Player Matchup

Apollo
Apollo
ChillMalDude
Apollo
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,524 Elo+
Party 1
Sol
Sol
Filpie
Sol
Level 66
God Stats
2W - 0L
1,727 SR
Queue Stats
63W - 47L
1,589 Elo+
Solo
Agni
Agni
LauchParanormal
Agni
Level 131
God Stats
2W - 3L
1,381 SR
Queue Stats
234W - 216L
1,525 Elo+
Party 1
Vamana
Vamana
RaGe I Sins
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,595 Elo+
Solo
Anhur
Anhur
andretheking
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 88
1,522 SR
1,547 Elo+

VS

Team Averages
Level 53
1,530 SR
1,493 Elo+
Osiris
Osiris
Daneek99
Osiris
Level 15
God Stats
0W - 1L
1,135 SR
Queue Stats
1W - 3L
1,284 Elo+
Solo
Fafnir
Fafnir
KittyGangster
Fafnir
Level 85
God Stats
2W - 1L
1,729 SR
Queue Stats
42W - 40L
1,521 Elo+
Party 2
Pele
Pele
SchrottRolf
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 148L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
Seyntust
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,604 Elo+
Solo
Cupid
Cupid
iLHOOQ
Cupid
Level 15
God Stats
0W - 1L
1,785 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
1 / 4 / 14
9,776
698
6,262
12,015
5,353
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Filpie
Sol
19
6 / 3 / 12
11,632
831
18,108
11,117
3,923
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 3 / 14
11,304
807
20,074
10,177
4,311
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
18
6 / 4 / 11
10,907
779
8,911
17,841
16,621
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 4 / 13
10,514
751
10,445
9,283
3,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Daneek99
Osiris
15
3 / 9 / 4
9,112
651
5,159
17,871
18,189
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 3 / 5
8,337
596
3,104
9,084
8,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 6 / 7
9,722
694
12,541
15,953
6,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Seyntust
Kukulkan
19
1 / 3 / 9
9,972
712
15,208
10,365
4,530
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
iLHOOQ
Cupid
20
6 / 2 / 6
10,784
770
10,401
14,783
6,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
23
Kills
18
18
Deaths
23
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
4
14
2
L
Osiris
Daneek99
Osiris
3
9
4
0.56
W
Sol
Filpie
Sol
6
3
12
4
L
3
3
5
1.83
W
6
3
14
4.33
W
Vamana
6
4
11
2.88
L
5
6
7
1.42
L
Kukulkan
Seyntust
Kukulkan
1
3
9
1.83
W
4
4
13
2.63
L
Cupid
iLHOOQ
Cupid
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,800
Damage
46,413
60,433
Taken
68,056
33,813
Mitigated
44,895
26,658
Healing
25,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,262
2,364
1,421
2,619
12,015
5,353
599
4,240
7,750
0
19,232
L
Osiris
Daneek99
Osiris
5,159
1,145
0
325
17,871
18,189
0
10,155
7,716
0
8,201
W
Sol
Filpie
Sol
18,108
7,525
1,875
4,955
11,117
3,923
1,140
3,055
8,037
36,162
0
L
3,104
202
1,392
1,792
9,084
8,759
0
3,832
5,252
3,856
0
W
20,074
251
2,569
2,883
10,177
4,311
898
2,131
7,996
33,352
0
W
Vamana
8,911
2,396
1,534
6,147
17,841
16,621
673
5,722
11,919
0
24,642
L
12,541
1,890
1,541
3,886
15,953
6,675
0
8,631
7,322
0
18,414
L
Kukulkan
Seyntust
Kukulkan
15,208
823
449
1,853
10,365
4,530
0
7,137
3,228
52,239
0
W
10,445
5,005
1,396
1,259
9,283
3,605
1,970
3,164
6,044
0
23,052
L
Cupid
iLHOOQ
Cupid
10,401
4,821
4,674
9,173
14,783
6,742
384
8,427
6,356
0
22,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,133
Gold Earned
47,927
153
Minions Killed
132
0
Camps Cleared
0
1,278,915
Distance Traveled
1,070,776
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,776
698
25
2
0
244,548
0
L
Osiris
9,112
651
10
1
0
207,499
0
W
Sol
11,632
831
41
3
0
232,156
0
L
Fafnir
8,337
596
0
0
0
163,219
0
W
Agni
11,304
807
39
3
0
288,351
1
W
Vamana
10,907
779
31
2
0
289,388
2
L
Pele
9,722
694
12
1
0
205,758
1
L
Kukulkan
9,972
712
70
5
0
233,150
0
W
Anhur
10,514
751
17
1
0
224,472
0
L
Cupid
10,784
770
40
3
0
261,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role