Player Matchup

Neith
Neith
Micksquisite
Neith
Level 83
God Stats
5W - 2L
1,453 SR
Queue Stats
124W - 132L
1,355 Elo+
Solo
Set
Set
RampagingRh1no
Set
Level 36
God Stats
0W - 3L
1,264 SR
Queue Stats
8W - 22L
1,299 Elo+
Solo
Scylla
Scylla
fibro73
Scylla
Level 46
God Stats
39W - 52L
1,444 SR
Queue Stats
492W - 641L
1,252 Elo+
Solo
Team Averages
Level 55
1,387 SR
1,302 Elo+

VS

Team Averages
Level 84
1,437 SR
1,338 Elo+
Cerberus
Cerberus
ElBiny01
Cerberus
Level 78
God Stats
15W - 15L
1,404 SR
Queue Stats
119W - 104L
1,419 Elo+
Solo
Anubis
Anubis
ZealousReaper24
Anubis
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 52L
1,310 Elo+
Solo
Chaac
Chaac
pandaporker
Chaac
Level 108
God Stats
8W - 12L
1,408 SR
Queue Stats
63W - 79L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 4
10,080
672
14,153
14,910
3,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 10 / 2
9,825
655
6,477
15,090
3,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
fibro73
Scylla
12
1 / 12 / 3
9,096
606
10,091
14,489
2,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElBiny01
Cerberus
16
12 / 0 / 17
13,363
891
13,198
14,372
14,942
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
11 / 5 / 17
12,565
838
13,179
13,510
7,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 1 / 14
11,738
783
10,861
16,675
8,456
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
5
Kills
31
31
Deaths
6
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ElBiny01
Cerberus
12
0
17
20.5
L
2
9
4
0.44
L
2
10
2
0.3
W
11
5
17
3.9
L
Scylla
fibro73
Scylla
1
12
3
0.21
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,721
Damage
37,238
44,489
Taken
44,557
9,674
Mitigated
30,415
3,921
Healing
19,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ElBiny01
Cerberus
13,198
419
171
5,599
14,372
14,942
265
3,476
10,896
24,892
0
L
14,153
8,148
0
1,641
14,910
3,227
324
7,317
7,593
0
47,402
L
6,477
3,532
0
1,080
15,090
3,505
136
9,912
5,083
0
13,874
W
13,179
432
695
5,648
13,510
7,017
720
3,640
9,870
57,690
0
L
Scylla
fibro73
Scylla
10,091
826
279
921
14,489
2,942
318
9,057
5,432
27,086
0
W
10,861
1,935
0
7,837
16,675
8,456
1,253
3,011
13,664
0
59,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
37,666
131
Minions Killed
182
0
Camps Cleared
0
719,842
Distance Traveled
857,141
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,363
891
29
2
0
305,887
0
L
Neith
10,080
672
78
5
0
244,974
3
L
Set
9,825
655
13
1
0
242,158
0
W
Anubis
12,565
838
65
4
0
230,929
0
L
Scylla
9,096
606
40
3
0
232,710
0
W
Chaac
11,738
783
88
6
0
320,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role