Player Matchup

Merlin
Merlin
Asaga1680
Merlin
Level 16
God Stats
2W - 4L
1,192 SR
Queue Stats
3W - 9L
987 Elo+
Solo
Bakasura
Bakasura
ELI QSA
Bakasura
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Anhur
Anhur
TOMMYBOIIIII696
Anhur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,297 Elo+
Party 1
Team Averages
Level 33
1,397 SR
1,261 Elo+

VS

Team Averages
Level 21
1,340 SR
1,035 Elo+
Nemesis
Nemesis
Chronic_Cloud_96
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,075 Elo+
Solo
Fenrir
Fenrir
Imnotjojo
Fenrir
Level 18
God Stats
3W - 12L
1,043 SR
Queue Stats
87W - 84L
827 Elo+
Solo
Cerberus
Cerberus
taco_hombre1937
Cerberus
Level 27
God Stats
15W - 18L
1,478 SR
Queue Stats
45W - 41L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asaga1680
Merlin
14
0 / 4 / 13
10,585
623
8,626
10,022
3,266
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
ELI QSA
Bakasura
15
4 / 8 / 11
11,815
695
4,632
13,856
3,692
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
13 / 5 / 3
13,446
791
14,421
14,377
4,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 12
9,791
576
4,011
11,253
3,362
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Imnotjojo
Fenrir
15
8 / 7 / 9
11,890
699
11,912
12,414
5,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
16
8 / 5 / 9
12,063
710
13,353
14,510
2,046
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
17
Kills
17
17
Deaths
18
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
Asaga1680
Merlin
0
4
13
1.63
L
1
6
12
1.17
W
Bakasura
ELI QSA
Bakasura
4
8
11
1.19
L
Fenrir
Imnotjojo
Fenrir
8
7
9
1.79
W
13
5
3
2.9
L
Cerberus
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
29,276
38,255
Taken
38,177
11,551
Mitigated
10,431
7,305
Healing
3,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Asaga1680
Merlin
8,626
1,835
356
2,948
10,022
3,266
456
2,275
7,747
43,635
0
L
4,011
705
0
917
11,253
3,362
958
2,298
8,925
0
16,728
W
Bakasura
ELI QSA
Bakasura
4,632
2,644
0
1,400
13,856
3,692
819
5,172
8,684
0
20,408
L
Fenrir
Imnotjojo
Fenrir
11,912
4,619
699
1,154
12,414
5,023
1,224
2,820
9,384
0
49,406
W
14,421
5,956
0
2,601
14,377
4,593
1,739
6,033
8,344
0
52,259
L
Cerberus
13,353
540
0
774
14,510
2,046
960
3,712
10,632
50,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,846
Gold Earned
33,744
138
Minions Killed
168
0
Camps Cleared
0
729,079
Distance Traveled
785,798
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,585
623
48
3
0
202,706
1
L
Nemesis
9,791
576
30
2
0
269,558
0
W
Bakasura
11,815
695
24
1
0
274,231
0
L
Fenrir
11,890
699
46
3
0
268,812
6
W
Anhur
13,446
791
66
4
0
252,142
1
L
Cerberus
12,063
710
92
5
0
247,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role