Player Matchup

Bacchus
Bacchus
CrimistinDrake
Bacchus
Level 127
God Stats
3W - 0L
1,770 SR
Queue Stats
60W - 80L
1,436 Elo+
Party 1
He Bo
He Bo
Ixl SQUISHY Ixl
He Bo
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,480 Elo+
Party 1
Anubis
Anubis
ThePhanpyLord
Anubis
Level 105
God Stats
2W - 0L
1,641 SR
Queue Stats
23W - 14L
1,589 Elo+
Solo
Rama
Rama
jlvv89
Rama
Level 141
God Stats
11W - 6L
1,379 SR
Queue Stats
425W - 403L
1,524 Elo+
Solo
Scylla
Scylla
vdubson
Scylla
Level 149
God Stats
1W - 1L
1,482 SR
Queue Stats
33W - 32L
1,297 Elo+
Party 1
Team Averages
Level 135
1,554 SR
1,465 Elo+

VS

Team Averages
Level 119
1,559 SR
1,526 Elo+
Loki
Loki
ChallengerXXVII
Loki
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
576W - 488L
1,524 Elo+
Party 2
Thor
Thor
Dougzilla94
Thor
Level 108
God Stats
8W - 17L
1,524 SR
Queue Stats
626W - 625L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
FlubbedWharf
Baron Samedi
Level 89
God Stats
8W - 5L
1,740 SR
Queue Stats
446W - 394L
1,505 Elo+
Party 2
Da Ji
Da Ji
Jaebandit
Da Ji
Level 129
God Stats
3W - 12L
1,557 SR
Queue Stats
499W - 476L
1,542 Elo+
Party 3
Cernunnos
Cernunnos
Miggy74
Cernunnos
Level 146
God Stats
7W - 10L
1,473 SR
Queue Stats
548W - 527L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 25
11,953
747
9,623
19,933
27,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 5 / 15
11,943
746
13,665
12,616
5,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 4 / 16
13,167
823
18,245
16,567
9,708
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
jlvv89
Rama
20
10 / 2 / 20
13,652
853
16,862
13,898
7,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
vdubson
Scylla
16
4 / 5 / 17
10,612
663
14,062
12,576
7,519
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 7
10,549
659
4,411
12,421
4,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 7 / 15
11,020
689
8,287
20,648
19,486
Baron Samedi
FlubbedWharf
Baron Samedi
19
7 / 6 / 10
11,928
746
16,154
16,189
6,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Jaebandit
Da Ji
18
6 / 9 / 10
11,560
723
15,450
17,817
7,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
Miggy74
Cernunnos
17
1 / 9 / 11
10,315
645
17,745
17,794
5,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
72
37
Kills
19
19
Deaths
37
93
Assists
53
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
2
3
25
4.83
L
2
7
15
1.36
L
Baron Samedi
FlubbedWharf
Baron Samedi
7
6
10
2
W
8
5
15
3.1
L
Da Ji
Jaebandit
Da Ji
6
9
10
1.22
L
Cernunnos
Miggy74
Cernunnos
1
9
11
0.72
W
13
4
16
5.25
W
Rama
jlvv89
Rama
10
2
20
10
W
Scylla
vdubson
Scylla
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,457
Damage
62,047
75,590
Taken
84,869
57,057
Mitigated
43,431
26,384
Healing
24,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,411
1,338
247
988
12,421
4,411
533
8,028
4,393
0
15,003
W
9,623
562
1,907
2,893
19,933
27,275
420
7,238
12,695
16,439
0
L
8,287
991
2,119
4,322
20,648
19,486
104
12,392
8,256
0
20,505
L
Baron Samedi
FlubbedWharf
Baron Samedi
16,154
1,188
6,141
4,662
16,189
6,300
1,365
11,800
4,389
34,544
0
W
13,665
835
1,850
1,602
12,616
5,210
623
1,689
10,927
22,774
0
L
Da Ji
Jaebandit
Da Ji
15,450
3,820
1,093
2,332
17,817
7,259
1,090
11,068
6,749
0
23,159
L
Cernunnos
Miggy74
Cernunnos
17,745
7,353
527
1,682
17,794
5,975
660
12,307
5,487
0
32,879
W
18,245
642
2,817
6,987
16,567
9,708
1,352
2,866
13,701
53,682
0
W
Rama
jlvv89
Rama
16,862
14,401
2,413
4,635
13,898
7,345
3,270
1,983
11,915
0
38,725
W
Scylla
vdubson
Scylla
14,062
729
15
1,265
12,576
7,519
0
2,378
10,198
20,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,327
Gold Earned
55,372
157
Minions Killed
123
0
Camps Cleared
0
1,347,543
Distance Traveled
1,134,157
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,549
659
18
1
0
224,382
0
W
Bacchus
11,953
747
8
1
0
309,855
3
L
Thor
11,020
689
23
1
0
228,914
2
L
Baron Samedi
11,928
746
34
2
0
239,751
1
W
He Bo
11,943
746
21
1
0
279,973
2
L
Da Ji
11,560
723
12
1
0
241,626
3
L
Cernunnos
10,315
645
36
2
0
199,484
0
W
Anubis
13,167
823
69
4
0
222,414
0
W
Rama
13,652
853
50
3
0
249,385
1
W
Scylla
10,612
663
9
1
0
285,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role