Player Matchup

Merlin
Merlin
Chuthya69
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,226 Elo+
Party 1
Chaac
Chaac
destroyalllife
Chaac
Level 27
God Stats
2W - 2L
1,293 SR
Queue Stats
6W - 12L
1,172 Elo+
Party 1
Medusa
Medusa
majorbonehead
Medusa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,244 Elo+
Solo
Team Averages
Level 24
1,431 SR
1,214 Elo+

VS

Team Averages
Level 20
1,499 SR
1,217 Elo+
Anhur
Anhur
CringeN
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,020 Elo+
Solo
Hachiman
Hachiman
Zeke101
Hachiman
Level 21
God Stats
12W - 14L
1,497 SR
Queue Stats
76W - 82L
1,300 Elo+
Solo
Ymir
Ymir
viniciusrosa22
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chuthya69
Merlin
12
3 / 2 / 9
9,148
653
7,569
7,607
2,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 13
9,237
660
6,499
6,431
5,172
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
11 / 4 / 3
10,929
781
12,645
12,063
4,525
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CringeN
Anhur
11
1 / 8 / 4
8,427
602
3,594
12,617
4,057
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
Zeke101
Hachiman
12
1 / 6 / 5
8,777
627
6,317
11,781
3,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
4 / 1 / 1
9,138
653
3,025
8,637
7,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
6
7
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chuthya69
Merlin
3
2
9
3.75
L
Anhur
CringeN
Anhur
1
8
4
0.38
L
Hachiman
Zeke101
Hachiman
1
6
5
0.58
W
1
1
13
7.5
W
11
4
3
3.13
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,713
Damage
12,936
26,101
Taken
33,035
12,324
Mitigated
15,422
8,452
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chuthya69
Merlin
7,569
757
0
2,063
7,607
2,627
564
992
6,615
30,409
0
L
Anhur
CringeN
Anhur
3,594
680
0
1,120
12,617
4,057
120
2,433
9,909
0
14,004
L
Hachiman
Zeke101
Hachiman
6,317
2,958
601
1,825
11,781
3,847
0
2,139
9,467
0
21,365
W
6,499
162
0
2,585
6,431
5,172
228
494
5,937
0
27,894
W
12,645
7,231
0
3,804
12,063
4,525
1,916
1,630
10,433
0
49,641
L
3,025
431
0
500
8,637
7,518
0
2,997
5,465
15,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,314
Gold Earned
26,342
156
Minions Killed
74
0
Camps Cleared
0
711,126
Distance Traveled
617,505
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,148
653
44
3
0
223,154
0
L
Anhur
8,427
602
30
2
0
200,294
0
L
Hachiman
8,777
627
28
2
0
177,647
0
W
Chaac
9,237
660
34
2
0
234,907
0
W
Medusa
10,929
781
78
6
0
253,065
1
L
Ymir
9,138
653
16
1
0
239,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role