Player Matchup

Kali
Kali
Bernardo_Lion
Kali
Level 29
God Stats
2W - 4L
1,718 SR
Queue Stats
35W - 57L
1,084 Elo+
Solo
Cthulhu
Cthulhu
EzChubby
Cthulhu
Level 15
God Stats
1W - 5L
1,118 SR
Queue Stats
29W - 71L
872 Elo+
Solo
Ymir
Ymir
Quantum Kinetic
Ymir
Level 24
God Stats
5W - 3L
1,578 SR
Queue Stats
10W - 9L
1,177 Elo+
Solo
Anhur
Anhur
Zimmy_98
Anhur
Level 17
God Stats
0W - 1L
1,746 SR
Queue Stats
50W - 69L
921 Elo+
Solo
Anubis
Anubis
alluring-magic
Anubis
Level 26
God Stats
1W - 3L
1,146 SR
Queue Stats
79W - 89L
1,106 Elo+
Solo
Team Averages
Level 22
1,461 SR
1,032 Elo+

VS

Team Averages
Level 26
1,408 SR
1,044 Elo+
Merlin
Merlin
Arel14
Merlin
Level 28
God Stats
34W - 36L
1,380 SR
Queue Stats
70W - 87L
1,016 Elo+
Solo
Bakasura
Bakasura
BobbyBrownbrix
Bakasura
Level 29
God Stats
6W - 4L
1,433 SR
Queue Stats
76W - 75L
1,110 Elo+
Solo
Terra
Terra
NaSTyATM699
Terra
Level 18
God Stats
3W - 0L
1,596 SR
Queue Stats
16W - 36L
953 Elo+
Solo
Kukulkan
Kukulkan
ZebGar
Kukulkan
Level 28
God Stats
3W - 4L
1,386 SR
Queue Stats
63W - 52L
1,108 Elo+
Solo
Artemis
Artemis
freakniknj2k1
Artemis
Level 27
God Stats
62W - 99L
1,245 SR
Queue Stats
182W - 275L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
7,569
303
3,415
8,114
2,526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
EzChubby
Cthulhu
13
0 / 6 / 2
8,302
332
3,787
20,605
19,153
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
9 / 6 / 1
11,986
479
14,079
26,611
12,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Zimmy_98
Anhur
16
1 / 7 / 2
9,699
388
6,559
18,164
6,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 2
11,891
476
12,626
15,731
7,828
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arel14
Merlin
18
5 / 3 / 6
12,817
513
15,648
10,807
6,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
20
10 / 3 / 1
14,324
573
14,294
17,099
7,090
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 7
13,236
529
5,716
15,502
15,516
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
ZebGar
Kukulkan
20
8 / 4 / 3
13,895
556
28,186
14,671
6,472
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
18
0 / 5 / 4
11,713
469
6,643
12,663
4,367
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
16
Kills
28
30
Deaths
18
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arel14
Merlin
5
3
6
2.67
L
1
7
1
0.21
W
Bakasura
10
3
1
3.5
L
Cthulhu
EzChubby
Cthulhu
0
6
2
0.17
W
5
3
7
2.83
L
9
6
1
1.58
W
Kukulkan
ZebGar
Kukulkan
8
4
3
2.38
L
Anhur
Zimmy_98
Anhur
1
7
2
0.29
L
5
4
2
1.5
W
Artemis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,466
Damage
70,487
89,225
Taken
70,742
47,797
Mitigated
39,716
15,291
Healing
18,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arel14
Merlin
15,648
1,800
0
0
10,807
6,271
2,781
4,395
6,312
81,476
0
L
3,415
1,451
0
1,384
8,114
2,526
0
3,485
4,629
0
15,190
W
Bakasura
14,294
10,236
0
7,155
17,099
7,090
806
5,364
11,635
0
83,417
L
Cthulhu
EzChubby
Cthulhu
3,787
331
383
1,139
20,605
19,153
126
12,657
7,323
22,693
0
W
5,716
1,903
3,119
6,032
15,502
15,516
1,639
6,398
9,104
20,674
0
L
14,079
1,845
0
2,475
26,611
12,046
120
16,493
9,778
44,045
0
W
Kukulkan
ZebGar
Kukulkan
28,186
3,988
0
1,040
14,671
6,472
2,883
7,474
7,047
130,026
0
L
Anhur
Zimmy_98
Anhur
6,559
2,608
0
4,514
18,164
6,244
576
12,154
5,932
0
40,385
L
12,626
1,181
0
5,396
15,731
7,828
1,834
4,761
10,601
81,726
0
W
Artemis
6,643
4,441
282
975
12,663
4,367
4,741
6,436
6,152
0
49,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,447
Gold Earned
65,985
323
Minions Killed
553
0
Camps Cleared
0
1,710,149
Distance Traveled
1,965,170
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,817
513
117
5
0
342,352
2
L
Kali
7,569
303
20
1
0
178,888
2
W
Bakasura
14,324
573
127
5
0
505,842
1
L
Cthulhu
8,302
332
30
1
0
412,917
0
W
Terra
13,236
529
40
2
0
385,986
0
L
Ymir
11,986
479
69
3
0
346,776
0
W
Kukulkan
13,895
556
179
7
0
392,703
9
L
Anhur
9,699
388
64
3
0
423,650
0
L
Anubis
11,891
476
140
6
0
347,918
2
W
Artemis
11,713
469
90
4
0
338,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role