Player Matchup

Serqet
Serqet
 
Serqet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Royhaha159
Scylla
Level 61
God Stats
1W - 2L
1,639 SR
Queue Stats
110W - 100L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
SauceyDeV
Sun Wukong
Level 43
God Stats
0W - 3L
1,245 SR
Queue Stats
93W - 105L
1,429 Elo+
Party 1
Sol
Sol
VaIIejo
Sol
Level 145
God Stats
5W - 2L
1,727 SR
Queue Stats
221W - 202L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
pabloe10
Cthulhu
Level 49
God Stats
1W - 2L
1,703 SR
Queue Stats
33W - 27L
1,500 Elo+
Party 2
Team Averages
Level 79
1,563 SR
1,478 Elo+

VS

Team Averages
Level 128
1,535 SR
1,497 Elo+
Artemis
Artemis
DD1974
Artemis
Level 88
God Stats
92W - 52L
1,581 SR
Queue Stats
406W - 361L
1,496 Elo+
Solo
Arachne
Arachne
DimMak007
Arachne
Level 127
God Stats
3W - 7L
1,537 SR
Queue Stats
84W - 88L
1,454 Elo+
Solo
Mulan
Mulan
Loopytunes
Mulan
Level 123
God Stats
22W - 19L
1,558 SR
Queue Stats
230W - 206L
1,539 Elo+
Solo
Olorun
Olorun
WannabeRonin
Olorun
Level 154
God Stats
43W - 39L
1,497 SR
Queue Stats
237W - 220L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
pomaxd
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
3 / 2 / 2
6,382
580
2,800
6,951
2,069
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Royhaha159
Scylla
9
1 / 3 / 3
5,778
525
5,052
5,889
1,809
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
SauceyDeV
Sun Wukong
9
0 / 3 / 0
5,340
485
2,124
8,144
4,053
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
9
1 / 2 / 1
5,460
496
4,779
5,402
1,094
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
pabloe10
Cthulhu
8
1 / 1 / 4
5,559
505
4,250
7,174
3,116
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DD1974
Artemis
11
3 / 0 / 0
6,128
557
5,180
5,193
1,530
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
DimMak007
Arachne
9
2 / 1 / 3
5,868
533
3,838
8,137
2,456
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
11
3 / 0 / 0
6,332
576
6,051
5,964
3,805
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
9
2 / 2 / 2
5,564
506
5,249
7,709
2,544
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kumbhakarna
pomaxd
Kumbhakarna
8
1 / 3 / 2
5,343
486
2,564
8,063
5,092
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
6
Kills
11
11
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
2
2
2
W
Artemis
DD1974
Artemis
3
0
0
3
W
Arachne
DimMak007
Arachne
2
1
3
3.5
W
Mulan
3
0
0
3
L
Scylla
Royhaha159
Scylla
1
3
3
0.83
L
Sun Wukong
SauceyDeV
Sun Wukong
0
3
0
0
L
Sol
1
2
1
0.75
W
Olorun
2
2
2
1.5
L
Cthulhu
pabloe10
Cthulhu
1
1
4
3
W
Kumbhakarna
pomaxd
Kumbhakarna
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
22,882
33,560
Taken
35,066
12,141
Mitigated
15,427
10,356
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,800
1,104
0
2,010
6,951
2,069
0
844
6,057
0
30,120
W
Artemis
DD1974
Artemis
5,180
2,803
0
3,256
5,193
1,530
0
2,562
2,631
0
37,967
W
Arachne
DimMak007
Arachne
3,838
2,294
0
3,930
8,137
2,456
0
1,487
6,650
0
28,735
W
Mulan
6,051
1,078
0
3,637
5,964
3,805
152
0
5,509
0
31,479
L
Scylla
Royhaha159
Scylla
5,052
1,021
83
1,031
5,889
1,809
0
3,490
2,399
29,527
0
L
Sun Wukong
SauceyDeV
Sun Wukong
2,124
197
0
3,446
8,144
4,053
161
0
7,769
0
22,178
L
Sol
4,779
2,407
0
2,529
5,402
1,094
0
877
4,525
30,698
0
W
Olorun
5,249
2,966
572
3,682
7,709
2,544
0
5,376
2,333
29,369
0
L
Cthulhu
pabloe10
Cthulhu
4,250
713
132
1,125
7,174
3,116
0
2,602
4,572
15,318
0
W
Kumbhakarna
pomaxd
Kumbhakarna
2,564
112
0
810
8,063
5,092
18
4,656
3,349
11,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,519
Gold Earned
29,235
241
Minions Killed
261
0
Camps Cleared
0
945,069
Distance Traveled
945,410
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,382
580
56
5
0
239,505
0
W
Artemis
6,128
557
70
6
0
169,324
5
W
Arachne
5,868
533
53
5
0
186,975
4
W
Mulan
6,332
576
71
6
0
202,082
4
L
Scylla
5,778
525
63
6
0
189,648
2
L
Sun Wukong
5,340
485
47
4
0
183,567
4
L
Sol
5,460
496
50
5
0
168,922
3
W
Olorun
5,564
506
53
5
0
175,760
2
L
Cthulhu
5,559
505
25
2
0
163,427
1
W
Kumbhakarna
5,343
486
14
1
0
211,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role