Player Matchup

Mulan
Mulan
CoolAlloy254416
Mulan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Da-Pink111
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
TyShun88
Merlin
Level 8
God Stats
6W - 2L
1,708 SR
Queue Stats
6W - 2L
1,591 Elo+
Solo
Anhur
Anhur
dediserver
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 12L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
h0lyd1ver042
Sun Wukong
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 52L
1,521 Elo+
Solo
Team Averages
Level 13
1,542 SR
1,522 Elo+

VS

Team Averages
Level 15
1,470 SR
1,510 Elo+
Cthulhu
Cthulhu
AlexAm815
Cthulhu
Level 7
God Stats
20W - 18L
1,681 SR
Queue Stats
102W - 104L
1,454 Elo+
Solo
Medusa
Medusa
Cheems42
Medusa
Level 28
God Stats
4W - 3L
1,285 SR
Queue Stats
124W - 121L
1,546 Elo+
Party 1
Nox
Nox
DogeFunnyDog
Nox
Level 21
God Stats
4W - 6L
1,336 SR
Queue Stats
211W - 210L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Farashe
Cu Chulainn
Level 11
God Stats
13W - 18L
1,549 SR
Queue Stats
45W - 46L
1,520 Elo+
Solo
Kukulkan
Kukulkan
ShuuraBR
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
10,780
719
381
3,046
1,052
Cthulhu
Da-Pink111
Cthulhu
20
3 / 9 / 16
15,511
1,034
21,318
35,144
52,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
TyShun88
Merlin
20
2 / 8 / 5
14,689
979
5,613
13,943
5,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Anhur
20
28 / 7 / 4
20,425
1,362
74,859
28,958
13,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
h0lyd1ver042
Sun Wukong
20
1 / 4 / 20
15,556
1,037
12,387
20,233
18,496
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexAm815
Cthulhu
20
2 / 8 / 18
14,059
937
17,438
31,730
23,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
Cheems42
Medusa
20
21 / 9 / 5
18,981
1,265
50,960
29,026
8,198
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
2 / 6 / 16
13,114
874
9,825
19,953
5,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Farashe
Cu Chulainn
20
4 / 4 / 15
14,122
941
12,714
27,029
19,614
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
ShuuraBR
Kukulkan
19
1 / 7 / 13
12,674
845
2,426
12,960
4,583

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
97
34
Kills
30
30
Deaths
34
45
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlexAm815
Cthulhu
2
8
18
1.38
L
Medusa
Cheems42
Medusa
21
9
5
2.61
W
0
2
0
0
W
Cthulhu
Da-Pink111
Cthulhu
3
9
16
1.22
L
2
6
16
1.67
L
Cu Chulainn
Farashe
Cu Chulainn
4
4
15
2.88
L
Kukulkan
ShuuraBR
Kukulkan
1
7
13
1.07
W
Merlin
TyShun88
Merlin
2
8
5
0.56
W
Anhur
28
7
4
4.29
W
Sun Wukong
h0lyd1ver042
Sun Wukong
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,558
Damage
93,363
101,324
Taken
120,698
91,510
Mitigated
61,394
13,284
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlexAm815
Cthulhu
17,438
1,853
1,001
0
31,730
23,078
0
5,171
26,559
34,512
0
L
Medusa
Cheems42
Medusa
50,960
28,355
0
6,624
29,026
8,198
0
7,402
21,624
0
95,246
W
381
179
0
0
3,046
1,052
0
1,226
1,820
0
3,235
W
Cthulhu
Da-Pink111
Cthulhu
21,318
1,595
955
966
35,144
52,474
0
10,520
24,624
43,238
0
L
9,825
1,906
0
370
19,953
5,921
0
4,780
15,173
13,538
0
L
Cu Chulainn
Farashe
Cu Chulainn
12,714
3,764
0
1,298
27,029
19,614
0
4,468
22,561
0
21,596
L
Kukulkan
ShuuraBR
Kukulkan
2,426
662
0
0
12,960
4,583
0
5,181
7,779
10,616
0
W
Merlin
TyShun88
Merlin
5,613
436
0
0
13,943
5,852
0
3,302
10,641
55,753
0
W
Anhur
74,859
57,416
0
10,960
28,958
13,636
0
8,476
20,482
0
99,151
W
Sun Wukong
h0lyd1ver042
Sun Wukong
12,387
2,630
0
403
20,233
18,496
0
6,165
14,068
71
28,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,961
Gold Earned
72,950
244
Minions Killed
180
12
Camps Cleared
4
1,120,932
Distance Traveled
1,214,508
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,059
937
37
2
0
264,591
0
L
Medusa
18,981
1,265
107
7
2
259,789
0
W
Mulan
10,780
719
2
0
0
55,172
0
W
Cthulhu
15,511
1,034
49
3
1
270,878
2
L
Nox
13,114
874
3
0
0
262,460
0
L
Cu Chulainn
14,122
941
19
1
2
222,435
0
L
Kukulkan
12,674
845
14
1
0
205,233
4
W
Merlin
14,689
979
94
6
10
228,691
1
W
Anhur
20,425
1,362
65
4
1
247,506
0
W
Sun Wukong
15,556
1,037
34
2
0
318,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role