Player Matchup

Hel
Hel
Jean D4Rk
Hel
Level 16
God Stats
76W - 51L
1,292 SR
Queue Stats
271W - 256L
1,049 Elo+
Party 2
Serqet
Serqet
MizGoth
Serqet
Level 17
God Stats
0W - 5L
1,425 SR
Queue Stats
160W - 174L
1,067 Elo+
Party 2
Arachne
Arachne
R3NAN DUART3
Arachne
Level 17
God Stats
0W - 1L
1,380 SR
Queue Stats
2W - 4L
1,203 Elo+
Party 2
Ah Puch
Ah Puch
Reginageorg
Ah Puch
Level 85
God Stats
2W - 3L
1,530 SR
Queue Stats
82W - 139L
1,387 Elo+
Party 2
Osiris
Osiris
Trip219283
Osiris
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,274 Elo+
Solo
Team Averages
Level 29
1,425 SR
1,196 Elo+

VS

Team Averages
Level 20
1,501 SR
1,327 Elo+
King Arthur
King Arthur
Highball_101
King Arthur
Level 27
God Stats
25W - 26L
1,414 SR
Queue Stats
198W - 205L
1,375 Elo+
Solo
Guan Yu
Guan Yu
WhiteKnight_57
Guan Yu
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 16L
1,152 Elo+
Solo
Cthulhu
Cthulhu
lII C IIl
Cthulhu
Level 26
God Stats
46W - 26L
1,616 SR
Queue Stats
91W - 89L
1,359 Elo+
Party 1
Arachne
Arachne
lIII D IIIl
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
1,424 Elo+
Party 1
Artemis
Artemis
lIIII K IIIIl
Artemis
Level 15
God Stats
28W - 35L
1,474 SR
Queue Stats
70W - 78L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
10,472
455
15,641
16,563
6,358
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
MizGoth
Serqet
10
0 / 12 / 4
7,915
344
5,465
18,175
5,492
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
R3NAN DUART3
Arachne
12
2 / 12 / 2
8,404
365
4,483
15,820
4,663
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Reginageorg
Ah Puch
16
9 / 9 / 2
11,263
490
19,517
18,095
7,216
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Trip219283
Osiris
11
0 / 14 / 4
8,174
355
3,362
18,348
9,539
Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Highball_101
King Arthur
18
4 / 3 / 4
11,728
510
7,938
16,356
15,087
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 5 / 15
11,666
507
6,464
14,026
9,762
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
lII C IIl
Cthulhu
17
5 / 1 / 23
11,840
515
15,975
12,987
11,866
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
lIII D IIIl
Arachne
20
19 / 2 / 15
14,018
609
18,111
16,604
7,187
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Artemis
17
19 / 4 / 7
12,607
548
21,662
13,826
5,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
115
15
Kills
51
53
Deaths
15
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Highball_101
King Arthur
4
3
4
2
L
4
6
3
0.92
L
Serqet
MizGoth
Serqet
0
12
4
0.17
L
Arachne
R3NAN DUART3
Arachne
2
12
2
0.25
L
Ah Puch
Reginageorg
Ah Puch
9
9
2
1.11
L
Osiris
Trip219283
Osiris
0
14
4
0.14
W
4
5
15
2.3
W
Cthulhu
lII C IIl
Cthulhu
5
1
23
16.5
W
Arachne
lIII D IIIl
Arachne
19
2
15
13.25
W
Artemis
19
4
7
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,468
Damage
70,150
87,001
Taken
73,799
33,268
Mitigated
49,770
13,404
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Highball_101
King Arthur
7,938
479
0
6,788
16,356
15,087
2,340
8,584
7,772
0
60,697
L
15,641
876
1,854
8,468
16,563
6,358
0
2,732
13,481
53,404
0
L
Serqet
MizGoth
Serqet
5,465
1,388
0
384
18,175
5,492
0
3,146
14,779
0
18,826
L
Arachne
R3NAN DUART3
Arachne
4,483
3,803
0
1,087
15,820
4,663
91
2,706
12,587
0
9,474
L
Ah Puch
Reginageorg
Ah Puch
19,517
750
0
1,444
18,095
7,216
571
2,845
15,025
67,377
0
L
Osiris
Trip219283
Osiris
3,362
1,629
0
167
18,348
9,539
50
3,810
14,293
0
25,946
W
6,464
887
870
2,519
14,026
9,762
1,178
5,953
7,917
249
27,513
W
Cthulhu
lII C IIl
Cthulhu
15,975
759
1,768
2,164
12,987
11,866
1,225
7,407
5,580
61,468
0
W
Arachne
lIII D IIIl
Arachne
18,111
13,298
0
7,906
16,604
7,187
1,938
5,695
10,729
0
91,688
W
Artemis
21,662
13,206
0
0
13,826
5,868
2,275
7,865
5,961
0
53,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,228
Gold Earned
61,859
269
Minions Killed
419
0
Camps Cleared
0
1,831,150
Distance Traveled
2,116,476
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,728
510
106
5
0
354,457
8
L
Hel
10,472
455
84
4
0
422,262
1
L
Serqet
7,915
344
35
2
0
424,319
1
L
Arachne
8,404
365
14
1
0
420,795
0
L
Ah Puch
11,263
490
94
4
0
311,165
0
L
Osiris
8,174
355
42
2
0
252,609
10
W
Guan Yu
11,666
507
42
2
0
354,925
2
W
Cthulhu
11,840
515
94
4
0
498,871
7
W
Arachne
14,018
609
98
4
0
517,832
0
W
Artemis
12,607
548
79
3
0
390,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role