Player Matchup

Hel
Hel
 
Hel
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Crazyjmz
Olorun
Level 8
God Stats
4W - 3L
1,609 SR
Queue Stats
5W - 8L
1,415 Elo+
Solo
Bakasura
Bakasura
ICanNotMiss
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,648 Elo+
Party 2
Yemoja
Yemoja
Pÿřõ
Yemoja
Level 17
God Stats
13W - 15L
1,272 SR
Queue Stats
94W - 109L
1,575 Elo+
Solo
Nemesis
Nemesis
ttv_gh0zt3
Nemesis
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 2L
1,649 Elo+
Party 2
Team Averages
Level 10
1,521 SR
1,557 Elo+

VS

Team Averages
Level 21
1,622 SR
1,623 Elo+
Arachne
Arachne
BlindingLight420
Arachne
Level 17
God Stats
35W - 18L
1,739 SR
Queue Stats
40W - 25L
1,654 Elo+
Party 3
Cerberus
Cerberus
Holeydiver001
Cerberus
Level 30
God Stats
27W - 15L
1,717 SR
Queue Stats
45W - 27L
1,651 Elo+
Party 3
Fafnir
Fafnir
MANlKIN
Fafnir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,647 Elo+
Party 1
Tyr
Tyr
PsychoMrGutsy
Tyr
Level 14
God Stats
10W - 8L
1,538 SR
Queue Stats
14W - 10L
1,514 Elo+
Solo
Neith
Neith
zsdk
Neith
Level 7
God Stats
23W - 14L
1,614 SR
Queue Stats
34W - 21L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
0 / 10 / 9
13,603
850
17,207
25,187
8,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Olorun
Crazyjmz
Olorun
20
1 / 7 / 5
13,790
862
12,393
15,950
7,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
ICanNotMiss
Bakasura
20
9 / 12 / 3
16,409
1,026
30,069
34,229
15,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Pÿřõ
Yemoja
20
1 / 3 / 7
14,778
924
10,577
19,771
25,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
ttv_gh0zt3
Nemesis
20
3 / 8 / 8
14,784
924
22,209
32,200
13,465
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 18
16,952
1,060
28,822
21,074
8,352
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Holeydiver001
Cerberus
20
3 / 2 / 26
15,782
986
28,037
31,691
32,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fafnir
MANlKIN
Fafnir
20
16 / 1 / 15
17,532
1,096
33,103
20,650
12,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 5 / 11
14,136
884
10,685
19,514
17,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
zsdk
Neith
20
5 / 2 / 14
14,520
908
19,709
9,626
4,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
124
14
Kills
40
40
Deaths
14
32
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
10
9
0.45
W
12
4
18
5.25
L
Olorun
Crazyjmz
Olorun
1
7
5
0.5
W
Cerberus
Holeydiver001
Cerberus
3
2
26
8
L
Bakasura
ICanNotMiss
Bakasura
9
12
3
0.88
W
Fafnir
MANlKIN
Fafnir
16
1
15
23.5
W
4
5
11
1.9
L
Yemoja
Pÿřõ
Yemoja
1
3
7
1.5
L
Nemesis
ttv_gh0zt3
Nemesis
3
8
8
0.88
W
Neith
zsdk
Neith
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,455
Damage
120,356
127,337
Taken
102,555
70,201
Mitigated
75,370
28,472
Healing
29,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
17,207
1,797
4,133
4,557
25,187
8,389
0
12,257
12,730
42,758
0
W
28,822
17,460
0
3,682
21,074
8,352
0
9,062
11,320
0
49,869
L
Olorun
Crazyjmz
Olorun
12,393
8,565
2,406
2,536
15,950
7,544
0
8,278
7,572
42,269
0
W
Cerberus
Holeydiver001
Cerberus
28,037
1,542
1,246
10,812
31,691
32,314
0
10,830
18,695
61,645
0
L
Bakasura
ICanNotMiss
Bakasura
30,069
17,825
0
2,214
34,229
15,055
0
16,830
17,274
0
50,099
W
Fafnir
MANlKIN
Fafnir
33,103
8,321
852
9,946
20,650
12,960
0
9,627
10,196
49,146
0
W
10,685
1,895
0
1,048
19,514
17,285
0
6,379
12,400
0
19,051
L
Yemoja
Pÿřõ
Yemoja
10,577
2,133
5,173
610
19,771
25,748
0
5,864
13,757
44,769
0
L
Nemesis
ttv_gh0zt3
Nemesis
22,209
13,343
0
6,843
32,200
13,465
0
17,061
14,864
0
42,541
W
Neith
zsdk
Neith
19,709
10,096
0
1,578
9,626
4,459
0
4,279
5,067
0
54,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,364
Gold Earned
78,922
309
Minions Killed
289
3
Camps Cleared
5
1,343,726
Distance Traveled
1,374,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,603
850
75
5
0
247,744
0
W
Arachne
16,952
1,060
47
3
4
324,276
0
L
Olorun
13,790
862
71
4
1
219,457
0
W
Cerberus
15,782
986
95
6
1
331,351
0
L
Bakasura
16,409
1,026
78
5
1
336,210
0
W
Fafnir
17,532
1,096
40
3
0
275,161
0
W
Tyr
14,136
884
23
1
0
221,543
0
L
Yemoja
14,778
924
52
3
1
274,101
0
L
Nemesis
14,784
924
33
2
0
266,214
0
W
Neith
14,520
908
84
5
0
222,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role