Player Matchup

Merlin
Merlin
DNA Outage
Merlin
Level 15
God Stats
9W - 6L
1,298 SR
Queue Stats
10W - 9L
1,076 Elo+
Party 2
Xing Tian
Xing Tian
Omega_Waffles
Xing Tian
Level 17
God Stats
7W - 5L
1,500 SR
Queue Stats
87W - 73L
1,204 Elo+
Solo
Agni
Agni
PANDAMY420
Agni
Level 17
God Stats
12W - 3L
1,542 SR
Queue Stats
25W - 13L
1,180 Elo+
Party 3
Nemesis
Nemesis
Treston Sawon
Nemesis
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,122 Elo+
Party 2
Freya
Freya
little_leo420
Freya
Level 17
God Stats
7W - 3L
1,623 SR
Queue Stats
27W - 14L
1,173 Elo+
Party 3
Team Averages
Level 17
1,493 SR
1,151 Elo+

VS

Team Averages
Level 12
1,406 SR
1,081 Elo+
Cthulhu
Cthulhu
ELE_narrow
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,067 Elo+
Party 1
Merlin
Merlin
Lyrically_Dead
Merlin
Level 7
God Stats
4W - 9L
1,219 SR
Queue Stats
5W - 10L
1,067 Elo+
Party 1
Artemis
Artemis
SonRods
Artemis
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
135W - 121L
1,202 Elo+
Solo
Bakasura
Bakasura
Tati_Tuti87
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,010 Elo+
Solo
Nox
Nox
theupsidegorn
Nox
Level 17
God Stats
0W - 3L
1,310 SR
Queue Stats
1W - 6L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DNA Outage
Merlin
10
3 / 1 / 1
6,288
629
2,752
2,992
703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Omega_Waffles
Xing Tian
11
4 / 0 / 1
6,805
681
2,306
5,352
2,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
4 / 0 / 0
6,689
669
4,295
2,272
578
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
9
0 / 0 / 2
5,778
578
1,016
4,731
1,265
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
5,927
593
2,363
5,909
1,638
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELE_narrow
Cthulhu
3
0 / 3 / 0
3,858
386
495
2,722
1,125
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 5 / 0
3,830
383
1,130
3,705
741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
SonRods
Artemis
8
3 / 3 / 2
5,372
537
3,362
5,361
1,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Tati_Tuti87
Bakasura
6
0 / 3 / 0
4,249
425
492
5,820
1,901
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 1 / 1
4,369
437
1,611
3,161
974
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
12
Kills
4
5
Deaths
15
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
DNA Outage
Merlin
3
1
1
3.5
L
Cthulhu
ELE_narrow
Cthulhu
0
3
0
0
L
0
5
0
0
W
Xing Tian
Omega_Waffles
Xing Tian
4
0
1
4.5
W
4
0
0
4
L
Artemis
SonRods
Artemis
3
3
2
1.33
L
Bakasura
Tati_Tuti87
Bakasura
0
3
0
0
W
Nemesis
0
0
2
1
W
1
4
1
0.38
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,732
Damage
7,090
21,256
Taken
20,769
6,287
Mitigated
6,418
5,069
Healing
2,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DNA Outage
Merlin
2,752
362
0
586
2,992
703
1,381
255
2,737
19,787
0
L
Cthulhu
ELE_narrow
Cthulhu
495
122
0
0
2,722
1,125
115
487
2,235
5,818
0
L
1,130
210
0
377
3,705
741
0
875
2,830
8,629
0
W
Xing Tian
Omega_Waffles
Xing Tian
2,306
535
0
983
5,352
2,103
1,137
495
4,857
23,507
0
W
4,295
85
0
542
2,272
578
1,387
429
1,843
30,328
0
L
Artemis
SonRods
Artemis
3,362
1,745
0
270
5,361
1,677
0
4,346
1,015
0
17,186
L
Bakasura
Tati_Tuti87
Bakasura
492
238
0
1,674
5,820
1,901
0
4,049
1,771
0
7,176
W
Nemesis
1,016
246
0
778
4,731
1,265
1,633
1,647
3,084
0
13,478
W
2,363
821
123
2,057
5,909
1,638
1,385
410
5,499
16,246
0
L
1,611
283
0
0
3,161
974
0
1,959
1,202
7,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
21,678
198
Minions Killed
79
0
Camps Cleared
0
870,900
Distance Traveled
592,758
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,288
629
32
3
0
171,398
0
L
Cthulhu
3,858
386
7
1
0
86,270
0
L
Merlin
3,830
383
12
1
0
87,871
0
W
Xing Tian
6,805
681
46
5
0
148,923
3
W
Agni
6,689
669
65
7
0
200,079
1
L
Artemis
5,372
537
30
3
0
111,169
0
L
Bakasura
4,249
425
23
2
0
133,311
0
W
Nemesis
5,778
578
25
3
0
181,617
0
W
Freya
5,927
593
30
3
0
168,883
3
L
Nox
4,369
437
7
1
0
174,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role