Player Matchup

Awilix
Awilix
Muhkey13
Awilix
Level 82
God Stats
3W - 6L
1,263 SR
Queue Stats
75W - 86L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
Xenthrym
Kukulkan
Level 14
God Stats
2W - 2L
1,692 SR
Queue Stats
10W - 11L
1,426 Elo+
Party 1
Zhong Kui
Zhong Kui
alzorking
Zhong Kui
Level 69
God Stats
5W - 5L
1,482 SR
Queue Stats
317W - 277L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
luis_co2920
Cthulhu
Level 33
God Stats
72W - 66L
1,517 SR
Queue Stats
146W - 172L
1,320 Elo+
Solo
Heimdallr
Heimdallr
qwertyuiop2345
Heimdallr
Level 18
God Stats
60W - 56L
1,393 SR
Queue Stats
341W - 375L
1,382 Elo+
Party 2
Team Averages
Level 43
1,469 SR
1,408 Elo+

VS

Team Averages
Level 47
1,564 SR
1,391 Elo+
Hercules
Hercules
EndlessNaught
Hercules
Level 109
God Stats
0W - 1L
1,391 SR
Queue Stats
23W - 25L
1,436 Elo+
Party 4
Kali
Kali
OfficerRon
Kali
Level 18
God Stats
7W - 3L
1,762 SR
Queue Stats
37W - 35L
1,337 Elo+
Party 3
Cupid
Cupid
RECKLESS MOTION
Cupid
Level 15
God Stats
19W - 15L
1,513 SR
Queue Stats
32W - 29L
1,385 Elo+
Party 4
Anubis
Anubis
StellatePeach19
Anubis
Level 44
God Stats
35W - 23L
1,567 SR
Queue Stats
390W - 395L
1,356 Elo+
Solo
Cthulhu
Cthulhu
WILZUN PROSTAF
Cthulhu
Level 47
God Stats
21W - 16L
1,584 SR
Queue Stats
83W - 70L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Muhkey13
Awilix
18
9 / 1 / 5
12,960
589
11,355
10,035
3,869
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Xenthrym
Kukulkan
18
5 / 4 / 6
11,794
536
10,123
10,160
4,061
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
alzorking
Zhong Kui
17
8 / 2 / 8
11,888
540
12,880
15,714
14,558
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
luis_co2920
Cthulhu
17
6 / 4 / 7
12,272
558
16,790
17,156
10,225
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
qwertyuiop2345
Heimdallr
17
3 / 7 / 11
11,189
509
14,397
17,470
7,191
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EndlessNaught
Hercules
16
6 / 3 / 5
10,157
462
10,101
16,822
19,780
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 7 / 6
9,197
418
5,079
17,241
6,578
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 6 / 5
10,204
464
10,910
13,692
5,058
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 8 / 4
9,918
451
8,745
15,142
6,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 7 / 9
11,415
519
12,994
19,433
18,684
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
47
31
Kills
18
18
Deaths
31
37
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
EndlessNaught
Hercules
6
3
5
2.83
W
Awilix
Muhkey13
Awilix
9
1
5
11.5
L
1
7
6
0.57
L
6
6
5
1.42
L
2
8
4
0.5
L
3
7
9
1.07
W
Kukulkan
Xenthrym
Kukulkan
5
4
6
2
W
Zhong Kui
alzorking
Zhong Kui
8
2
8
6
W
Cthulhu
luis_co2920
Cthulhu
6
4
7
2.38
W
Heimdallr
qwertyuiop2345
Heimdallr
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,545
Damage
47,829
70,535
Taken
82,330
39,904
Mitigated
56,114
20,606
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EndlessNaught
Hercules
10,101
1,354
0
4,409
16,822
19,780
0
9,412
7,310
0
36,844
W
Awilix
Muhkey13
Awilix
11,355
4,842
0
4,418
10,035
3,869
2,413
1,738
8,247
0
84,754
L
5,079
2,763
0
5,273
17,241
6,578
0
8,838
8,328
0
45,323
L
10,910
4,372
1,628
3,552
13,692
5,058
2,381
5,502
8,015
0
50,128
L
8,745
769
74
4,886
15,142
6,014
0
5,979
9,163
45,850
0
L
12,994
559
219
1,163
19,433
18,684
0
9,347
9,721
43,160
0
W
Kukulkan
Xenthrym
Kukulkan
10,123
1,603
0
1,571
10,160
4,061
1,730
2,910
7,075
54,830
0
W
Zhong Kui
alzorking
Zhong Kui
12,880
1,964
0
5,696
15,714
14,558
372
4,125
11,464
64,838
0
W
Cthulhu
luis_co2920
Cthulhu
16,790
1,414
638
1,610
17,156
10,225
1,970
8,201
8,890
68,510
0
W
Heimdallr
qwertyuiop2345
Heimdallr
14,397
7,339
0
6,673
17,470
7,191
875
4,765
12,605
0
65,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,103
Gold Earned
50,891
556
Minions Killed
376
0
Camps Cleared
0
2,099,548
Distance Traveled
1,953,779
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,157
462
53
2
0
433,927
0
W
Awilix
12,960
589
115
5
0
519,115
0
L
Kali
9,197
418
85
4
0
409,870
0
L
Cupid
10,204
464
91
4
0
421,343
0
L
Anubis
9,918
451
94
4
0
265,056
4
L
Cthulhu
11,415
519
53
2
0
423,583
0
W
Kukulkan
11,794
536
112
5
0
399,035
2
W
Zhong Kui
11,888
540
115
5
0
365,466
11
W
Cthulhu
12,272
558
116
5
0
463,420
0
W
Heimdallr
11,189
509
98
4
0
352,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role