Player Matchup

King Arthur
King Arthur
GrandeGaucho
King Arthur
Level 20
God Stats
4W - 4L
1,479 SR
Queue Stats
15W - 16L
1,429 Elo+
Solo
Raijin
Raijin
NamesGotTaken
Raijin
Level 142
God Stats
3W - 1L
1,673 SR
Queue Stats
206W - 174L
1,577 Elo+
Party 1
Da Ji
Da Ji
Soverion
Da Ji
Level 21
God Stats
1W - 1L
1,292 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 61
1,481 SR
1,502 Elo+

VS

Team Averages
Level 53
1,567 SR
1,405 Elo+
Ymir
Ymir
AncientDestroyer
Ymir
Level 9
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 3L
1,151 Elo+
Solo
Cthulhu
Cthulhu
Cheekclapper96
Cthulhu
Level 29
God Stats
8W - 3L
1,465 SR
Queue Stats
81W - 77L
1,454 Elo+
Party 2
Hou Yi
Hou Yi
Jxisy
Hou Yi
Level 121
God Stats
1W - 1L
1,960 SR
Queue Stats
28W - 26L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrandeGaucho
King Arthur
13
3 / 2 / 7
9,914
708
6,423
14,162
8,365
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 1 / 4
10,481
749
13,508
7,165
2,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Soverion
Da Ji
13
1 / 2 / 4
9,006
643
1,332
7,158
2,652
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,244
589
2,368
9,231
4,771
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 2
8,891
635
13,107
13,460
5,263
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Jxisy
Hou Yi
6
1 / 1 / 2
7,679
549
1,649
3,272
917
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
3
4
2
1
W
King Arthur
GrandeGaucho
King Arthur
3
2
7
3.25
L
Hou Yi
Jxisy
Hou Yi
1
1
2
2
W
6
1
4
8
W
Da Ji
Soverion
Da Ji
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,263
Damage
17,124
28,485
Taken
25,963
13,579
Mitigated
10,951
7,666
Healing
4,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,368
471
0
0
9,231
4,771
0
4,897
4,238
7,432
0
L
13,107
494
773
3,186
13,460
5,263
0
6,661
6,542
45,201
0
W
King Arthur
GrandeGaucho
King Arthur
6,423
517
424
4,498
14,162
8,365
105
7,402
6,760
0
31,387
L
Hou Yi
Jxisy
Hou Yi
1,649
997
0
775
3,272
917
0
1,966
1,306
0
10,739
W
13,508
876
0
1,035
7,165
2,562
625
3,676
3,489
58,623
0
W
Da Ji
Soverion
Da Ji
1,332
426
0
1,709
7,158
2,652
590
4,515
2,643
0
21,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,401
Gold Earned
24,814
159
Minions Killed
115
0
Camps Cleared
0
765,975
Distance Traveled
431,946
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,244
589
17
1
0
158,308
0
L
Cthulhu
8,891
635
76
5
0
223,296
0
W
King Arthur
9,914
708
33
2
0
247,949
2
L
Hou Yi
7,679
549
22
2
0
50,342
2
W
Raijin
10,481
749
90
6
0
256,214
2
W
Da Ji
9,006
643
36
3
0
261,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role