Player Matchup

Vamana
Vamana
Shadowgent
Vamana
Level 48
God Stats
10W - 6L
1,875 SR
Queue Stats
78W - 72L
1,532 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Singe_Wyvern
Ah Muzen Cab
Level 100
God Stats
18W - 4L
1,661 SR
Queue Stats
242W - 239L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
Tsubakito
Baron Samedi
Level 85
God Stats
9W - 4L
1,674 SR
Queue Stats
158W - 138L
1,489 Elo+
Party 2
Team Averages
Level 78
1,737 SR
1,500 Elo+

VS

Team Averages
Level 96
1,518 SR
1,475 Elo+
Baron Samedi
Baron Samedi
DaNiElFaTaSs
Baron Samedi
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 97L
1,438 Elo+
Party 1
King Arthur
King Arthur
Zandyr
King Arthur
Level 122
God Stats
1W - 5L
1,554 SR
Queue Stats
84W - 95L
1,535 Elo+
Party 1
Anhur
Anhur
listen brev
Anhur
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 55L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Shadowgent
Vamana
20
9 / 4 / 8
18,048
668
25,089
39,755
48,072
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Singe_Wyvern
Ah Muzen Cab
20
8 / 5 / 7
17,808
660
26,156
24,687
9,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Tsubakito
Baron Samedi
20
5 / 9 / 11
17,662
654
24,522
24,666
12,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaNiElFaTaSs
Baron Samedi
19
2 / 6 / 10
15,581
577
23,828
27,685
27,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Zandyr
King Arthur
20
9 / 5 / 6
17,846
661
28,950
38,096
49,648
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 11 / 5
17,046
631
22,652
25,828
10,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
22
Kills
18
18
Deaths
22
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaNiElFaTaSs
Baron Samedi
2
6
10
1.17
W
Vamana
Shadowgent
Vamana
9
4
8
3.25
W
Ah Muzen Cab
Singe_Wyvern
Ah Muzen Cab
8
5
7
2.3
W
Baron Samedi
Tsubakito
Baron Samedi
5
9
11
1.17
L
King Arthur
Zandyr
King Arthur
9
5
6
2.4
L
7
11
5
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,767
Damage
75,430
89,108
Taken
91,609
70,475
Mitigated
87,843
39,808
Healing
30,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaNiElFaTaSs
Baron Samedi
23,828
1,482
3,463
9,620
27,685
27,562
461
9,090
18,295
74,265
0
W
Vamana
Shadowgent
Vamana
25,089
11,916
0
14,873
39,755
48,072
396
11,930
26,754
0
83,663
W
Ah Muzen Cab
Singe_Wyvern
Ah Muzen Cab
26,156
10,966
1,164
8,703
24,687
9,964
2,804
5,905
18,221
0
97,579
W
Baron Samedi
Tsubakito
Baron Samedi
24,522
821
6,225
8,843
24,666
12,439
469
5,576
18,368
79,716
0
L
King Arthur
Zandyr
King Arthur
28,950
2,070
815
12,282
38,096
49,648
358
10,527
27,204
445
121,842
L
22,652
15,136
0
4,538
25,828
10,633
1,375
5,015
20,388
0
94,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
50,473
283
Minions Killed
333
0
Camps Cleared
0
1,448,233
Distance Traveled
1,343,522
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,581
577
77
3
0
415,599
1
W
Vamana
18,048
668
77
3
0
530,449
1
W
Ah Muzen Cab
17,808
660
126
5
0
473,746
1
W
Baron Samedi
17,662
654
80
3
0
444,038
7
L
King Arthur
17,846
661
141
5
0
533,714
4
L
Anhur
17,046
631
115
4
0
394,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role