Player Matchup

Ne Zha
Ne Zha
SelfishLies
Ne Zha
Level 26
God Stats
8W - 11L
1,325 SR
Queue Stats
232W - 269L
1,351 Elo+
Party 1
Cabrakan
Cabrakan
Squiggles224
Cabrakan
Level 57
God Stats
33W - 25L
1,474 SR
Queue Stats
626W - 626L
1,337 Elo+
Party 1
Chronos
Chronos
YVNGGOAT
Chronos
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
a big fish19
Anubis
Level 28
God Stats
41W - 30L
1,474 SR
Queue Stats
101W - 96L
1,232 Elo+
Party 1
Achilles
Achilles
sungxshine
Achilles
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 28
1,455 SR
1,384 Elo+

VS

Team Averages
Level 21
1,499 SR
1,299 Elo+
Chaac
Chaac
BigodonGroso
Chaac
Level 28
God Stats
22W - 14L
1,558 SR
Queue Stats
304W - 343L
1,298 Elo+
Solo
Cthulhu
Cthulhu
Joseline17
Cthulhu
Level 25
God Stats
3W - 9L
1,479 SR
Queue Stats
27W - 54L
1,308 Elo+
Party 2
Neith
Neith
carlosroncerosm
Neith
Level 29
God Stats
12W - 7L
1,629 SR
Queue Stats
100W - 104L
1,290 Elo+
Solo
Ao Kuang
Ao Kuang
manuelpro1999
Ao Kuang
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,507 Elo+
Party 2
Set
Set
polkiujh
Set
Level 6
God Stats
0W - 6L
1,327 SR
Queue Stats
0W - 7L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
10 / 2 / 8
12,936
562
10,672
21,528
9,366
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Squiggles224
Cabrakan
18
13 / 1 / 10
13,567
590
17,647
21,431
15,766
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
YVNGGOAT
Chronos
17
10 / 4 / 18
12,451
541
14,355
15,576
6,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
20
23 / 1 / 6
14,433
628
33,136
14,609
7,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
sungxshine
Achilles
18
5 / 1 / 8
11,870
516
9,373
15,629
11,195
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 17 / 2
8,395
365
7,901
25,360
8,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Joseline17
Cthulhu
14
0 / 6 / 2
8,906
387
5,214
20,359
15,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 12 / 0
10,535
458
15,583
19,149
5,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
manuelpro1999
Ao Kuang
13
0 / 12 / 1
8,121
353
4,071
20,262
7,708
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 15 / 0
6,823
297
1,552
16,365
4,193
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
10
61
Kills
5
9
Deaths
62
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
17
2
0.12
L
Cthulhu
Joseline17
Cthulhu
0
6
2
0.17
W
Ne Zha
10
2
8
7
W
Cabrakan
Squiggles224
Cabrakan
13
1
10
18
W
Chronos
YVNGGOAT
Chronos
10
4
18
4.75
W
Anubis
23
1
6
26
L
4
12
0
0.33
L
Ao Kuang
manuelpro1999
Ao Kuang
0
12
1
0.04
L
0
15
0
0
W
Achilles
sungxshine
Achilles
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,183
Damage
34,321
88,773
Taken
101,495
50,809
Mitigated
41,759
39,841
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,901
385
68
4,506
25,360
8,804
0
21,665
3,695
0
37,326
L
Cthulhu
Joseline17
Cthulhu
5,214
216
0
2,109
20,359
15,148
0
9,755
10,204
36,590
0
W
Ne Zha
10,672
4,699
607
9,266
21,528
9,366
3,418
3,527
17,926
0
81,669
W
Cabrakan
Squiggles224
Cabrakan
17,647
3,309
0
6,840
21,431
15,766
4,198
3,473
17,934
76,266
0
W
Chronos
YVNGGOAT
Chronos
14,355
5,609
1,134
3,893
15,576
6,489
1,795
1,329
14,148
56,092
0
W
Anubis
33,136
1,420
250
11,066
14,609
7,993
2,379
1,464
12,995
102,082
0
L
15,583
7,572
0
1,954
19,149
5,906
1,079
13,489
5,635
0
70,817
L
Ao Kuang
manuelpro1999
Ao Kuang
4,071
908
0
1,073
20,262
7,708
1,144
13,033
7,154
28,589
0
L
1,552
768
0
69
16,365
4,193
141
7,196
8,919
0
14,646
W
Achilles
sungxshine
Achilles
9,373
2,643
522
6,263
15,629
11,195
1,218
4,900
10,679
0
57,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,257
Gold Earned
42,780
525
Minions Killed
317
0
Camps Cleared
0
2,145,032
Distance Traveled
1,540,232
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,395
365
53
2
0
381,456
0
L
Cthulhu
8,906
387
73
3
0
300,831
0
W
Ne Zha
12,936
562
107
5
0
516,069
0
W
Cabrakan
13,567
590
110
5
0
413,069
0
W
Chronos
12,451
541
59
3
0
397,717
0
W
Anubis
14,433
628
168
7
0
356,920
2
L
Neith
10,535
458
118
5
0
293,881
5
L
Ao Kuang
8,121
353
56
2
0
292,660
1
L
Set
6,823
297
17
1
0
271,404
0
W
Achilles
11,870
516
81
4
0
461,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role