Player Matchup

Anhur
Anhur
Dark-Ryukh
Anhur
Level 19
God Stats
2W - 2L
1,365 SR
Queue Stats
28W - 47L
1,061 Elo+
Solo
Hel
Hel
ElnegritoNativo
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
772 Elo+
Solo
Ne Zha
Ne Zha
NOWSKI100
Ne Zha
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,222 Elo+
Solo
Cerberus
Cerberus
gedege13
Cerberus
Level 28
God Stats
5W - 2L
1,667 SR
Queue Stats
7W - 4L
1,259 Elo+
Solo
Bacchus
Bacchus
hoihane
Bacchus
Level 26
God Stats
2W - 4L
1,281 SR
Queue Stats
41W - 60L
1,080 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,079 Elo+

VS

Team Averages
Level 21
1,368 SR
1,156 Elo+
Sol
Sol
ChocolateFrog09
Sol
Level 27
God Stats
52W - 36L
1,480 SR
Queue Stats
111W - 95L
1,222 Elo+
Solo
Xbalanque
Xbalanque
N0BU3N0P0S3ID0N
Xbalanque
Level 24
God Stats
5W - 4L
1,329 SR
Queue Stats
88W - 70L
1,227 Elo+
Solo
Cerberus
Cerberus
SOR DARK ANGEL
Cerberus
Level 24
God Stats
12W - 6L
1,609 SR
Queue Stats
137W - 118L
1,267 Elo+
Solo
Bakasura
Bakasura
killeraadm10
Bakasura
Level 15
God Stats
5W - 14L
1,061 SR
Queue Stats
125W - 179L
1,046 Elo+
Solo
Erlang Shen
Erlang Shen
singingbaker420
Erlang Shen
Level 17
God Stats
55W - 52L
1,363 SR
Queue Stats
129W - 150L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
9 / 9 / 9
15,322
1,094
27,539
22,271
7,992
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 16 / 7
11,841
846
12,471
24,434
9,011
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
NOWSKI100
Ne Zha
19
4 / 12 / 9
13,024
930
15,005
25,888
21,935
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
gedege13
Cerberus
19
9 / 4 / 9
14,828
1,059
19,711
33,995
33,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
hoihane
Bacchus
19
1 / 9 / 9
12,345
882
6,100
28,164
28,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 21
16,275
1,163
38,048
18,689
6,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xbalanque
N0BU3N0P0S3ID0N
Xbalanque
20
18 / 3 / 19
17,298
1,236
35,628
16,460
6,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
20
11 / 6 / 26
14,756
1,054
30,472
26,673
9,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
killeraadm10
Bakasura
18
1 / 6 / 14
12,240
874
4,272
14,169
6,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
singingbaker420
Erlang Shen
20
6 / 5 / 21
13,779
984
16,799
16,534
6,749
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
151
24
Kills
50
50
Deaths
25
43
Assists
101
Player
Kills
Deaths
Assists
KDA
W
14
5
21
4.9
L
Anhur
9
9
9
1.5
L
1
16
7
0.28
W
Xbalanque
N0BU3N0P0S3ID0N
Xbalanque
18
3
19
9.17
L
Ne Zha
NOWSKI100
Ne Zha
4
12
9
0.71
W
Cerberus
11
6
26
4
L
Cerberus
gedege13
Cerberus
9
4
9
3.38
L
Bacchus
hoihane
Bacchus
1
9
9
0.61
W
Bakasura
killeraadm10
Bakasura
1
6
14
1.33
W
Erlang Shen
singingbaker420
Erlang Shen
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,826
Damage
125,219
134,752
Taken
92,525
100,859
Mitigated
35,664
19,224
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,048
16,766
0
7,056
18,689
6,764
0
6,772
11,777
68,661
0
L
Anhur
27,539
22,958
0
669
22,271
7,992
0
10,703
11,532
0
52,577
L
12,471
3,718
2,918
2,263
24,434
9,011
0
10,819
13,615
28,513
0
W
Xbalanque
N0BU3N0P0S3ID0N
Xbalanque
35,628
23,269
332
737
16,460
6,208
0
6,685
9,525
0
68,707
L
Ne Zha
NOWSKI100
Ne Zha
15,005
3,777
0
2,187
25,888
21,935
0
14,717
11,171
0
24,356
W
Cerberus
30,472
187
585
7,235
26,673
9,657
0
13,857
12,666
42,401
0
L
Cerberus
gedege13
Cerberus
19,711
1,095
1,360
9,326
33,995
33,278
0
16,773
17,172
37,137
0
L
Bacchus
hoihane
Bacchus
6,100
1,458
0
501
28,164
28,643
0
15,557
12,073
40,563
0
W
Bakasura
killeraadm10
Bakasura
4,272
3,297
0
1,219
14,169
6,286
0
4,305
9,689
0
11,929
W
Erlang Shen
singingbaker420
Erlang Shen
16,799
9,421
0
2,213
16,534
6,749
0
6,663
9,821
49
29,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,360
Gold Earned
74,348
220
Minions Killed
212
0
Camps Cleared
3
1,103,963
Distance Traveled
1,169,694
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,275
1,163
73
5
0
201,471
0
L
Anhur
15,322
1,094
56
4
0
194,252
0
L
Hel
11,841
846
19
1
0
164,047
0
W
Xbalanque
17,298
1,236
50
4
1
268,099
0
L
Ne Zha
13,024
930
27
2
0
232,727
0
W
Cerberus
14,756
1,054
42
3
1
271,549
0
L
Cerberus
14,828
1,059
47
3
0
264,633
0
L
Bacchus
12,345
882
71
5
0
248,304
0
W
Bakasura
12,240
874
24
2
0
232,568
0
W
Erlang Shen
13,779
984
23
2
1
196,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role