Player Matchup

Cthulhu
Cthulhu
TROUBLE-T420
Cthulhu
Level 67
God Stats
7W - 3L
1,827 SR
Queue Stats
146W - 129L
1,456 Elo+
Party 1
Zeus
Zeus
rdl_hunter
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 63L
1,426 Elo+
Party 1
Nemesis
Nemesis
whispy--_--
Nemesis
Level 48
God Stats
7W - 2L
1,770 SR
Queue Stats
82W - 71L
1,464 Elo+
Party 1
Team Averages
Level 48
1,699 SR
1,448 Elo+

VS

Team Averages
Level 20
1,418 SR
1,357 Elo+
Jormungandr
Jormungandr
Bestnocap
Jormungandr
Level 20
God Stats
0W - 1L
1,254 SR
Queue Stats
4W - 6L
1,315 Elo+
Party 2
Persephone
Persephone
ILikeIcees
Persephone
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,408 Elo+
Party 2
Thanatos
Thanatos
XxDeVaZT47i0NxX
Thanatos
Level 15
God Stats
1W - 5L
1,499 SR
Queue Stats
1W - 5L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TROUBLE-T420
Cthulhu
16
1 / 3 / 9
12,521
659
8,980
16,267
14,166
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 7 / 4
11,936
628
15,905
11,638
4,165
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
whispy--_--
Nemesis
14
4 / 2 / 7
12,340
649
8,190
11,996
5,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bestnocap
Jormungandr
17
6 / 2 / 3
12,291
647
14,230
21,959
19,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
ILikeIcees
Persephone
11
1 / 3 / 7
10,875
572
7,370
5,204
1,829
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
15
5 / 6 / 1
11,616
611
5,815
15,284
5,925
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
10
Kills
12
12
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bestnocap
Jormungandr
6
2
3
3.75
L
Persephone
ILikeIcees
Persephone
1
3
7
1.5
W
Cthulhu
TROUBLE-T420
Cthulhu
1
3
9
1.83
L
Thanatos
5
6
1
0.92
W
5
7
4
1
W
Nemesis
whispy--_--
Nemesis
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,075
Damage
27,415
39,901
Taken
42,447
23,393
Mitigated
27,311
12,604
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bestnocap
Jormungandr
14,230
3,001
423
6,828
21,959
19,557
216
13,013
8,946
68,986
0
L
Persephone
ILikeIcees
Persephone
7,370
1,286
0
927
5,204
1,829
0
3,964
1,240
18,929
0
W
Cthulhu
TROUBLE-T420
Cthulhu
8,980
278
813
1,704
16,267
14,166
441
8,164
8,103
56,683
0
L
Thanatos
5,815
766
0
6,593
15,284
5,925
1,121
8,016
7,268
0
30,042
W
15,905
3,612
432
3,177
11,638
4,165
1,485
7,945
3,693
47,929
0
W
Nemesis
whispy--_--
Nemesis
8,190
3,069
1,062
5,416
11,996
5,062
691
5,523
6,473
0
48,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,797
Gold Earned
34,782
215
Minions Killed
150
0
Camps Cleared
0
1,015,277
Distance Traveled
868,627
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,291
647
79
4
0
350,827
2
L
Persephone
10,875
572
24
1
0
189,209
3
W
Cthulhu
12,521
659
90
5
0
393,883
1
L
Thanatos
11,616
611
47
2
0
328,591
4
W
Zeus
11,936
628
71
4
0
263,840
0
W
Nemesis
12,340
649
54
3
0
357,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role