Player Matchup

Thanatos
Thanatos
BLACKMAGIC32990
Thanatos
Level 26
God Stats
3W - 2L
1,487 SR
Queue Stats
46W - 32L
1,440 Elo+
Solo
Da Ji
Da Ji
ElChangus
Da Ji
Level 23
God Stats
35W - 29L
1,546 SR
Queue Stats
107W - 106L
1,408 Elo+
Solo
Vulcan
Vulcan
PIZZAROLLZ420
Vulcan
Level 16
God Stats
3W - 8L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Olorun
Olorun
StubMcnugget98
Olorun
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 67L
1,377 Elo+
Solo
Set
Set
useful_blade9
Set
Level 8
God Stats
1W - 2L
1,128 SR
Queue Stats
1W - 6L
1,188 Elo+
Solo
Team Averages
Level 19
1,432 SR
1,383 Elo+

VS

Team Averages
Level 12
1,458 SR
1,351 Elo+
Fenrir
Fenrir
Kiador1122
Fenrir
Level 17
God Stats
17W - 26L
1,461 SR
Queue Stats
28W - 36L
1,353 Elo+
Solo
Medusa
Medusa
X1UP_MushroomX
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,424 Elo+
Party 1
Cerberus
Cerberus
XGNBandito
Cerberus
Level 11
God Stats
17W - 25L
1,405 SR
Queue Stats
21W - 25L
1,354 Elo+
Party 1
Ullr
Ullr
evilVowl
Ullr
Level 14
God Stats
11W - 14L
1,456 SR
Queue Stats
21W - 32L
1,293 Elo+
Party 1
Artemis
Artemis
navstar__
Artemis
Level 14
God Stats
17W - 20L
1,466 SR
Queue Stats
20W - 23L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
4 / 1 / 14
12,330
1,028
10,049
14,745
7,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
ElChangus
Da Ji
18
13 / 4 / 6
13,103
1,092
18,161
10,857
4,877
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
8 / 1 / 14
13,167
1,097
20,139
8,514
3,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 2 / 20
12,909
1,076
11,974
10,449
4,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 10 / 12
11,187
932
8,288
12,223
5,558
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kiador1122
Fenrir
18
8 / 11 / 7
12,948
1,079
14,605
29,283
11,206
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 11 / 6
11,319
943
11,217
18,411
5,470
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
XGNBandito
Cerberus
13
0 / 0 / 0
8,770
731
0
0
0
Ullr
18
4 / 5 / 9
12,100
1,008
13,157
14,278
4,689
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
navstar__
Artemis
17
1 / 5 / 10
10,893
908
10,890
12,543
3,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
32
Kills
17
18
Deaths
32
66
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
1
14
11
W
Da Ji
ElChangus
Da Ji
13
4
6
4
L
Fenrir
Kiador1122
Fenrir
8
11
7
1.05
W
8
1
14
15
W
3
2
20
6.5
L
4
11
6
0.64
L
Cerberus
XGNBandito
Cerberus
0
0
0
0
L
Ullr
4
5
9
1.7
L
Artemis
navstar__
Artemis
1
5
10
1.2
W
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,611
Damage
49,869
56,788
Taken
74,515
26,661
Mitigated
24,734
12,966
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
10,049
3,419
0
5,459
14,745
7,459
0
0
14,745
0
31,475
W
Da Ji
ElChangus
Da Ji
18,161
5,842
0
0
10,857
4,877
0
0
10,857
0
34,366
L
Fenrir
Kiador1122
Fenrir
14,605
4,855
0
2,353
29,283
11,206
0
11,005
18,278
0
31,941
W
20,139
9,424
0
738
8,514
3,793
0
0
8,514
44,029
0
W
11,974
6,359
2,244
4,424
10,449
4,974
0
0
10,449
36,329
0
L
11,217
6,210
0
0
18,411
5,470
0
8,803
9,608
0
27,003
L
Cerberus
XGNBandito
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
13,157
8,448
0
213
14,278
4,689
0
7,849
6,429
0
40,032
L
Artemis
navstar__
Artemis
10,890
5,518
0
219
12,543
3,369
0
4,456
8,087
0
24,812
W
8,288
5,095
0
101
12,223
5,558
0
0
12,223
0
20,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,696
Gold Earned
56,030
222
Minions Killed
133
7
Camps Cleared
2
942,363
Distance Traveled
636,290
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,330
1,028
52
4
1
227,965
0
W
Da Ji
13,103
1,092
38
3
3
156,904
1
L
Fenrir
12,948
1,079
28
2
1
214,066
0
W
Vulcan
13,167
1,097
48
4
0
216,695
0
W
Olorun
12,909
1,076
63
5
2
194,942
0
L
Medusa
11,319
943
34
3
0
134,727
1
L
Cerberus
8,770
731
0
0
0
0
0
L
Ullr
12,100
1,008
49
4
1
124,104
0
L
Artemis
10,893
908
22
2
0
163,393
0
W
Set
11,187
932
21
2
1
145,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role