Player Matchup

Merlin
Merlin
Emilius13
Merlin
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Party 3
Cupid
Cupid
antwonfooty
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
canchaz
Kumbhakarna
Level 80
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 126L
1,496 Elo+
Party 2
Neith
Neith
rhyslop15
Neith
Level 8
God Stats
34W - 33L
1,569 SR
Queue Stats
164W - 175L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
xDrSlash
Hou Yi
Level 119
God Stats
31W - 40L
1,503 SR
Queue Stats
421W - 407L
1,471 Elo+
Party 2
Team Averages
Level 60
1,514 SR
1,499 Elo+

VS

Team Averages
Level 93
1,670 SR
1,499 Elo+
Thor
Thor
DrLifeRobber
Thor
Level 128
God Stats
3W - 1L
1,539 SR
Queue Stats
15W - 17L
1,286 Elo+
Party 1
Merlin
Merlin
EXRotation
Merlin
Level 47
God Stats
5W - 1L
1,787 SR
Queue Stats
135W - 121L
1,501 Elo+
Solo
Artemis
Artemis
Iron_Ajaxe
Artemis
Level 121
God Stats
2W - 2L
1,806 SR
Queue Stats
26W - 19L
1,631 Elo+
Party 1
Sun Wukong
Sun Wukong
RISKKARMA216
Sun Wukong
Level 29
God Stats
3W - 2L
1,747 SR
Queue Stats
40W - 44L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
SlayingSora
Cthulhu
Level 138
God Stats
7W - 7L
1,469 SR
Queue Stats
53W - 53L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Emilius13
Merlin
19
2 / 4 / 5
13,354
890
10,225
22,120
8,699
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 8 / 3
14,252
950
12,016
25,964
9,939
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
canchaz
Kumbhakarna
19
0 / 2 / 6
13,517
901
10,593
27,598
33,099
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
rhyslop15
Neith
19
1 / 9 / 4
12,686
846
5,785
22,001
8,272
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
xDrSlash
Hou Yi
19
0 / 9 / 5
12,495
833
14,778
31,329
11,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 2 / 7
17,162
1,144
33,415
16,412
15,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
EXRotation
Merlin
20
6 / 0 / 13
15,413
1,028
33,828
5,949
2,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Iron_Ajaxe
Artemis
20
2 / 3 / 15
13,985
932
33,290
13,639
6,469
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
RISKKARMA216
Sun Wukong
20
2 / 1 / 14
13,583
906
6,189
11,322
7,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
SlayingSora
Cthulhu
20
1 / 2 / 18
14,780
985
18,389
10,837
13,238
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
8
Kills
32
32
Deaths
8
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
21
2
7
12.25
W
Merlin
EXRotation
Merlin
6
0
13
12.5
L
Merlin
Emilius13
Merlin
2
4
5
1.13
W
Artemis
Iron_Ajaxe
Artemis
2
3
15
3.17
W
Sun Wukong
RISKKARMA216
Sun Wukong
2
1
14
9
W
Cthulhu
SlayingSora
Cthulhu
1
2
18
5
L
5
8
3
0.81
L
Kumbhakarna
canchaz
Kumbhakarna
0
2
6
1.5
L
Neith
rhyslop15
Neith
1
9
4
0.33
L
Hou Yi
xDrSlash
Hou Yi
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,397
Damage
125,111
129,012
Taken
58,159
71,728
Mitigated
45,787
3,628
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,415
4,836
0
289
16,412
15,940
0
7,403
9,009
0
44,605
W
Merlin
EXRotation
Merlin
33,828
2,339
0
0
5,949
2,915
0
1,794
4,155
92,129
0
L
Merlin
Emilius13
Merlin
10,225
871
0
0
22,120
8,699
0
9,621
12,499
57,618
0
W
Artemis
Iron_Ajaxe
Artemis
33,290
14,193
0
330
13,639
6,469
0
5,690
7,949
0
55,488
W
Sun Wukong
RISKKARMA216
Sun Wukong
6,189
761
0
566
11,322
7,225
0
2,908
8,414
0
18,732
W
Cthulhu
SlayingSora
Cthulhu
18,389
155
1,930
578
10,837
13,238
0
3,023
7,814
37,976
0
L
12,016
5,497
905
282
25,964
9,939
0
8,883
17,081
0
49,118
L
Kumbhakarna
canchaz
Kumbhakarna
10,593
364
0
490
27,598
33,099
0
11,544
16,054
22,159
0
L
Neith
rhyslop15
Neith
5,785
2,896
0
109
22,001
8,272
0
8,197
13,804
0
24,336
L
Hou Yi
xDrSlash
Hou Yi
14,778
7,622
0
1,842
31,329
11,719
0
13,972
17,357
0
39,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,304
Gold Earned
74,923
308
Minions Killed
307
5
Camps Cleared
16
1,367,045
Distance Traveled
1,370,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
17,162
1,144
26
2
1
295,710
0
W
Merlin
15,413
1,028
145
10
4
271,952
0
L
Merlin
13,354
890
98
7
2
265,054
0
W
Artemis
13,985
932
50
3
2
260,871
0
W
Sun Wukong
13,583
906
18
1
8
286,267
0
W
Cthulhu
14,780
985
68
5
1
256,108
0
L
Cupid
14,252
950
100
7
0
292,773
0
L
Kumbhakarna
13,517
901
18
1
0
297,724
0
L
Neith
12,686
846
35
2
1
249,562
0
L
Hou Yi
12,495
833
57
4
2
261,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role