Player Matchup

Izanami
Izanami
CaioLima46
Izanami
Level 18
God Stats
0W - 2L
1,283 SR
Queue Stats
15W - 16L
1,255 Elo+
Solo
Ymir
Ymir
DatLina
Ymir
Level 15
God Stats
4W - 2L
1,349 SR
Queue Stats
12W - 15L
1,378 Elo+
Party 1
Yemoja
Yemoja
KamelKrauler
Yemoja
Level 9
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 7L
1,215 Elo+
Party 1
Nemesis
Nemesis
SlyTater
Nemesis
Level 4
God Stats
0W - 3L
1,236 SR
Queue Stats
2W - 4L
1,357 Elo+
Party 4
Cthulhu
Cthulhu
Vishida
Cthulhu
Level 26
God Stats
2W - 4L
1,220 SR
Queue Stats
194W - 211L
1,049 Elo+
Party 4
Team Averages
Level 14
1,280 SR
1,251 Elo+

VS

Team Averages
Level 24
1,388 SR
1,250 Elo+
Olorun
Olorun
Chiclero
Olorun
Level 15
God Stats
2W - 2L
1,348 SR
Queue Stats
9W - 10L
1,426 Elo+
Party 3
Sol
Sol
Pmp619
Sol
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,386 Elo+
Party 3
Scylla
Scylla
Venom2892
Scylla
Level 26
God Stats
2W - 2L
1,093 SR
Queue Stats
43W - 44L
1,324 Elo+
Solo
Aphrodite
Aphrodite
Yippika
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,056 Elo+
Party 2
Loki
Loki
jayson86
Loki
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaioLima46
Izanami
20
8 / 7 / 6
15,038
1,074
23,062
27,880
16,222
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
DatLina
Ymir
20
4 / 7 / 13
14,192
1,014
10,528
30,131
34,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
20
6 / 10 / 11
15,336
1,095
17,978
34,975
40,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
SlyTater
Nemesis
20
2 / 17 / 17
13,202
943
17,822
29,324
12,391
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Vishida
Cthulhu
20
3 / 5 / 15
13,303
950
17,076
34,027
33,401
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chiclero
Olorun
20
5 / 6 / 26
14,497
1,036
27,900
25,280
11,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
Pmp619
Sol
20
8 / 5 / 18
13,890
992
14,710
15,829
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Venom2892
Scylla
20
14 / 1 / 21
16,462
1,176
47,817
11,172
4,226
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Yippika
Aphrodite
20
1 / 6 / 29
13,071
934
9,873
19,718
17,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
20
18 / 5 / 17
17,971
1,284
45,168
19,698
8,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
157
23
Kills
46
46
Deaths
23
62
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Izanami
CaioLima46
Izanami
8
7
6
1.57
W
Olorun
Chiclero
Olorun
5
6
26
3
L
Ymir
DatLina
Ymir
4
7
13
1.5
L
Yemoja
6
10
11
1.15
W
Sol
Pmp619
Sol
8
5
18
3.4
L
Nemesis
SlyTater
Nemesis
2
17
17
0.62
W
Scylla
Venom2892
Scylla
14
1
21
24.5
L
Cthulhu
Vishida
Cthulhu
3
5
15
2.1
W
Aphrodite
Yippika
Aphrodite
1
6
29
2.58
W
Loki
18
5
17
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,466
Damage
145,468
156,337
Taken
91,697
137,238
Mitigated
46,085
13,677
Healing
31,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CaioLima46
Izanami
23,062
13,053
0
1,731
27,880
16,222
0
12,230
15,650
0
58,821
W
Olorun
Chiclero
Olorun
27,900
16,105
2,331
9,748
25,280
11,049
0
12,814
12,466
44,210
0
L
Ymir
DatLina
Ymir
10,528
1,655
0
1,201
30,131
34,446
0
21,990
8,141
23,865
0
L
Yemoja
17,978
4,401
4,357
2,546
34,975
40,778
0
20,289
14,686
40,694
0
W
Sol
Pmp619
Sol
14,710
3,500
0
2,359
15,829
5,294
0
5,709
10,120
22,928
0
L
Nemesis
SlyTater
Nemesis
17,822
9,413
0
1,318
29,324
12,391
0
23,033
6,291
0
42,052
W
Scylla
Venom2892
Scylla
47,817
5,127
0
1,991
11,172
4,226
0
6,433
4,739
88,904
0
L
Cthulhu
Vishida
Cthulhu
17,076
1,714
0
2,524
34,027
33,401
0
22,758
11,269
28,809
0
W
Aphrodite
Yippika
Aphrodite
9,873
3,955
4,645
7,305
19,718
17,114
0
11,951
7,767
20,247
0
W
Loki
45,168
28,141
0
2,827
19,698
8,402
0
8,675
11,023
0
69,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,071
Gold Earned
75,891
219
Minions Killed
228
4
Camps Cleared
7
1,106,217
Distance Traveled
1,121,020
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,038
1,074
76
5
3
229,366
0
W
Olorun
14,497
1,036
29
2
1
216,477
0
L
Ymir
14,192
1,014
34
2
0
224,742
0
L
Yemoja
15,336
1,095
44
3
0
205,632
1
W
Sol
13,890
992
20
1
1
231,680
0
L
Nemesis
13,202
943
32
2
0
220,420
0
W
Scylla
16,462
1,176
106
8
2
207,384
1
L
Cthulhu
13,303
950
33
2
1
226,057
1
W
Aphrodite
13,071
934
24
2
1
202,445
0
W
Loki
17,971
1,284
49
4
2
263,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role