4W - 4L
1,485 SR
Queue Stats
250W - 242L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Mustachaa
Cthulhu
Level 137
God Stats
3W - 1L
1,293 SR
Queue Stats
138W - 137L
1,517 Elo+
Party 1
Apollo
Apollo
topazluck
Apollo
Level 40
God Stats
2W - 0L
1,836 SR
Queue Stats
68W - 80L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Enter OGs
Khepri
20
1 / 4 / 16
12,136
714
11,405
20,596
25,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
PolarBew
Janus
13
0 / 0 / 4
9,016
530
198
2,093
1,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
RuePaws
Merlin
20
12 / 3 / 7
13,782
811
32,843
13,659
8,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Totam
Xbalanque
17
5 / 7 / 7
11,096
653
11,384
16,060
9,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Zerkzes
Sobek
20
4 / 4 / 13
11,542
679
9,565
24,760
46,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BearGod57
Zhong Kui
20
5 / 2 / 13
12,433
731
14,858
11,663
9,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
18
4 / 6 / 10
10,936
643
19,337
14,188
5,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Pele
18
2 / 5 / 11
10,986
646
8,235
15,597
5,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Mustachaa
Cthulhu
20
1 / 4 / 17
11,544
679
13,273
20,819
19,570
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
topazluck
Apollo
19
6 / 5 / 7
12,708
748
9,590
14,270
5,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
76
22
Kills
18
18
Deaths
22
47
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BearGod57
Zhong Kui
5
2
13
5.75
W
Da Ji
4
6
10
1.5
L
Khepri
Enter OGs
Khepri
1
4
16
2.25
W
Pele
2
5
11
1.5
W
Cthulhu
Mustachaa
Cthulhu
1
4
17
2.38
L
Janus
PolarBew
Janus
0
0
4
2
L
Merlin
RuePaws
Merlin
12
3
7
5.17
L
Xbalanque
Totam
Xbalanque
5
7
7
1.21
L
Sobek
Zerkzes
Sobek
4
4
13
2.63
W
Apollo
topazluck
Apollo
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,395
Damage
65,293
77,168
Taken
76,537
91,905
Mitigated
45,984
22,929
Healing
29,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BearGod57
Zhong Kui
14,858
904
4,174
4,406
11,663
9,534
1,307
8,541
3,122
23,866
0
W
Da Ji
19,337
3,677
1,644
1,330
14,188
5,903
1,657
8,501
5,687
0
30,037
L
Khepri
Enter OGs
Khepri
11,405
410
1,720
2,512
20,596
25,662
440
6,261
14,335
31,049
0
W
Pele
8,235
1,751
2,971
3,557
15,597
5,892
2,275
12,179
3,418
0
35,382
W
Cthulhu
Mustachaa
Cthulhu
13,273
960
2,976
3,268
20,819
19,570
423
12,916
7,903
31,552
0
L
Janus
PolarBew
Janus
198
0
863
826
2,093
1,213
0
1,379
714
1,195
0
L
Merlin
RuePaws
Merlin
32,843
2,566
298
2,676
13,659
8,768
1,175
5,045
8,614
66,469
0
L
Xbalanque
Totam
Xbalanque
11,384
5,782
1,254
3,927
16,060
9,740
924
7,494
8,566
0
21,926
L
Sobek
Zerkzes
Sobek
9,565
610
2,357
6,496
24,760
46,522
438
7,952
16,808
18,396
0
W
Apollo
topazluck
Apollo
9,590
6,065
2,369
3,045
14,270
5,085
321
11,874
2,396
0
25,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,572
Gold Earned
58,607
150
Minions Killed
155
0
Camps Cleared
0
1,112,258
Distance Traveled
1,305,798
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,433
731
19
1
0
273,919
0
W
Da Ji
10,936
643
19
1
0
246,541
0
L
Khepri
12,136
714
22
1
0
256,187
0
W
Pele
10,986
646
41
2
0
243,643
0
W
Cthulhu
11,544
679
38
2
0
287,479
1
L
Janus
9,016
530
0
0
0
154,270
0
L
Merlin
13,782
811
88
5
0
232,010
0
L
Xbalanque
11,096
653
22
1
0
201,024
0
L
Sobek
11,542
679
18
1
0
268,767
1
W
Apollo
12,708
748
38
2
0
254,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role