Player Matchup

Ares
Ares
BornToDie69z
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,488 Elo+
Party 1
Cerberus
Cerberus
DarkKnight30609
Cerberus
Level 40
God Stats
7W - 4L
1,558 SR
Queue Stats
19W - 21L
1,366 Elo+
Party 1
Hades
Hades
GoA Titan3675
Hades
Level 28
God Stats
11W - 8L
1,564 SR
Queue Stats
28W - 30L
1,379 Elo+
Party 1
Team Averages
Level 32
1,541 SR
1,411 Elo+

VS

Team Averages
Level 50
1,439 SR
1,508 Elo+
Cthulhu
Cthulhu
Refreshrx
Cthulhu
Level 68
God Stats
6W - 5L
1,497 SR
Queue Stats
114W - 116L
1,538 Elo+
Solo
Ah Puch
Ah Puch
dragondelalumier
Ah Puch
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 69L
1,501 Elo+
Party 2
Izanami
Izanami
trente_veloce
Izanami
Level 15
God Stats
3W - 2L
1,321 SR
Queue Stats
38W - 31L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
6,676
668
3,429
9,848
3,764
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
9
1 / 4 / 1
7,298
730
3,723
10,886
4,587
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 5 / 1
7,081
708
4,759
9,684
4,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Refreshrx
Cthulhu
12
4 / 1 / 11
8,894
889
6,840
7,643
3,772
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
7 / 2 / 8
8,722
872
10,354
4,407
1,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
11
5 / 0 / 10
8,399
840
6,365
5,361
1,532
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
16
16
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Cerberus
1
4
1
0.38
L
1
5
1
0.3
W
Cthulhu
Refreshrx
Cthulhu
4
1
11
9.5
W
7
2
8
5.5
W
Izanami
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,911
Damage
23,559
30,418
Taken
17,411
13,073
Mitigated
6,778
5,758
Healing
3,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,429
216
282
147
9,848
3,764
0
5,018
4,830
12,526
0
L
Cerberus
3,723
0
634
1,994
10,886
4,587
0
6,719
4,167
17,300
0
L
4,759
428
675
2,026
9,684
4,722
0
5,927
3,757
20,732
0
W
Cthulhu
Refreshrx
Cthulhu
6,840
293
0
2,017
7,643
3,772
439
4,752
2,891
21,958
0
W
10,354
801
0
714
4,407
1,474
473
3,692
715
23,827
0
W
Izanami
6,365
3,997
0
460
5,361
1,532
1,631
3,698
1,663
0
35,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,055
Gold Earned
26,015
117
Minions Killed
101
0
Camps Cleared
0
439,741
Distance Traveled
611,123
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,676
668
16
2
0
153,026
3
L
Cerberus
7,298
730
49
5
0
158,172
0
L
Hades
7,081
708
52
5
0
128,543
1
W
Cthulhu
8,894
889
20
2
0
208,193
5
W
Ah Puch
8,722
872
25
3
0
191,804
1
W
Izanami
8,399
840
56
6
0
211,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role