Player Matchup

Cthulhu
Cthulhu
Jay Contra
Cthulhu
Level 108
God Stats
1W - 2L
1,699 SR
Queue Stats
59W - 51L
1,585 Elo+
Party 1
Merlin
Merlin
PartTime7755
Merlin
Level 101
God Stats
2W - 5L
1,622 SR
Queue Stats
31W - 27L
1,521 Elo+
Party 1
Apollo
Apollo
TsukiPrisma
Apollo
Level 125
God Stats
0W - 3L
1,568 SR
Queue Stats
67W - 51L
1,628 Elo+
Party 1
Team Averages
Level 111
1,630 SR
1,578 Elo+

VS

Team Averages
Level 70
1,622 SR
1,599 Elo+
Vamana
Vamana
DangerousCook1e
Vamana
Level 118
God Stats
10W - 8L
1,799 SR
Queue Stats
147W - 111L
1,616 Elo+
Party 2
Anubis
Anubis
FlicklYourBickel
Anubis
Level 35
God Stats
2W - 0L
1,620 SR
Queue Stats
86W - 61L
1,636 Elo+
Party 2
Susano
Susano
inyourfacee29
Susano
Level 56
God Stats
9W - 15L
1,448 SR
Queue Stats
38W - 25L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jay Contra
Cthulhu
12
4 / 6 / 6
9,226
659
8,989
15,139
12,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
12
2 / 5 / 6
9,009
644
6,801
7,830
2,762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
13
5 / 4 / 5
9,815
701
9,442
7,847
2,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 2
11,626
830
15,490
11,791
10,875
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 9
9,131
652
5,800
10,795
5,111
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 6 / 7
9,119
651
4,612
10,916
4,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
11
Kills
15
15
Deaths
11
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
13
1
2
14
W
0
4
9
1.13
L
Cthulhu
Jay Contra
Cthulhu
4
6
6
1.17
L
Merlin
2
5
6
1
L
Apollo
5
4
5
1.88
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,232
Damage
25,902
30,816
Taken
33,502
17,787
Mitigated
20,126
2,963
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,490
7,851
0
4,453
11,791
10,875
0
3,963
7,828
0
42,483
W
5,800
416
256
4,707
10,795
5,111
0
6,453
4,342
44,454
0
L
Cthulhu
Jay Contra
Cthulhu
8,989
158
393
808
15,139
12,307
0
3,324
11,475
23,712
0
L
Merlin
6,801
418
0
817
7,830
2,762
0
914
6,816
20,284
0
L
Apollo
9,442
5,268
0
945
7,847
2,718
0
1,602
6,095
0
40,693
W
4,612
1,383
246
648
10,916
4,140
0
5,478
5,438
0
28,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
29,876
139
Minions Killed
171
0
Camps Cleared
0
743,615
Distance Traveled
799,032
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,626
830
62
4
0
299,644
4
W
Anubis
9,131
652
75
5
0
230,945
1
L
Cthulhu
9,226
659
37
3
0
257,012
1
L
Merlin
9,009
644
24
2
0
225,220
3
L
Apollo
9,815
701
78
6
0
261,383
2
W
Susano
9,119
651
34
2
0
268,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role