Player Matchup

Tyr
Tyr
HunteBr
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MiniKillerSmite
Cernunnos
Level 123
God Stats
10W - 2L
1,692 SR
Queue Stats
216W - 112L
1,643 Elo+
Party 2
Ah Puch
Ah Puch
Mollseby
Ah Puch
Level 135
God Stats
16W - 9L
1,653 SR
Queue Stats
488W - 370L
1,538 Elo+
Party 2
Team Averages
Level 128
1,615 SR
1,560 Elo+

VS

Team Averages
Level 40
1,203 SR
1,226 Elo+
Raijin
Raijin
bauti2710
Raijin
Level 36
God Stats
0W - 4L
1,117 SR
Queue Stats
9W - 12L
1,247 Elo+
Party 1
Susano
Susano
mateogamer66-iva
Susano
Level 65
God Stats
0W - 2L
1,274 SR
Queue Stats
66W - 114L
1,239 Elo+
Party 1
Hachiman
Hachiman
mottaz_vordavoss
Hachiman
Level 20
God Stats
33W - 104L
1,219 SR
Queue Stats
109W - 320L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
4 / 0 / 7
8,129
813
3,457
5,571
4,420
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
MiniKillerSmite
Cernunnos
11
11 / 1 / 4
8,727
873
8,666
6,535
2,267
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ah Puch
Mollseby
Ah Puch
11
6 / 2 / 8
8,186
819
6,844
5,385
1,530
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
bauti2710
Raijin
8
1 / 7 / 0
6,425
643
1,134
7,270
2,126
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 6 / 1
6,708
671
2,243
8,449
2,633
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+75
Health

9
1 / 8 / 1
6,412
641
2,505
8,024
2,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
21
Kills
3
3
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
4
0
7
7.5
W
Cernunnos
MiniKillerSmite
Cernunnos
11
1
4
13
W
Ah Puch
Mollseby
Ah Puch
6
2
8
5
L
Raijin
bauti2710
Raijin
1
7
0
0.14
L
1
6
1
0.25
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,967
Damage
5,882
17,491
Taken
23,743
8,217
Mitigated
7,104
5,540
Healing
1,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
3,457
92
0
2,250
5,571
4,420
751
334
5,237
0
27,090
W
Cernunnos
MiniKillerSmite
Cernunnos
8,666
4,409
0
2,252
6,535
2,267
865
711
5,824
0
33,311
W
Ah Puch
Mollseby
Ah Puch
6,844
627
0
1,038
5,385
1,530
420
177
5,208
35,098
0
L
Raijin
bauti2710
Raijin
1,134
257
182
612
7,270
2,126
0
1,519
5,676
12,581
0
L
2,243
730
0
785
8,449
2,633
0
3,179
5,220
0
14,047
L
2,505
1,743
0
249
8,024
2,345
0
2,170
5,804
0
9,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
19,545
126
Minions Killed
60
0
Camps Cleared
0
501,632
Distance Traveled
440,924
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,129
813
39
4
0
188,652
5
W
Cernunnos
8,727
873
38
4
0
165,076
2
W
Ah Puch
8,186
819
49
5
0
147,904
0
L
Raijin
6,425
643
23
2
0
132,565
1
L
Susano
6,708
671
26
3
0
169,557
0
L
Hachiman
6,412
641
11
1
0
138,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role