Player Matchup

Thor
Thor
II 8TH
Thor
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 19L
1,389 Elo+
Solo
Hel
Hel
JAWolfe444
Hel
Level 24
God Stats
23W - 16L
1,618 SR
Queue Stats
43W - 27L
1,457 Elo+
Solo
Fenrir
Fenrir
KillaCartman88
Fenrir
Level 26
God Stats
129W - 134L
1,469 SR
Queue Stats
522W - 569L
1,327 Elo+
Solo
Hachiman
Hachiman
KingdomConqurer
Hachiman
Level 22
God Stats
4W - 4L
1,578 SR
Queue Stats
31W - 31L
1,388 Elo+
Solo
Hades
Hades
UwU_Senpai_UwU_S
Hades
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,268 Elo+
Solo
Team Averages
Level 22
1,533 SR
1,366 Elo+

VS

Team Averages
Level 13
1,453 SR
1,307 Elo+
Neith
Neith
DeceaseToAll
Neith
Level 8
God Stats
48W - 59L
1,240 SR
Queue Stats
77W - 89L
1,247 Elo+
Solo
Merlin
Merlin
Dolglan
Merlin
Level 8
God Stats
2W - 4L
1,512 SR
Queue Stats
12W - 22L
1,260 Elo+
Solo
Nemesis
Nemesis
IdkYaBl3rn
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,309 Elo+
Solo
Set
Set
Ivanuzaki090
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,351 Elo+
Solo
Cerberus
Cerberus
QuaffIn2Me
Cerberus
Level 21
God Stats
7W - 8L
1,515 SR
Queue Stats
193W - 175L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
II 8TH
Thor
18
5 / 1 / 19
11,635
1,058
12,777
10,373
3,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
17 / 2 / 13
12,884
1,171
22,437
13,153
3,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 3 / 14
11,858
1,078
12,603
10,455
4,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
18
1 / 0 / 25
10,616
965
6,958
6,226
2,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 3 / 23
11,385
1,035
18,318
12,461
4,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

246

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,450
859
6,655
10,289
3,815
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Dolglan
Merlin
16
0 / 9 / 7
9,726
884
6,168
16,024
8,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
IdkYaBl3rn
Nemesis
15
4 / 5 / 3
10,406
946
13,166
16,767
6,053
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 15 / 3
9,873
898
10,724
20,429
8,239
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
QuaffIn2Me
Cerberus
15
2 / 4 / 5
9,988
908
8,833
13,035
11,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
31
38
Kills
9
9
Deaths
38
94
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Merlin
Dolglan
Merlin
0
9
7
0.39
W
Thor
II 8TH
Thor
5
1
19
14.5
L
Nemesis
IdkYaBl3rn
Nemesis
4
5
3
1.1
L
2
15
3
0.23
W
17
2
13
11.75
W
8
3
14
5
W
Hachiman
1
0
25
13.5
L
Cerberus
QuaffIn2Me
Cerberus
2
4
5
1.13
W
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,093
Damage
45,546
52,668
Taken
76,544
18,169
Mitigated
37,841
17,640
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,655
3,598
0
1,098
10,289
3,815
0
5,605
4,684
0
16,850
L
Merlin
Dolglan
Merlin
6,168
1,318
0
706
16,024
8,133
0
8,106
7,918
21,675
0
W
Thor
II 8TH
Thor
12,777
3,378
1,116
498
10,373
3,616
0
2,356
8,017
0
27,322
L
Nemesis
IdkYaBl3rn
Nemesis
13,166
4,332
0
2,030
16,767
6,053
0
8,618
8,149
0
21,464
L
10,724
3,789
0
144
20,429
8,239
0
11,084
9,345
0
31,335
W
22,437
653
5,028
6,771
13,153
3,551
0
4,595
8,558
33,189
0
W
12,603
2,695
0
349
10,455
4,743
0
2,905
7,550
0
17,518
W
Hachiman
6,958
4,905
0
0
6,226
2,051
0
2,371
3,855
0
26,544
L
Cerberus
QuaffIn2Me
Cerberus
8,833
372
0
1,880
13,035
11,601
0
7,342
5,693
23,678
0
W
18,318
4,020
565
3,313
12,461
4,208
0
2,774
9,687
35,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,378
Gold Earned
49,443
155
Minions Killed
162
5
Camps Cleared
4
1,003,841
Distance Traveled
915,896
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,450
859
18
2
0
147,410
0
L
Merlin
9,726
884
36
3
0
183,630
0
W
Thor
11,635
1,058
37
3
0
201,947
2
L
Nemesis
10,406
946
22
2
2
218,724
1
L
Set
9,873
898
52
5
0
196,425
0
W
Hel
12,884
1,171
29
3
2
225,005
0
W
Fenrir
11,858
1,078
8
1
3
201,981
0
W
Hachiman
10,616
965
45
4
0
189,655
0
L
Cerberus
9,988
908
34
3
2
169,707
0
W
Hades
11,385
1,035
36
3
0
185,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role