Player Matchup

Serqet
Serqet
flappyrick
Serqet
Level 108
God Stats
9W - 17L
1,655 SR
Queue Stats
604W - 946L
1,423 Elo+
Solo
Discordia
Discordia
frankiller27
Discordia
Level 56
God Stats
33W - 26L
1,553 SR
Queue Stats
195W - 243L
1,324 Elo+
Solo
Cthulhu
Cthulhu
mtalsonic3000
Cthulhu
Level 36
God Stats
4W - 3L
1,169 SR
Queue Stats
19W - 20L
1,387 Elo+
Solo
Team Averages
Level 67
1,459 SR
1,378 Elo+

VS

Team Averages
Level 81
1,514 SR
1,441 Elo+
Merlin
Merlin
MrS07
Merlin
Level 99
God Stats
7W - 7L
1,481 SR
Queue Stats
192W - 248L
1,424 Elo+
Solo
Mulan
Mulan
Mschaff4
Mulan
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 16L
1,348 Elo+
Solo
Medusa
Medusa
monodaniel
Medusa
Level 96
God Stats
4W - 3L
1,561 SR
Queue Stats
72W - 56L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
flappyrick
Serqet
18
7 / 3 / 6
13,764
688
9,840
17,678
7,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
frankiller27
Discordia
18
6 / 4 / 6
13,821
691
24,147
14,872
5,594
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
16
6 / 7 / 6
14,441
722
12,985
20,327
17,397
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrS07
Merlin
17
8 / 7 / 5
14,587
729
23,507
22,654
7,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Mschaff4
Mulan
15
2 / 6 / 10
12,847
642
7,162
18,876
15,415
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
monodaniel
Medusa
17
4 / 6 / 4
13,038
652
11,069
15,905
5,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
19
Kills
14
14
Deaths
19
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
MrS07
Merlin
8
7
5
1.5
W
Mulan
Mschaff4
Mulan
2
6
10
1.17
L
Serqet
flappyrick
Serqet
7
3
6
3.33
L
Discordia
frankiller27
Discordia
6
4
6
2.25
W
Medusa
monodaniel
Medusa
4
6
4
1
L
Cthulhu
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,972
Damage
41,738
52,877
Taken
57,435
30,078
Mitigated
27,913
5,018
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
MrS07
Merlin
23,507
1,419
380
6,120
22,654
7,197
991
13,639
7,653
74,882
0
W
Mulan
Mschaff4
Mulan
7,162
1,497
477
3,980
18,876
15,415
648
12,393
5,671
0
44,711
L
Serqet
flappyrick
Serqet
9,840
1,931
0
200
17,678
7,087
404
6,935
10,593
0
52,061
L
Discordia
frankiller27
Discordia
24,147
871
0
3,051
14,872
5,594
569
8,474
6,298
91,540
0
W
Medusa
monodaniel
Medusa
11,069
3,208
1,329
1,337
15,905
5,301
1,661
11,304
4,039
0
74,787
L
Cthulhu
12,985
461
643
1,124
20,327
17,397
0
8,194
11,883
40,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,026
Gold Earned
40,472
236
Minions Killed
246
0
Camps Cleared
0
1,130,791
Distance Traveled
940,866
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,587
729
78
4
0
314,733
2
W
Mulan
12,847
642
64
3
0
334,804
0
L
Serqet
13,764
688
55
3
0
399,630
3
L
Discordia
13,821
691
142
7
0
375,071
6
W
Medusa
13,038
652
104
5
0
291,329
3
L
Cthulhu
14,441
722
39
2
0
356,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role