Player Matchup

Nemesis
Nemesis
BlackReapers_
Nemesis
Level 12
God Stats
0W - 2L
1,302 SR
Queue Stats
7W - 15L
1,037 Elo+
Party 1
Agni
Agni
Carbonski16
Agni
Level 13
God Stats
0W - 2L
1,244 SR
Queue Stats
7W - 15L
1,037 Elo+
Party 1
Medusa
Medusa
Hame_HSV
Medusa
Level 16
God Stats
0W - 8L
1,032 SR
Queue Stats
11W - 27L
1,118 Elo+
Party 3
Fafnir
Fafnir
Mufasa--87
Fafnir
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
71W - 108L
1,257 Elo+
Party 3
Fenrir
Fenrir
Pryvit
Fenrir
Level 28
God Stats
0W - 3L
1,195 SR
Queue Stats
53W - 94L
1,171 Elo+
Party 3
Team Averages
Level 23
1,255 SR
1,124 Elo+

VS

Team Averages
Level 24
1,409 SR
1,286 Elo+
Anubis
Anubis
BirdTheGoDFather
Anubis
Level 29
God Stats
2W - 0L
1,699 SR
Queue Stats
70W - 104L
1,215 Elo+
Solo
Da Ji
Da Ji
Ryn_450
Da Ji
Level 24
God Stats
1W - 0L
1,226 SR
Queue Stats
9W - 10L
1,387 Elo+
Party 2
Ymir
Ymir
Sadex-LmL
Ymir
Level 23
God Stats
7W - 4L
1,436 SR
Queue Stats
17W - 18L
1,341 Elo+
Party 2
Bellona
Bellona
Vagabandolero
Bellona
Level 28
God Stats
4W - 7L
1,279 SR
Queue Stats
24W - 33L
1,262 Elo+
Party 2
Anhur
Anhur
malamak94450
Anhur
Level 17
God Stats
8W - 12L
1,406 SR
Queue Stats
13W - 21L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
0 / 5 / 1
8,645
376
4,503
13,570
4,737
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 14 / 0
9,490
413
2,352
14,555
4,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Hame_HSV
Medusa
15
3 / 2 / 2
9,069
394
6,444
7,020
2,361
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
Mufasa--87
Fafnir
16
3 / 5 / 4
11,375
495
10,612
20,538
15,507
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Pryvit
Fenrir
15
1 / 5 / 0
9,644
419
6,215
18,199
7,571
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 2
12,797
556
9,722
4,715
3,415
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Ryn_450
Da Ji
18
9 / 0 / 5
12,641
550
9,889
12,119
4,485
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
0 / 4 / 3
8,298
361
2,183
9,794
4,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
17
9 / 2 / 6
11,864
516
18,364
15,513
14,393
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 2 / 4
11,371
494
11,752
9,447
3,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
30
31
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
L
Nemesis
0
5
1
0.1
L
1
14
0
0.07
L
Medusa
Hame_HSV
Medusa
3
2
2
2
L
Fafnir
Mufasa--87
Fafnir
3
5
4
1
L
Fenrir
Pryvit
Fenrir
1
5
0
0.2
W
Da Ji
Ryn_450
Da Ji
9
0
5
11.5
W
Ymir
0
4
3
0.38
W
Bellona
9
2
6
6
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,126
Damage
51,910
73,882
Taken
51,588
34,383
Mitigated
30,244
15,052
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,722
1,243
0
3,484
4,715
3,415
3,269
1,538
3,177
64,708
0
L
Nemesis
4,503
894
0
2,698
13,570
4,737
258
1,918
11,427
0
46,537
L
2,352
402
0
429
14,555
4,207
1,087
6,879
7,601
33,706
0
L
Medusa
Hame_HSV
Medusa
6,444
3,040
0
0
7,020
2,361
918
274
6,646
0
48,707
L
Fafnir
Mufasa--87
Fafnir
10,612
3,141
256
6,702
20,538
15,507
463
2,427
18,061
48,458
0
L
Fenrir
Pryvit
Fenrir
6,215
1,175
219
4,748
18,199
7,571
844
407
17,267
0
48,502
W
Da Ji
Ryn_450
Da Ji
9,889
1,156
0
4,366
12,119
4,485
3,499
609
11,510
0
62,591
W
Ymir
2,183
302
0
325
9,794
4,408
277
4,219
5,575
9,620
0
W
Bellona
18,364
4,538
0
3,495
15,513
14,393
1,381
1,681
13,832
0
51,805
W
11,752
7,308
0
550
9,447
3,543
3,770
4,917
4,530
0
66,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,223
Gold Earned
56,971
395
Minions Killed
413
0
Camps Cleared
0
1,839,234
Distance Traveled
1,952,877
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,797
556
110
5
0
364,599
4
L
Nemesis
8,645
376
71
3
0
443,912
1
L
Agni
9,490
413
75
3
0
290,261
0
L
Medusa
9,069
394
91
4
0
323,928
0
L
Fafnir
11,375
495
60
3
0
387,824
0
L
Fenrir
9,644
419
98
4
0
393,309
0
W
Da Ji
12,641
550
103
4
0
517,424
2
W
Ymir
8,298
361
18
1
0
213,427
0
W
Bellona
11,864
516
75
3
0
476,030
0
W
Anhur
11,371
494
107
5
0
381,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role