Player Matchup

Arachne
Arachne
Diamond II
BIankZ
Arachne
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
LemesBk
Agni
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
SharoKun
Bellona
Masters
Level 96
God Stats
4W - 3L
1,533 SR
Queue Stats
253W - 277L
2,350 MMR
Solo
Yemoja
Yemoja
Platinum V
barneysafadão
Yemoja
Platinum V
Level 149
God Stats
8W - 7L
1,599 SR
Queue Stats
102W - 103L
1,750 MMR
Solo
Medusa
Medusa
Silver I
sombraNPI
Medusa
Silver I
Level 128
God Stats
3W - 2L
1,597 SR
Queue Stats
19W - 17L
1,406 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,546 SR
1,701 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,524 SR
1,622 MMR
Merlin
Merlin
Diamond IV
ARNsintetaza
Merlin
Diamond IV
Level 156
God Stats
7W - 3L
1,679 SR
Queue Stats
44W - 43L
1,961 MMR
Solo
Kali
Kali
Masters
AcirD
Kali
Masters
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
Ironhidem
Nike
Gold V
Level 142
God Stats
8W - 3L
1,677 SR
Queue Stats
14W - 12L
1,524 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
bubadegoma
Kuzenbo
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
kiriha03
Skadi
Gold IV
Level 145
God Stats
1W - 0L
1,265 SR
Queue Stats
22W - 22L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BIankZ
Arachne
5
3 / 3 / 0
3,869
774
2,709
4,178
1,047
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
LemesBk
Agni
6
0 / 0 / 2
3,875
775
1,031
1,630
392
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
SharoKun
Bellona
5
0 / 2 / 0
3,155
631
2,418
3,532
1,908
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 1
3,273
655
426
2,343
654
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
sombraNPI
Medusa
1
0 / 0 / 0
909
182
0
0
0
Bans
CthulhuFreyaBakasuraPersephoneNemesis

VS

Bans
AphroditeJing WeiKumbhakarnaHeimdallrAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 1 / 0
3,670
734
561
1,776
324
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
AcirD
Kali
6
2 / 1 / 4
3,972
794
2,039
3,452
916
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Nike
6
3 / 0 / 0
3,898
780
2,533
3,081
1,091
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
bubadegoma
Kuzenbo
5
1 / 0 / 2
3,591
718
980
1,341
668
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Skadi
kiriha03
Skadi
5
0 / 1 / 1
3,357
671
555
1,740
415
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
6
6
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
1
0
0
W
Kali
AcirD
Kali
2
1
4
4
L
Arachne
BIankZ
Arachne
3
3
0
1
W
Nike
3
0
0
3
L
Agni
LemesBk
Agni
0
0
2
1
L
Bellona
SharoKun
Bellona
0
2
0
0
L
0
1
1
0.5
W
Kuzenbo
bubadegoma
Kuzenbo
1
0
2
2
W
Skadi
kiriha03
Skadi
0
1
1
0.5
L
Medusa
sombraNPI
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,584
Damage
6,668
11,683
Taken
11,390
4,001
Mitigated
3,414
3,475
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
561
35
0
609
1,776
324
0
0
1,776
18,213
0
W
Kali
AcirD
Kali
2,039
649
0
1,457
3,452
916
0
100
3,352
0
10,614
L
Arachne
BIankZ
Arachne
2,709
2,448
0
1,237
4,178
1,047
0
524
3,604
0
9,470
W
Nike
2,533
913
0
1,050
3,081
1,091
0
0
2,881
0
12,283
L
Agni
LemesBk
Agni
1,031
223
0
758
1,630
392
0
572
1,058
16,854
0
L
Bellona
SharoKun
Bellona
2,418
1,006
0
1,340
3,532
1,908
0
0
3,407
0
10,690
L
426
81
0
140
2,343
654
0
445
1,898
8,987
0
W
Kuzenbo
bubadegoma
Kuzenbo
980
698
0
842
1,341
668
0
676
665
7,250
0
W
Skadi
kiriha03
Skadi
555
112
0
250
1,740
415
0
681
1,059
0
13,214
L
Medusa
sombraNPI
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,081
Gold Earned
18,488
98
Minions Killed
138
0
Camps Cleared
0
366,640
Distance Traveled
465,523
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,670
734
38
8
0
85,622
1
W
Kali
3,972
794
32
6
0
98,864
1
L
Arachne
3,869
774
18
4
0
98,193
0
W
Nike
3,898
780
26
5
0
94,614
2
L
Agni
3,875
775
44
9
0
99,900
1
L
Bellona
3,155
631
23
5
0
88,982
0
L
Yemoja
3,273
655
13
3
0
79,565
1
W
Kuzenbo
3,591
718
10
2
0
91,909
2
W
Skadi
3,357
671
32
6
0
94,514
2
L
Medusa
909
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role